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Side by Side Diff: Source/core/rendering/RenderLayerScrollableArea.h

Issue 603193005: Move the Widget hierarchy to the Oilpan heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Support renderer-less plugin disposal Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation. 4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 * 5 *
6 * Other contributors: 6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu> 7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu> 8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de> 9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com> 10 * Randall Jesup <rjesup@wgate.com>
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191 void computeScrollDimensions(); 191 void computeScrollDimensions();
192 192
193 IntSize clampScrollOffset(const IntSize&) const; 193 IntSize clampScrollOffset(const IntSize&) const;
194 194
195 IntRect rectForHorizontalScrollbar(const IntRect& borderBoxRect) const; 195 IntRect rectForHorizontalScrollbar(const IntRect& borderBoxRect) const;
196 IntRect rectForVerticalScrollbar(const IntRect& borderBoxRect) const; 196 IntRect rectForVerticalScrollbar(const IntRect& borderBoxRect) const;
197 LayoutUnit verticalScrollbarStart(int minX, int maxX) const; 197 LayoutUnit verticalScrollbarStart(int minX, int maxX) const;
198 LayoutUnit horizontalScrollbarStart(int minX) const; 198 LayoutUnit horizontalScrollbarStart(int minX) const;
199 IntSize scrollbarOffset(const Scrollbar*) const; 199 IntSize scrollbarOffset(const Scrollbar*) const;
200 200
201 PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation); 201 PassRefPtrWillBeRawPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
202 void destroyScrollbar(ScrollbarOrientation); 202 void destroyScrollbar(ScrollbarOrientation);
203 203
204 void setHasHorizontalScrollbar(bool hasScrollbar); 204 void setHasHorizontalScrollbar(bool hasScrollbar);
205 void setHasVerticalScrollbar(bool hasScrollbar); 205 void setHasVerticalScrollbar(bool hasScrollbar);
206 206
207 void updateScrollCornerStyle(); 207 void updateScrollCornerStyle();
208 208
209 // See comments on isPointInResizeControl. 209 // See comments on isPointInResizeControl.
210 IntRect resizerCornerRect(const IntRect&, ResizerHitTestType) const; 210 IntRect resizerCornerRect(const IntRect&, ResizerHitTestType) const;
211 bool overflowControlsIntersectRect(const IntRect& localRect) const; 211 bool overflowControlsIntersectRect(const IntRect& localRect) const;
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238 238
239 // The width/height of our scrolled area. 239 // The width/height of our scrolled area.
240 LayoutRect m_overflowRect; 240 LayoutRect m_overflowRect;
241 241
242 // This is the (scroll) offset from scrollOrigin(). 242 // This is the (scroll) offset from scrollOrigin().
243 IntSize m_scrollOffset; 243 IntSize m_scrollOffset;
244 244
245 IntPoint m_cachedOverlayScrollbarOffset; 245 IntPoint m_cachedOverlayScrollbarOffset;
246 246
247 // For areas with overflow, we have a pair of scrollbars. 247 // For areas with overflow, we have a pair of scrollbars.
248 RefPtr<Scrollbar> m_hBar; 248 RefPtrWillBePersistent<Scrollbar> m_hBar;
249 RefPtr<Scrollbar> m_vBar; 249 RefPtrWillBePersistent<Scrollbar> m_vBar;
250 250
251 // Renderers to hold our custom scroll corner. 251 // Renderers to hold our custom scroll corner.
252 RawPtrWillBePersistent<RenderScrollbarPart> m_scrollCorner; 252 RawPtrWillBePersistent<RenderScrollbarPart> m_scrollCorner;
253 253
254 // Renderers to hold our custom resizer. 254 // Renderers to hold our custom resizer.
255 RawPtrWillBePersistent<RenderScrollbarPart> m_resizer; 255 RawPtrWillBePersistent<RenderScrollbarPart> m_resizer;
256 }; 256 };
257 257
258 } // namespace blink 258 } // namespace blink
259 259
260 #endif // RenderLayerScrollableArea_h 260 #endif // RenderLayerScrollableArea_h
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