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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2007, 2008 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
12 * | 12 * |
13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
17 * | 17 * |
18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 */ | 22 */ |
23 | 23 |
24 #include "config.h" | 24 #include "config.h" |
25 | 25 |
26 #include "core/rendering/svg/RenderSVGContainer.h" | 26 #include "core/rendering/svg/RenderSVGContainer.h" |
27 | 27 |
28 #include "core/frame/Settings.h" | 28 #include "core/paint/SVGContainerPainter.h" |
29 #include "core/rendering/GraphicsContextAnnotator.h" | |
30 #include "core/rendering/RenderView.h" | 29 #include "core/rendering/RenderView.h" |
31 #include "core/rendering/svg/SVGRenderSupport.h" | 30 #include "core/rendering/svg/SVGRenderSupport.h" |
32 #include "core/rendering/svg/SVGRenderingContext.h" | |
33 #include "core/rendering/svg/SVGResources.h" | 31 #include "core/rendering/svg/SVGResources.h" |
34 #include "core/rendering/svg/SVGResourcesCache.h" | 32 #include "core/rendering/svg/SVGResourcesCache.h" |
35 #include "platform/graphics/GraphicsContextCullSaver.h" | |
36 #include "platform/graphics/GraphicsContextStateSaver.h" | |
37 | 33 |
38 namespace blink { | 34 namespace blink { |
39 | 35 |
40 RenderSVGContainer::RenderSVGContainer(SVGElement* node) | 36 RenderSVGContainer::RenderSVGContainer(SVGElement* node) |
41 : RenderSVGModelObject(node) | 37 : RenderSVGModelObject(node) |
42 , m_objectBoundingBoxValid(false) | 38 , m_objectBoundingBoxValid(false) |
43 , m_needsBoundariesUpdate(true) | 39 , m_needsBoundariesUpdate(true) |
44 { | 40 { |
45 } | 41 } |
46 | 42 |
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89 RenderSVGModelObject::addChild(child, beforeChild); | 85 RenderSVGModelObject::addChild(child, beforeChild); |
90 SVGResourcesCache::clientWasAddedToTree(child, child->style()); | 86 SVGResourcesCache::clientWasAddedToTree(child, child->style()); |
91 } | 87 } |
92 | 88 |
93 void RenderSVGContainer::removeChild(RenderObject* child) | 89 void RenderSVGContainer::removeChild(RenderObject* child) |
94 { | 90 { |
95 SVGResourcesCache::clientWillBeRemovedFromTree(child); | 91 SVGResourcesCache::clientWillBeRemovedFromTree(child); |
96 RenderSVGModelObject::removeChild(child); | 92 RenderSVGModelObject::removeChild(child); |
97 } | 93 } |
98 | 94 |
99 | |
100 bool RenderSVGContainer::selfWillPaint() | 95 bool RenderSVGContainer::selfWillPaint() |
101 { | 96 { |
102 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(
this); | 97 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject(
this); |
103 return resources && resources->filter(); | 98 return resources && resources->filter(); |
104 } | 99 } |
105 | 100 |
106 void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&) | 101 void RenderSVGContainer::paint(PaintInfo& paintInfo, const LayoutPoint&) |
107 { | 102 { |
108 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this); | 103 SVGContainerPainter(*this).paint(paintInfo); |
109 | |
110 // Spec: groups w/o children still may render filter content. | |
111 if (!firstChild() && !selfWillPaint()) | |
112 return; | |
113 | |
114 FloatRect paintInvalidationRect = paintInvalidationRectInLocalCoordinates(); | |
115 if (!SVGRenderSupport::paintInfoIntersectsPaintInvalidationRect(paintInvalid
ationRect, localToParentTransform(), paintInfo)) | |
116 return; | |
117 | |
118 PaintInfo childPaintInfo(paintInfo); | |
119 { | |
120 GraphicsContextStateSaver stateSaver(*childPaintInfo.context); | |
121 | |
122 // Let the RenderSVGViewportContainer subclass clip if necessary | |
123 applyViewportClip(childPaintInfo); | |
124 | |
125 childPaintInfo.applyTransform(localToParentTransform()); | |
126 | |
127 SVGRenderingContext renderingContext; | |
128 GraphicsContextCullSaver cullSaver(*childPaintInfo.context); | |
129 bool continueRendering = true; | |
130 if (childPaintInfo.phase == PaintPhaseForeground) { | |
131 renderingContext.prepareToRenderSVGContent(this, childPaintInfo); | |
132 continueRendering = renderingContext.isRenderingPrepared(); | |
133 | |
134 if (continueRendering && document().settings()->containerCullingEnab
led()) | |
135 cullSaver.cull(paintInvalidationRectInLocalCoordinates()); | |
136 } | |
137 | |
138 if (continueRendering) { | |
139 childPaintInfo.updatePaintingRootForChildren(this); | |
140 for (RenderObject* child = firstChild(); child; child = child->nextS
ibling()) | |
141 child->paint(childPaintInfo, IntPoint()); | |
142 } | |
143 } | |
144 | |
145 // FIXME: This really should be drawn from local coordinates, but currently
we hack it | |
146 // to avoid our clip killing our outline rect. Thus we translate our | |
147 // outline rect into parent coords before drawing. | |
148 // FIXME: This means our focus ring won't share our rotation like it should. | |
149 // We should instead disable our clip during PaintPhaseOutline | |
150 if (paintInfo.phase == PaintPhaseForeground && style()->outlineWidth() && st
yle()->visibility() == VISIBLE) { | |
151 IntRect paintRectInParent = enclosingIntRect(localToParentTransform().ma
pRect(paintInvalidationRect)); | |
152 paintOutline(paintInfo, paintRectInParent); | |
153 } | |
154 } | 104 } |
155 | 105 |
156 // addFocusRingRects is called from paintOutline and needs to be in the same coo
rdinates as the paintOuline call | 106 // addFocusRingRects is called from paintOutline and needs to be in the same coo
rdinates as the paintOuline call |
157 void RenderSVGContainer::addFocusRingRects(Vector<LayoutRect>& rects, const Layo
utPoint&, const RenderLayerModelObject*) const | 107 void RenderSVGContainer::addFocusRingRects(Vector<LayoutRect>& rects, const Layo
utPoint&, const RenderLayerModelObject*) const |
158 { | 108 { |
159 LayoutRect paintRectInParent = LayoutRect(localToParentTransform().mapRect(p
aintInvalidationRectInLocalCoordinates())); | 109 LayoutRect paintRectInParent = LayoutRect(localToParentTransform().mapRect(p
aintInvalidationRectInLocalCoordinates())); |
160 if (!paintRectInParent.isEmpty()) | 110 if (!paintRectInParent.isEmpty()) |
161 rects.append(paintRectInParent); | 111 rects.append(paintRectInParent); |
162 } | 112 } |
163 | 113 |
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190 if (objectBoundingBox().contains(localPoint)) { | 140 if (objectBoundingBox().contains(localPoint)) { |
191 updateHitTestResult(result, roundedLayoutPoint(localPoint)); | 141 updateHitTestResult(result, roundedLayoutPoint(localPoint)); |
192 return true; | 142 return true; |
193 } | 143 } |
194 } | 144 } |
195 // 16.4: "If there are no graphics elements whose relevant graphics content
is under the pointer (i.e., there is no target element), the event is not dispat
ched." | 145 // 16.4: "If there are no graphics elements whose relevant graphics content
is under the pointer (i.e., there is no target element), the event is not dispat
ched." |
196 return false; | 146 return false; |
197 } | 147 } |
198 | 148 |
199 } | 149 } |
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