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Issue 5987005: Refactor MemoryAllocator to allow big normal pages (Closed) Base URL: https://v8.googlecode.com/svn/branches/experimental/gc
Patch Set: remove rogue printf Created 10 years ago
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1 // Copyright 2007-2008 the V8 project authors. All rights reserved. 1 // Copyright 2007-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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166 unsigned int Pseudorandom() { 166 unsigned int Pseudorandom() {
167 static uint32_t lo = 2345; 167 static uint32_t lo = 2345;
168 lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0. 168 lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0.
169 return lo & 0xFFFF; 169 return lo & 0xFFFF;
170 } 170 }
171 171
172 172
173 // Plain old data class. Represents a block of allocated memory. 173 // Plain old data class. Represents a block of allocated memory.
174 class Block { 174 class Block {
175 public: 175 public:
176 Block(void* base_arg, int size_arg) 176 Block(Address base_arg, int size_arg)
177 : base(base_arg), size(size_arg) {} 177 : base(base_arg), size(size_arg) {}
178 178
179 void *base; 179 Address base;
180 int size; 180 int size;
181 }; 181 };
182 182
183 183
184 TEST(CodeRange) { 184 TEST(CodeRange) {
185 const int code_range_size = 16*MB; 185 const int code_range_size = 32*MB;
186 CodeRange::Setup(code_range_size); 186 CodeRange::Setup(code_range_size);
187 int current_allocated = 0; 187 int current_allocated = 0;
188 int total_allocated = 0; 188 int total_allocated = 0;
189 List<Block> blocks(1000); 189 List<Block> blocks(1000);
190 190
191 while (total_allocated < 5 * code_range_size) { 191 while (total_allocated < 5 * code_range_size) {
192 if (current_allocated < code_range_size / 10) { 192 if (current_allocated < code_range_size / 10) {
193 // Allocate a block. 193 // Allocate a block.
194 // Geometrically distributed sizes, greater than Page::kPageSize. 194 // Geometrically distributed sizes, greater than Page::kMaxHeapObjectSize.
195 size_t requested = (Page::kPageSize << (Pseudorandom() % 6)) + 195 // TODO (gc) instead of using 3 use some contant based on code_range_size
196 // kMaxHeapObjectSize.
197 size_t requested = (Page::kMaxHeapObjectSize << (Pseudorandom() % 3)) +
196 Pseudorandom() % 5000 + 1; 198 Pseudorandom() % 5000 + 1;
197 size_t allocated = 0; 199 size_t allocated = 0;
198 void* base = CodeRange::AllocateRawMemory(requested, &allocated); 200 Address base = CodeRange::AllocateRawMemory(requested, &allocated);
199 blocks.Add(Block(base, static_cast<int>(allocated))); 201 blocks.Add(Block(base, static_cast<int>(allocated)));
200 current_allocated += static_cast<int>(allocated); 202 current_allocated += static_cast<int>(allocated);
201 total_allocated += static_cast<int>(allocated); 203 total_allocated += static_cast<int>(allocated);
202 } else { 204 } else {
203 // Free a block. 205 // Free a block.
204 int index = Pseudorandom() % blocks.length(); 206 int index = Pseudorandom() % blocks.length();
205 CodeRange::FreeRawMemory(blocks[index].base, blocks[index].size); 207 CodeRange::FreeRawMemory(blocks[index].base, blocks[index].size);
206 current_allocated -= blocks[index].size; 208 current_allocated -= blocks[index].size;
207 if (index < blocks.length() - 1) { 209 if (index < blocks.length() - 1) {
208 blocks[index] = blocks.RemoveLast(); 210 blocks[index] = blocks.RemoveLast();
209 } else { 211 } else {
210 blocks.RemoveLast(); 212 blocks.RemoveLast();
211 } 213 }
212 } 214 }
213 } 215 }
214 216
215 CodeRange::TearDown(); 217 CodeRange::TearDown();
216 } 218 }
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