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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBenchmark.h" | 8 #include "SkBenchmark.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkColorFilter.h" | 12 #include "SkColorFilter.h" |
13 #include "SkLayerDrawLooper.h" | 13 #include "SkLayerDrawLooper.h" |
14 #include "SkPaint.h" | 14 #include "SkPaint.h" |
15 #include "SkPath.h" | 15 #include "SkPath.h" |
16 #include "SkPoint.h" | 16 #include "SkPoint.h" |
17 #include "SkRect.h" | 17 #include "SkRect.h" |
18 #include "SkRRect.h" | 18 #include "SkRRect.h" |
19 #include "SkString.h" | 19 #include "SkString.h" |
20 #include "SkXfermode.h" | 20 #include "SkXfermode.h" |
21 | 21 |
22 // Large blurred RR appear frequently on web pages. This benchmark measures our | |
23 // performance in this case. | |
22 class BlurRoundRectBench : public SkBenchmark { | 24 class BlurRoundRectBench : public SkBenchmark { |
23 public: | 25 public: |
24 BlurRoundRectBench(int width, int height, | 26 BlurRoundRectBench(int width, int height, int cornerRadius) |
25 // X and Y radii for the upper left corner | 27 : fName("blurroundrect") { |
26 int ulX, int ulY, | 28 fName.appendf("_WH[%ix%i]_cr[%i]", width, height, cornerRadius); |
27 // X and Y radii for the upper right corner | 29 SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); |
28 int urX, int urY, | 30 fRRect.setRectXY(r, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRad ius)); |
29 // X and Y radii for the lower right corner | |
30 int lrX, int lrY, | |
31 // X and Y radii for the lower left corner | |
32 int llX, int llY) | |
33 : fName("blurroundrect") | |
34 , fWidth(width) | |
35 , fHeight(height) { | |
36 fName.appendf("_WH[%ix%i]_UL[%ix%i]_UR[%ix%i]_LR[%ix%i]_LL[%ix%i]", | |
37 width, height, | |
38 ulX, ulY, | |
39 urX, urY, | |
40 lrX, lrY, | |
41 llX, llY); | |
42 fRadii[0].set(SkIntToScalar(ulX), SkIntToScalar(ulY)); | |
43 fRadii[1].set(SkIntToScalar(urX), SkIntToScalar(urY)); | |
44 fRadii[2].set(SkIntToScalar(lrX), SkIntToScalar(lrY)); | |
45 fRadii[3].set(SkIntToScalar(llX), SkIntToScalar(llY)); | |
46 } | 31 } |
47 | 32 |
48 virtual const char* onGetName() SK_OVERRIDE { | 33 virtual const char* onGetName() SK_OVERRIDE { |
49 return fName.c_str(); | 34 return fName.c_str(); |
50 } | 35 } |
51 | 36 |
52 virtual SkIPoint onGetSize() SK_OVERRIDE { | 37 virtual SkIPoint onGetSize() SK_OVERRIDE { |
53 return SkIPoint::Make(fWidth, fHeight); | 38 return SkIPoint::Make(SkScalarCeilToInt(fRRect.rect().width()), |
39 SkScalarCeilToInt(fRRect.rect().height())); | |
54 } | 40 } |
55 | 41 |
56 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 42 virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
43 SkLayerDrawLooper* looper = new SkLayerDrawLooper; | |
44 { | |
45 SkLayerDrawLooper::LayerInfo info; | |
46 info.fFlagsMask = 0; | |
47 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit | |
48 | SkLayerDrawLooper::kColorFilter_Bit; | |
49 info.fColorMode = SkXfermode::kSrc_Mode; | |
50 info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); | |
51 info.fPostTranslate = false; | |
52 SkPaint* paint = looper->addLayerOnTop(info); | |
53 SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(SK_ScalarHalf, | |
54 SkBlurMaskFilter::kNormal_BlurStyle, | |
55 SkBlurMaskFilter::kHighQuality_BlurFlag); | |
56 paint->setMaskFilter(maskFilter)->unref(); | |
