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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/ozone/platform/dri/dri_surface.h" | 5 #include "ui/ozone/platform/dri/dri_surface.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/message_loop/message_loop.h" | 8 #include "base/message_loop/message_loop.h" |
9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
10 #include "third_party/skia/include/core/SkSurface.h" | 10 #include "third_party/skia/include/core/SkSurface.h" |
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86 | 86 |
87 void DriSurface::UpdateNativeSurface(const gfx::Rect& damage) { | 87 void DriSurface::UpdateNativeSurface(const gfx::Rect& damage) { |
88 SkCanvas* canvas = buffers_[front_buffer_ ^ 1]->GetCanvas(); | 88 SkCanvas* canvas = buffers_[front_buffer_ ^ 1]->GetCanvas(); |
89 | 89 |
90 // The DriSurface is double buffered, so the current back buffer is | 90 // The DriSurface is double buffered, so the current back buffer is |
91 // missing the previous update. Expand damage region. | 91 // missing the previous update. Expand damage region. |
92 SkRect real_damage = RectToSkRect(UnionRects(damage, last_damage_)); | 92 SkRect real_damage = RectToSkRect(UnionRects(damage, last_damage_)); |
93 | 93 |
94 // Copy damage region. | 94 // Copy damage region. |
95 skia::RefPtr<SkImage> image = skia::AdoptRef(surface_->newImageSnapshot()); | 95 skia::RefPtr<SkImage> image = skia::AdoptRef(surface_->newImageSnapshot()); |
96 image->draw(canvas, &real_damage, real_damage, NULL); | 96 canvas->drawImageRect(image.get(), &real_damage, real_damage, NULL); |
97 | 97 |
98 last_damage_ = damage; | 98 last_damage_ = damage; |
99 } | 99 } |
100 | 100 |
101 } // namespace ui | 101 } // namespace ui |
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