| Index: Source/core/paint/ReplicaPainter.cpp
|
| diff --git a/Source/core/paint/ReplicaPainter.cpp b/Source/core/paint/ReplicaPainter.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2df4d3dae970a97959361ed4280ee7bbdc2f844e
|
| --- /dev/null
|
| +++ b/Source/core/paint/ReplicaPainter.cpp
|
| @@ -0,0 +1,36 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +#include "core/paint/ReplicaPainter.h"
|
| +
|
| +#include "core/rendering/GraphicsContextAnnotator.h"
|
| +#include "core/rendering/PaintInfo.h"
|
| +#include "core/rendering/RenderLayer.h"
|
| +#include "core/rendering/RenderReplica.h"
|
| +
|
| +namespace blink {
|
| +
|
| +void ReplicaPainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + ANNOTATE_GRAPHICS_CONTEXT(paintInfo, &m_renderReplica);
|
| +
|
| + if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseMask)
|
| + return;
|
| +
|
| + LayoutPoint adjustedPaintOffset = paintOffset + m_renderReplica.location();
|
| +
|
| + if (paintInfo.phase == PaintPhaseForeground) {
|
| + // Turn around and paint the parent layer. Use temporary clipRects, so that the layer doesn't end up caching clip rects
|
| + // computing using the wrong rootLayer
|
| + RenderLayer* rootPaintingLayer = m_renderReplica.layer()->transform() ? m_renderReplica.layer()->parent() : m_renderReplica.layer()->enclosingTransformedAncestor();
|
| + LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0);
|
| + PaintLayerFlags flags = PaintLayerHaveTransparency | PaintLayerAppliedTransform | PaintLayerUncachedClipRects | PaintLayerPaintingReflection;
|
| + m_renderReplica.layer()->parent()->paintLayer(paintInfo.context, paintingInfo, flags);
|
| + } else if (paintInfo.phase == PaintPhaseMask) {
|
| + m_renderReplica.paintMask(paintInfo, adjustedPaintOffset);
|
| + }
|
| +}
|
| +
|
| +} // namespace blink
|
|
|