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Side by Side Diff: ash/wm/dock/docked_window_resizer.cc

Issue 597683003: Add window states docked; and docked minimized. Add wm window event to set docked and undocked. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@dock
Patch Set: Address Restore of App Windows and DockLeft/Dock Right issues Created 6 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/dock/docked_window_resizer.h" 5 #include "ash/wm/dock/docked_window_resizer.h"
6 6
7 #include "ash/display/display_controller.h" 7 #include "ash/display/display_controller.h"
8 #include "ash/root_window_controller.h" 8 #include "ash/root_window_controller.h"
9 #include "ash/screen_util.h" 9 #include "ash/screen_util.h"
10 #include "ash/shelf/shelf.h" 10 #include "ash/shelf/shelf.h"
11 #include "ash/shelf/shelf_types.h" 11 #include "ash/shelf/shelf_types.h"
12 #include "ash/shelf/shelf_widget.h" 12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h" 13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h" 14 #include "ash/shell_window_ids.h"
15 #include "ash/wm/dock/docked_window_layout_manager.h" 15 #include "ash/wm/dock/docked_window_layout_manager.h"
16 #include "ash/wm/window_state.h" 16 #include "ash/wm/window_state.h"
17 #include "ash/wm/window_util.h" 17 #include "ash/wm/window_util.h"
18 #include "ash/wm/wm_event.h"
18 #include "ash/wm/workspace/magnetism_matcher.h" 19 #include "ash/wm/workspace/magnetism_matcher.h"
19 #include "ash/wm/workspace/workspace_window_resizer.h" 20 #include "ash/wm/workspace/workspace_window_resizer.h"
20 #include "base/command_line.h" 21 #include "base/command_line.h"
21 #include "base/memory/weak_ptr.h" 22 #include "base/memory/weak_ptr.h"
22 #include "ui/aura/client/aura_constants.h" 23 #include "ui/aura/client/aura_constants.h"
23 #include "ui/aura/client/window_tree_client.h" 24 #include "ui/aura/client/window_tree_client.h"
24 #include "ui/aura/env.h" 25 #include "ui/aura/env.h"
25 #include "ui/aura/window.h" 26 #include "ui/aura/window.h"
26 #include "ui/aura/window_delegate.h" 27 #include "ui/aura/window_delegate.h"
27 #include "ui/aura/window_event_dispatcher.h" 28 #include "ui/aura/window_event_dispatcher.h"
(...skipping 187 matching lines...) Expand 10 before | Expand all | Expand 10 after
215 did_move_or_resize_ = false; 216 did_move_or_resize_ = false;
216 aura::Window* window = GetTarget(); 217 aura::Window* window = GetTarget();
217 const bool is_attached_panel = window->type() == ui::wm::WINDOW_TYPE_PANEL && 218 const bool is_attached_panel = window->type() == ui::wm::WINDOW_TYPE_PANEL &&
218 window_state_->panel_attached(); 219 window_state_->panel_attached();
219 const bool is_resized = 220 const bool is_resized =
220 (details().bounds_change & WindowResizer::kBoundsChange_Resizes) != 0; 221 (details().bounds_change & WindowResizer::kBoundsChange_Resizes) != 0;
221 222
222 // Undock the window if it is not in the normal or minimized state type. This 223 // Undock the window if it is not in the normal or minimized state type. This
223 // happens if a user snaps or maximizes a window using a keyboard shortcut 224 // happens if a user snaps or maximizes a window using a keyboard shortcut
224 // while it is being dragged. 225 // while it is being dragged.
225 if (!window_state_->IsMinimized() && !window_state_->IsNormalStateType()) 226 if (!window_state_->IsMinimized() && !window_state_->IsDocked() &&
varkha 2014/09/29 18:59:28 Can you comment why this change is necessary?
dtapuska 2014/09/29 20:59:57 Previously docked windows were normal state type w
227 !window_state_->IsNormalStateType())
226 is_docked_ = false; 228 is_docked_ = false;
227 229
228 // When drag is completed the dragged docked window is resized to the bounds 230 // When drag is completed the dragged docked window is resized to the bounds
229 // calculated by the layout manager that conform to other docked windows. 231 // calculated by the layout manager that conform to other docked windows.
230 if (!is_attached_panel && is_docked_ && !is_resized) { 232 if (!is_attached_panel && is_docked_ && !is_resized) {
231 gfx::Rect bounds = ScreenUtil::ConvertRectFromScreen( 233 gfx::Rect bounds = ScreenUtil::ConvertRectFromScreen(
232 window->parent(), dock_layout_->dragged_bounds()); 234 window->parent(), dock_layout_->dragged_bounds());
233 if (!bounds.IsEmpty() && bounds.width() != window->bounds().width()) { 235 if (!bounds.IsEmpty() && bounds.width() != window->bounds().width()) {
234 window->SetBounds(bounds); 236 window->SetBounds(bounds);
235 } 237 }
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308 action = DOCKED_ACTION_NONE; 310 action = DOCKED_ACTION_NONE;
309 } 311 }
310 // When a window is newly docked it is auto-sized by docked layout adjusting 312 // When a window is newly docked it is auto-sized by docked layout adjusting
311 // to other windows. If it is just dragged (but not resized) while being 313 // to other windows. If it is just dragged (but not resized) while being
312 // docked it is auto-sized unless it has been resized while being docked 314 // docked it is auto-sized unless it has been resized while being docked
313 // before. 315 // before.
314 if (is_docked_) { 316 if (is_docked_) {
315 wm::GetWindowState(window)->set_bounds_changed_by_user( 317 wm::GetWindowState(window)->set_bounds_changed_by_user(
316 was_docked_ && (is_resized || was_bounds_changed_by_user_)); 318 was_docked_ && (is_resized || was_bounds_changed_by_user_));
317 } 319 }
320
321 if (action == DOCKED_ACTION_DOCK) {
322 const wm::WMEvent event(wm::WM_EVENT_DOCK);
323 window_state_->OnWMEvent(&event);
324 } else if (wm::GetWindowState(window)->IsDocked() &&
325 action == DOCKED_ACTION_UNDOCK) {
326 const wm::WMEvent event(wm::WM_EVENT_NORMAL);
327 window_state_->OnWMEvent(&event);
328 }
329
318 return action; 330 return action;
319 } 331 }
320 332
321 } // namespace ash 333 } // namespace ash
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