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Issue 603273003: Prevent static mojo builds from pulling //ui/gl into mojo_shell (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Address James' comments Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_switches.h" 5 #include "ui/gl/gl_switches.h"
6 #include "base/basictypes.h" 6 #include "base/basictypes.h"
7 7
8 namespace gfx { 8 namespace gfx {
9 9
10 const char kGLImplementationDesktopName[] = "desktop"; 10 const char kGLImplementationDesktopName[] = "desktop";
11 const char kGLImplementationOSMesaName[] = "osmesa"; 11 const char kGLImplementationOSMesaName[] = "osmesa";
12 const char kGLImplementationAppleName[] = "apple"; 12 const char kGLImplementationAppleName[] = "apple";
13 const char kGLImplementationEGLName[] = "egl"; 13 const char kGLImplementationEGLName[] = "egl";
14 const char kGLImplementationSwiftShaderName[] = "swiftshader"; 14 const char kGLImplementationSwiftShaderName[] = "swiftshader";
15 const char kGLImplementationMockName[] = "mock"; 15 const char kGLImplementationMockName[] = "mock";
16 16
17 } // namespace gfx 17 } // namespace gfx
18 18
19 namespace switches { 19 namespace switches {
20 20
21 // Disables use of D3D11. 21 // Disables use of D3D11.
22 const char kDisableD3D11[] = "disable-d3d11"; 22 const char kDisableD3D11[] = "disable-d3d11";
23 23
24 // Stop the GPU from synchronizing on the vsync before presenting. 24 // Stop the GPU from synchronizing on the vsync before presenting.
25 const char kDisableGpuVsync[] = "disable-gpu-vsync"; 25 const char kDisableGpuVsync[] = "disable-gpu-vsync";
26 26
27 // Turns on GPU logging (debug build only). 27 // Turns on GPU logging (debug build only).
28 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging"; 28 const char kEnableGPUServiceLogging[] = "enable-gpu-service-logging";
29 const char kEnableGPUClientLogging[] = "enable-gpu-client-logging";
30 29
31 // Turns on calling TRACE for every GL call. 30 // Turns on calling TRACE for every GL call.
32 const char kEnableGPUServiceTracing[] = "enable-gpu-service-tracing"; 31 const char kEnableGPUServiceTracing[] = "enable-gpu-service-tracing";
33 32
34 // Select which implementation of GL the GPU process should use. Options are: 33 // Select which implementation of GL the GPU process should use. Options are:
35 // desktop: whatever desktop OpenGL the user has installed (Linux and Mac 34 // desktop: whatever desktop OpenGL the user has installed (Linux and Mac
36 // default). 35 // default).
37 // egl: whatever EGL / GLES2 the user has installed (Windows default - actually 36 // egl: whatever EGL / GLES2 the user has installed (Windows default - actually
38 // ANGLE). 37 // ANGLE).
39 // osmesa: The OSMesa software renderer. 38 // osmesa: The OSMesa software renderer.
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 kGpuNoContextLost, 77 kGpuNoContextLost,
79 kDisableGLDrawingForTests, 78 kDisableGLDrawingForTests,
80 kOverrideUseGLWithOSMesaForTests, 79 kOverrideUseGLWithOSMesaForTests,
81 kUseWarp 80 kUseWarp
82 }; 81 };
83 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches = 82 const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
84 arraysize(kGLSwitchesCopiedFromGpuProcessHost); 83 arraysize(kGLSwitchesCopiedFromGpuProcessHost);
85 84
86 } // namespace switches 85 } // namespace switches
87 86
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