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Side by Side Diff: mojo/system/proxy_message_pipe_endpoint.h

Issue 60103005: Mojo: First stab at making MessagePipes work across OS pipes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_
6 #define MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_
7
8 #include <stdint.h>
9
10 #include <deque>
11
12 #include "base/basictypes.h"
13 #include "base/compiler_specific.h"
14 #include "base/memory/ref_counted.h"
15 #include "mojo/public/system/core.h"
16 #include "mojo/public/system/system_export.h"
17 #include "mojo/system/message_in_transit.h"
18 #include "mojo/system/message_pipe_endpoint.h"
19
20 namespace mojo {
21 namespace system {
22
23 class Channel;
24
25 // A |ProxyMessagePipeEndpoint| connects an end of a |MessagePipe| to a
26 // |Channel|, over which it transmits and receives data (to/from another
27 // |ProxyMessagePipeEndpoint|). So a |MessagePipe| with one endpoint local and
28 // the other endpoint remote consists of a |LocalMessagePipeEndpoint| and a
29 // |ProxyMessagePipeEndpoint|, with only the local endpoint being accessible via
30 // a |MessagePipeDispatcher|.
31 //
32 // Like any |MessagePipeEndpoint|, a |ProxyMessagePipeEndpoint| is owned by a
33 // |MessagePipe|.
34 // - A |ProxyMessagePipeEndpoint| starts out *detached*, i.e., not associated
35 // to any |Channel|. When *attached*, it gets a reference to a |Channel| and
36 // is assigned a local ID. A |ProxyMessagePipeEndpoint| must be detached
37 // before destruction; this is done inside |Close()|.
38 // - When attached, a |ProxyMessagePipeEndpoint| starts out not running. When
39 // run, it gets a remote ID.
40 class MOJO_SYSTEM_EXPORT ProxyMessagePipeEndpoint : public MessagePipeEndpoint {
41 public:
42 ProxyMessagePipeEndpoint();
43 virtual ~ProxyMessagePipeEndpoint();
44
45 // |MessagePipeEndpoint| implementation:
46 virtual void Close() OVERRIDE;
47 virtual bool OnPeerClose() OVERRIDE;
48 virtual MojoResult EnqueueMessage(MessageInTransit* message) OVERRIDE;
49 virtual void Attach(scoped_refptr<Channel> channel,
50 MessageInTransit::EndpointId local_id) OVERRIDE;
51 virtual bool Run(MessageInTransit::EndpointId remote_id) OVERRIDE;
52
53 private:
54 bool is_attached() const {
55 return !!channel_.get();
56 }
57
58 bool is_running() const {
59 return remote_id_ != MessageInTransit::kInvalidEndpointId;
60 }
61
62 #ifdef NDEBUG
63 void AssertConsistentState() const {}
64 #else
65 void AssertConsistentState() const;
66 #endif
67
68 // This should only be set if we're attached.
69 scoped_refptr<Channel> channel_;
70
71 // |local_id_| should be set to something other than
72 // |MessageInTransit::kInvalidEndpointId| when we're attached.
73 MessageInTransit::EndpointId local_id_;
74
75 // |remote_id_| being set to anything other than
76 // |MessageInTransit::kInvalidEndpointId| indicates that we're "running",
77 // i.e., actively able to send messages. We should only ever be running if
78 // we're attached.
79 MessageInTransit::EndpointId remote_id_;
80
81 bool is_open_;
82 bool is_peer_open_;
83
84 // This queue is only used while we're detached, to store messages while we're
85 // not ready to send them yet.
86 std::deque<MessageInTransit*> paused_message_queue_;
87
88 DISALLOW_COPY_AND_ASSIGN(ProxyMessagePipeEndpoint);
89 };
90
91 } // namespace system
92 } // namespace mojo
93
94 #endif // MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_
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