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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "storage/browser/fileapi/sandbox_directory_database.h" | 5 #include "storage/browser/fileapi/sandbox_directory_database.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 #include <algorithm> | 8 #include <algorithm> |
9 #include <set> | 9 #include <set> |
10 #include <stack> | 10 #include <stack> |
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694 HandleError(FROM_HERE, status); | 694 HandleError(FROM_HERE, status); |
695 return false; | 695 return false; |
696 } | 696 } |
697 // The database must not yet exist; initialize it. | 697 // The database must not yet exist; initialize it. |
698 if (!StoreDefaultValues()) | 698 if (!StoreDefaultValues()) |
699 return false; | 699 return false; |
700 | 700 |
701 return GetNextInteger(next); | 701 return GetNextInteger(next); |
702 } | 702 } |
703 | 703 |
704 // static | 704 bool SandboxDirectoryDatabase::DestroyDatabase() { |
705 bool SandboxDirectoryDatabase::DestroyDatabase(const base::FilePath& path, | 705 db_.reset(); |
706 leveldb::Env* env_override) { | 706 const std::string path = |
707 std::string name = FilePathToString(path.Append(kDirectoryDatabaseName)); | 707 FilePathToString(filesystem_data_directory_.Append( |
| 708 kDirectoryDatabaseName)); |
708 leveldb::Options options; | 709 leveldb::Options options; |
709 if (env_override) | 710 if (env_override_) |
710 options.env = env_override; | 711 options.env = env_override_; |
711 leveldb::Status status = leveldb::DestroyDB(name, options); | 712 leveldb::Status status = leveldb::DestroyDB(path, options); |
712 if (status.ok()) | 713 if (status.ok()) |
713 return true; | 714 return true; |
714 LOG(WARNING) << "Failed to destroy a database with status " << | 715 LOG(WARNING) << "Failed to destroy a database with status " << |
715 status.ToString(); | 716 status.ToString(); |
716 return false; | 717 return false; |
717 } | 718 } |
718 | 719 |
719 bool SandboxDirectoryDatabase::Init(RecoveryOption recovery_option) { | 720 bool SandboxDirectoryDatabase::Init(RecoveryOption recovery_option) { |
720 if (db_) | 721 if (db_) |
721 return true; | 722 return true; |
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930 | 931 |
931 void SandboxDirectoryDatabase::HandleError( | 932 void SandboxDirectoryDatabase::HandleError( |
932 const tracked_objects::Location& from_here, | 933 const tracked_objects::Location& from_here, |
933 const leveldb::Status& status) { | 934 const leveldb::Status& status) { |
934 LOG(ERROR) << "SandboxDirectoryDatabase failed at: " | 935 LOG(ERROR) << "SandboxDirectoryDatabase failed at: " |
935 << from_here.ToString() << " with error: " << status.ToString(); | 936 << from_here.ToString() << " with error: " << status.ToString(); |
936 db_.reset(); | 937 db_.reset(); |
937 } | 938 } |
938 | 939 |
939 } // namespace storage | 940 } // namespace storage |
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