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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_VM_STATE_H_ | 5 #ifndef V8_VM_STATE_H_ |
6 #define V8_VM_STATE_H_ | 6 #define V8_VM_STATE_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/isolate.h" | 9 #include "src/isolate.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 // Logging and profiling. A StateTag represents a possible state of | |
15 // the VM. The logger maintains a stack of these. Creating a VMState | |
16 // object enters a state by pushing on the stack, and destroying a | |
17 // VMState object leaves a state by popping the current state from the | |
18 // stack. | |
19 | |
yurys
2014/09/23 14:57:53
style: remove empty line.
alph
2014/09/24 13:12:18
Done.
| |
14 template <StateTag Tag> | 20 template <StateTag Tag> |
15 class VMState BASE_EMBEDDED { | 21 class VMState BASE_EMBEDDED { |
16 public: | 22 public: |
17 explicit inline VMState(Isolate* isolate); | 23 explicit inline VMState(Isolate* isolate); |
18 inline ~VMState(); | 24 inline ~VMState(); |
19 | 25 |
20 private: | 26 private: |
21 Isolate* isolate_; | 27 Isolate* isolate_; |
22 StateTag previous_tag_; | 28 StateTag previous_tag_; |
23 }; | 29 }; |
(...skipping 14 matching lines...) Expand all Loading... | |
38 ExternalCallbackScope* previous_scope_; | 44 ExternalCallbackScope* previous_scope_; |
39 #ifdef USE_SIMULATOR | 45 #ifdef USE_SIMULATOR |
40 Address scope_address_; | 46 Address scope_address_; |
41 #endif | 47 #endif |
42 }; | 48 }; |
43 | 49 |
44 } } // namespace v8::internal | 50 } } // namespace v8::internal |
45 | 51 |
46 | 52 |
47 #endif // V8_VM_STATE_H_ | 53 #endif // V8_VM_STATE_H_ |
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