| Index: Source/core/rendering/RenderLayerScrollableArea.h
|
| diff --git a/Source/core/rendering/RenderLayerScrollableArea.h b/Source/core/rendering/RenderLayerScrollableArea.h
|
| index 8cf5b64d82d74631b63bb8b01edd70e608f4b03c..2d983c06fbbe36750a1448c6060b96b0e5354da8 100644
|
| --- a/Source/core/rendering/RenderLayerScrollableArea.h
|
| +++ b/Source/core/rendering/RenderLayerScrollableArea.h
|
| @@ -200,7 +200,7 @@ private:
|
| LayoutUnit horizontalScrollbarStart(int minX) const;
|
| IntSize scrollbarOffset(const Scrollbar*) const;
|
|
|
| - PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
|
| + PassRefPtrWillBeRawPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
|
| void destroyScrollbar(ScrollbarOrientation);
|
|
|
| void setHasHorizontalScrollbar(bool hasScrollbar);
|
| @@ -247,8 +247,8 @@ private:
|
| IntPoint m_cachedOverlayScrollbarOffset;
|
|
|
| // For areas with overflow, we have a pair of scrollbars.
|
| - RefPtr<Scrollbar> m_hBar;
|
| - RefPtr<Scrollbar> m_vBar;
|
| + RefPtrWillBePersistent<Scrollbar> m_hBar;
|
| + RefPtrWillBePersistent<Scrollbar> m_vBar;
|
|
|
| // Renderers to hold our custom scroll corner.
|
| RawPtrWillBePersistent<RenderScrollbarPart> m_scrollCorner;
|
|
|