| Index: chrome/renderer/resources/offline.js
|
| diff --git a/chrome/renderer/resources/offline.js b/chrome/renderer/resources/offline.js
|
| index 22009c88ed9cf1e74b2f70c9c060ff6b333a03b3..4876abf9955dd4b87013cc43b9222763a9a43dec 100644
|
| --- a/chrome/renderer/resources/offline.js
|
| +++ b/chrome/renderer/resources/offline.js
|
| @@ -55,7 +55,7 @@ function Runner(outerContainerId, opt_config) {
|
| this.soundFx = {};
|
|
|
| // Global web audio context for playing sounds.
|
| - this.audioContext = new AudioContext();
|
| + this.audioContext = null;
|
|
|
| // Images.
|
| this.images = {};
|
| @@ -250,6 +250,7 @@ Runner.prototype = {
|
| * Load and decode base 64 encoded sounds.
|
| */
|
| loadSounds: function() {
|
| + this.audioContext = new AudioContext();
|
| var resourceTemplate =
|
| document.getElementById(this.config.RESOURCE_TEMPLATE_ID).content;
|
|
|
| @@ -324,10 +325,9 @@ Runner.prototype = {
|
|
|
| this.startListening();
|
| this.update();
|
| - this.loadSounds();
|
|
|
| window.addEventListener(Runner.events.RESIZE,
|
| - this.debounceResize.bind(this), false);
|
| + this.debounceResize.bind(this));
|
| },
|
|
|
| /**
|
| @@ -436,13 +436,13 @@ Runner.prototype = {
|
|
|
| // Handle tabbing off the page. Pause the current game.
|
| window.addEventListener(Runner.events.VISIBILITY,
|
| - this.onVisibilityChange.bind(this), false);
|
| + this.onVisibilityChange.bind(this));
|
|
|
| window.addEventListener(Runner.events.BLUR,
|
| - this.onVisibilityChange.bind(this), false);
|
| + this.onVisibilityChange.bind(this));
|
|
|
| window.addEventListener(Runner.events.FOCUS,
|
| - this.onVisibilityChange.bind(this), false);
|
| + this.onVisibilityChange.bind(this));
|
| },
|
|
|
| clearCanvas: function() {
|
| @@ -581,6 +581,7 @@ Runner.prototype = {
|
| if (!this.crashed && (Runner.keycodes.JUMP[String(e.keyCode)] ||
|
| e.type == Runner.events.TOUCHSTART)) {
|
| if (!this.activated) {
|
| + this.loadSounds();
|
| this.activated = true;
|
| }
|
|
|
|
|