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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <stack> | 8 #include <stack> |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 #include "base/atomic_sequence_num.h" | |
11 #include "base/bind.h" | 12 #include "base/bind.h" |
12 #include "base/command_line.h" | 13 #include "base/command_line.h" |
13 #include "base/debug/trace_event.h" | 14 #include "base/debug/trace_event.h" |
14 #include "base/lazy_instance.h" | |
15 #include "base/message_loop/message_loop.h" | 15 #include "base/message_loop/message_loop.h" |
16 #include "base/metrics/histogram.h" | 16 #include "base/metrics/histogram.h" |
17 #include "base/stl_util.h" | 17 #include "base/stl_util.h" |
18 #include "base/strings/string_number_conversions.h" | 18 #include "base/strings/string_number_conversions.h" |
19 #include "base/synchronization/lock.h" | |
20 #include "cc/animation/animation_registrar.h" | 19 #include "cc/animation/animation_registrar.h" |
21 #include "cc/animation/layer_animation_controller.h" | 20 #include "cc/animation/layer_animation_controller.h" |
22 #include "cc/base/math_util.h" | 21 #include "cc/base/math_util.h" |
23 #include "cc/debug/devtools_instrumentation.h" | 22 #include "cc/debug/devtools_instrumentation.h" |
24 #include "cc/debug/overdraw_metrics.h" | 23 #include "cc/debug/overdraw_metrics.h" |
25 #include "cc/debug/rendering_stats_instrumentation.h" | 24 #include "cc/debug/rendering_stats_instrumentation.h" |
26 #include "cc/input/top_controls_manager.h" | 25 #include "cc/input/top_controls_manager.h" |
27 #include "cc/layers/heads_up_display_layer.h" | 26 #include "cc/layers/heads_up_display_layer.h" |
28 #include "cc/layers/heads_up_display_layer_impl.h" | 27 #include "cc/layers/heads_up_display_layer_impl.h" |
29 #include "cc/layers/layer.h" | 28 #include "cc/layers/layer.h" |
30 #include "cc/layers/layer_iterator.h" | 29 #include "cc/layers/layer_iterator.h" |
31 #include "cc/layers/painted_scrollbar_layer.h" | 30 #include "cc/layers/painted_scrollbar_layer.h" |
32 #include "cc/layers/render_surface.h" | 31 #include "cc/layers/render_surface.h" |
33 #include "cc/resources/prioritized_resource_manager.h" | 32 #include "cc/resources/prioritized_resource_manager.h" |
34 #include "cc/resources/ui_resource_client.h" | 33 #include "cc/resources/ui_resource_client.h" |
35 #include "cc/trees/layer_tree_host_client.h" | 34 #include "cc/trees/layer_tree_host_client.h" |
36 #include "cc/trees/layer_tree_host_common.h" | 35 #include "cc/trees/layer_tree_host_common.h" |
37 #include "cc/trees/layer_tree_host_impl.h" | 36 #include "cc/trees/layer_tree_host_impl.h" |
38 #include "cc/trees/layer_tree_impl.h" | 37 #include "cc/trees/layer_tree_impl.h" |
39 #include "cc/trees/occlusion_tracker.h" | 38 #include "cc/trees/occlusion_tracker.h" |
40 #include "cc/trees/single_thread_proxy.h" | 39 #include "cc/trees/single_thread_proxy.h" |
41 #include "cc/trees/thread_proxy.h" | 40 #include "cc/trees/thread_proxy.h" |
42 #include "cc/trees/tree_synchronizer.h" | 41 #include "cc/trees/tree_synchronizer.h" |
43 #include "ui/gfx/size_conversions.h" | 42 #include "ui/gfx/size_conversions.h" |
44 | 43 |
45 namespace { | 44 namespace { |
46 static base::LazyInstance<base::Lock>::Leaky | 45 static base::StaticAtomicSequenceNumber s_layer_tree_host_sequence_number; |
dshwang
2013/11/07 10:28:51
oh, great! thx.