57 SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(SK_Colo rLTGRAY, | |
58 SkXfermode::kSrcIn_Mode); | |
59 paint->setColorFilter(colorFilter)->unref(); | |
60 paint->setColor(SK_ColorGRAY); | |
61 } | |
62 { | |
63 SkLayerDrawLooper::LayerInfo info; | |
64 looper->addLayerOnTop(info); | |
65 } | |
66 SkPaint dullPaint; | |
67 dullPaint.setAntiAlias(true); | |
68 | |
69 SkPaint loopedPaint; | |
70 loopedPaint.setLooper(looper)->unref(); | |
71 loopedPaint.setAntiAlias(true); | |
72 loopedPaint.setColor(SK_ColorCYAN); | |
73 | |
57 for (int i = 0; i < this->getLoops(); i++) { | 74 for (int i = 0; i < this->getLoops(); i++) { |
58 SkLayerDrawLooper* looper = new SkLayerDrawLooper; | 75 canvas->drawRect(fRRect.rect(), dullPaint); |
59 { | 76 canvas->drawRRect(fRRect, loopedPaint); |
60 SkLayerDrawLooper::LayerInfo info; | |
61 info.fFlagsMask = 0; | |
62 info.fPaintBits = 40; | |
63 info.fColorMode = SkXfermode::kSrc_Mode; | |
64 info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0) ); | |
65 info.fPostTranslate = false; | |
66 SkPaint* paint = looper->addLayerOnTop(info); | |
67 SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(SK_ScalarHal f, | |
68 SkBlurMaskFilter::kNormal_BlurStyle, | |
69 SkBlurMaskFilter::kHighQuality_BlurFlag); | |
70 paint->setMaskFilter(maskFilter)->unref(); | |
71 SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(SK_ ColorLTGRAY, | |
72 SkXfermode::kSrcIn_Mode); | |
73 paint->setColorFilter(colorFilter)->unref(); | |
74 paint->setColor(SK_ColorGRAY); | |
75 } | |
76 { | |
77 SkLayerDrawLooper::LayerInfo info; | |
78 looper->addLayerOnTop(info); | |
79 } | |
80 SkPaint paint; | |
81 SkRect rect = SkRect::MakeWH(SkIntToScalar(fWidth), SkIntToScalar(fH eight)); | |
82 canvas->drawRect(rect, paint); | |
83 | |
84 paint.setLooper(looper)->unref(); | |
85 paint.setAntiAlias(true); | |
86 paint.setColor(SK_ColorCYAN); | |
87 | |
88 SkRRect rrect; | |
89 rrect.setRectRadii(rect, fRadii); | |
90 canvas->drawRRect(rrect, paint); | |
91 } | 77 } |
92 } | 78 } |
93 | 79 |
94 private: | 80 private: |
95 SkString fName; | 81 SkString fName; |
96 const int fWidth; | 82 SkRRect fRRect; |
97 const int fHeight; | 83 |
98 SkVector fRadii[4]; | 84 typedef SkBenchmark INHERITED; |
99 typedef SkBenchmark INHERITED; | |
100 }; | 85 }; |
101 | 86 |
102 // Create one with dimensions/rounded corners based on the skp | 87 // Create one with dimensions/rounded corners based on the skp |
103 DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6, 6, 6, 6, 6, 6, 6, 6);) | 88 DEF_BENCH(return new BlurRoundRectBench(600, 5514, 6);) |
104 // Same radii, much smaller rectangle | 89 // Same radii, much smaller rectangle |
105 DEF_BENCH(return new BlurRoundRectBench(100, 100, 6, 6, 6, 6, 6, 6, 6, 6);) | 90 DEF_BENCH(return new BlurRoundRectBench(100, 100, 6);) |
robertphillips
2013/11/05 21:07:04
Fix comment
| |
106 // Rounded rect with two opposite corners with large radii, the other two | 91 // Rounded rect with two opposite corners with large radii, the other two |
107 // small. | 92 // small. |
108 DEF_BENCH(return new BlurRoundRectBench(100, 100, 30, 30, 10, 10, 30, 30, 10, 10 );) | 93 DEF_BENCH(return new BlurRoundRectBench(100, 100, 30);) |
109 DEF_BENCH(return new BlurRoundRectBench(100, 100, 90, 90, 90, 90, 90, 90, 90, 90 );) | 94 DEF_BENCH(return new BlurRoundRectBench(100, 100, 90);) |
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