| |
47 s_next_tree_id_lock = LAZY_INSTANCE_INITIALIZER; | |
48 | |
49 inline int GetNextTreeId() { | |
50 static int s_next_tree_id = 1; | |
51 base::AutoLock lock(s_next_tree_id_lock.Get()); | |
52 return s_next_tree_id++; | |
53 } | |
54 } | 46 } |
55 | 47 |
56 namespace cc { | 48 namespace cc { |
57 | 49 |
58 RendererCapabilities::RendererCapabilities() | 50 RendererCapabilities::RendererCapabilities() |
59 : best_texture_format(RGBA_8888), | 51 : best_texture_format(RGBA_8888), |
60 using_partial_swap(false), | 52 using_partial_swap(false), |
61 using_set_visibility(false), | 53 using_set_visibility(false), |
62 using_egl_image(false), | 54 using_egl_image(false), |
63 allow_partial_texture_updates(false), | 55 allow_partial_texture_updates(false), |
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146 visible_(true), | 138 visible_(true), |
147 page_scale_factor_(1.f), | 139 page_scale_factor_(1.f), |
148 min_page_scale_factor_(1.f), | 140 min_page_scale_factor_(1.f), |
149 max_page_scale_factor_(1.f), | 141 max_page_scale_factor_(1.f), |
150 trigger_idle_updates_(true), | 142 trigger_idle_updates_(true), |
151 background_color_(SK_ColorWHITE), | 143 background_color_(SK_ColorWHITE), |
152 has_transparent_background_(false), | 144 has_transparent_background_(false), |
153 partial_texture_update_requests_(0), | 145 partial_texture_update_requests_(0), |
154 in_paint_layer_contents_(false), | 146 in_paint_layer_contents_(false), |
155 total_frames_used_for_lcd_text_metrics_(0), | 147 total_frames_used_for_lcd_text_metrics_(0), |
156 tree_id_(GetNextTreeId()), | 148 id_(s_layer_tree_host_sequence_number.GetNext() + 1), |
157 next_commit_forces_redraw_(false), | 149 next_commit_forces_redraw_(false), |
158 shared_bitmap_manager_(manager) { | 150 shared_bitmap_manager_(manager) { |
159 if (settings_.accelerated_animation_enabled) | 151 if (settings_.accelerated_animation_enabled) |
160 animation_registrar_ = AnimationRegistrar::Create(); | 152 animation_registrar_ = AnimationRegistrar::Create(); |
161 rendering_stats_instrumentation_->set_record_rendering_stats( | 153 rendering_stats_instrumentation_->set_record_rendering_stats( |
162 debug_state_.RecordRenderingStats()); | 154 debug_state_.RecordRenderingStats()); |
163 } | 155 } |
164 | 156 |
165 bool LayerTreeHost::InitializeThreaded( | 157 bool LayerTreeHost::InitializeThreaded( |
166 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) { | 158 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner) { |
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445 if (new_impl_tree_has_no_evicted_resources) { | 437 if (new_impl_tree_has_no_evicted_resources) { |
446 if (sync_tree->ContentsTexturesPurged()) | 438 if (sync_tree->ContentsTexturesPurged()) |
447 sync_tree->ResetContentsTexturesPurged(); | 439 sync_tree->ResetContentsTexturesPurged(); |
448 } | 440 } |
449 | 441 |
450 if (!settings_.impl_side_painting) { | 442 if (!settings_.impl_side_painting) { |
451 // If we're not in impl-side painting, the tree is immediately | 443 // If we're not in impl-side painting, the tree is immediately |
452 // considered active. | 444 // considered active. |
453 sync_tree->DidBecomeActive(); | 445 sync_tree->DidBecomeActive(); |
454 } | 446 } |
447 devtools_instrumentation::didCommitMainThreadFrame(id_, source_frame_number_); | |
455 | 448 |
456 source_frame_number_++; | 449 source_frame_number_++; |
457 } | 450 } |
458 | 451 |
459 void LayerTreeHost::WillCommit() { | 452 void LayerTreeHost::WillCommit() { |
460 client_->WillCommit(); | 453 client_->WillCommit(); |
461 } | 454 } |
462 | 455 |
463 void LayerTreeHost::UpdateHudLayer() { | 456 void LayerTreeHost::UpdateHudLayer() { |
464 if (debug_state_.ShowHudInfo()) { | 457 if (debug_state_.ShowHudInfo()) { |
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1286 | 1279 |
1287 bool LayerTreeHost::ScheduleMicroBenchmark( | 1280 bool LayerTreeHost::ScheduleMicroBenchmark( |
1288 const std::string& benchmark_name, | 1281 const std::string& benchmark_name, |
1289 scoped_ptr<base::Value> value, | 1282 scoped_ptr<base::Value> value, |
1290 const MicroBenchmark::DoneCallback& callback) { | 1283 const MicroBenchmark::DoneCallback& callback) { |
1291 return micro_benchmark_controller_.ScheduleRun( | 1284 return micro_benchmark_controller_.ScheduleRun( |
1292 benchmark_name, value.Pass(), callback); | 1285 benchmark_name, value.Pass(), callback); |
1293 } | 1286 } |
1294 | 1287 |
1295 } // namespace cc | 1288 } // namespace cc |
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