| Index: mojo/services/network/udp_socket_impl.cc
|
| diff --git a/mojo/services/network/udp_socket_impl.cc b/mojo/services/network/udp_socket_impl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d1457e96888034517159d785267bb87ac558c62f
|
| --- /dev/null
|
| +++ b/mojo/services/network/udp_socket_impl.cc
|
| @@ -0,0 +1,254 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "mojo/services/network/udp_socket_impl.h"
|
| +
|
| +#include <string.h>
|
| +
|
| +#include <limits>
|
| +
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "mojo/services/network/net_address_type_converters.h"
|
| +#include "net/base/io_buffer.h"
|
| +#include "net/base/net_errors.h"
|
| +
|
| +namespace mojo {
|
| +
|
| +namespace {
|
| +
|
| +const int kMaxReadSize = 128 * 1024;
|
| +const size_t kMaxPendingSendRequests = 32;
|
| +
|
| +NetworkErrorPtr MakeNetworkError(int error_code) {
|
| + NetworkErrorPtr error(NetworkError::New());
|
| + error->code = error_code;
|
| + if (error_code <= 0)
|
| + error->description = net::ErrorToString(error_code);
|
| + return error.Pass();
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +UDPSocketImpl::PendingSendRequest::PendingSendRequest() {}
|
| +
|
| +UDPSocketImpl::PendingSendRequest::~PendingSendRequest() {}
|
| +
|
| +UDPSocketImpl::UDPSocketImpl() : socket_(NULL, net::NetLog::Source()),
|
| + bound_(false),
|
| + remaining_recv_slots_(0) {
|
| +}
|
| +
|
| +UDPSocketImpl::~UDPSocketImpl() {
|
| + while (!pending_send_requests_.empty()) {
|
| + delete pending_send_requests_.front();
|
| + pending_send_requests_.pop();
|
| + }
|
| +}
|
| +
|
| +void UDPSocketImpl::SetSendBufferSize(
|
| + uint32_t size,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + if (!bound_) {
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED));
|
| + return;
|
| + }
|
| +
|
| + if (size > static_cast<uint32_t>(std::numeric_limits<int32_t>::max()))
|
| + size = std::numeric_limits<int32_t>::max();
|
| +
|
| + int net_result = socket_.SetSendBufferSize(static_cast<int32_t>(size));
|
| + callback.Run(MakeNetworkError(net_result));
|
| +}
|
| +
|
| +void UDPSocketImpl::SetReceiveBufferSize(
|
| + uint32_t size,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + if (!bound_) {
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED));
|
| + return;
|
| + }
|
| +
|
| + if (size > static_cast<uint32_t>(std::numeric_limits<int32_t>::max()))
|
| + size = std::numeric_limits<int32_t>::max();
|
| +
|
| + int net_result = socket_.SetReceiveBufferSize(static_cast<int32_t>(size));
|
| + callback.Run(MakeNetworkError(net_result));
|
| +}
|
| +
|
| +void UDPSocketImpl::AllowAddressReuse(
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + if (bound_) {
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED));
|
| + return;
|
| + }
|
| +
|
| + socket_.AllowAddressReuse();
|
| + callback.Run(MakeNetworkError(net::OK));
|
| +}
|
| +
|
| +void UDPSocketImpl::Bind(
|
| + NetAddressPtr addr,
|
| + const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback) {
|
| + if (bound_) {
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED), NetAddressPtr());
|
| + return;
|
| + }
|
| +
|
| + net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>();
|
| + if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) {
|
| + callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID), NetAddressPtr());
|
| + return;
|
| + }
|
| +
|
| + int net_result = socket_.Listen(ip_end_point);
|
| + if (net_result != net::OK) {
|
| + callback.Run(MakeNetworkError(net_result), NetAddressPtr());
|
| + return;
|
| + }
|
| +
|
| + net::IPEndPoint bound_ip_end_point;
|
| + NetAddressPtr bound_addr;
|
| + net_result = socket_.GetLocalAddress(&bound_ip_end_point);
|
| + if (net_result == net::OK)
|
| + bound_addr = NetAddress::From(bound_ip_end_point);
|
| +
|
| + bound_ = true;
|
| + callback.Run(MakeNetworkError(net::OK), bound_addr.Pass());
|
| +}
|
| +
|
| +void UDPSocketImpl::ReceiveMorePackets(uint32_t number) {
|
| + if (!bound_ || number == 0)
|
| + return;
|
| + if (std::numeric_limits<size_t>::max() - remaining_recv_slots_ < number)
|
| + return;
|
| +
|
| + remaining_recv_slots_ += number;
|
| +
|
| + if (!recvfrom_buffer_.get()) {
|
| + DCHECK_EQ(number, remaining_recv_slots_);
|
| + DoRecvFrom();
|
| + }
|
| +}
|
| +
|
| +void UDPSocketImpl::SendToAndForget(NetAddressPtr addr, Array<uint8_t> data) {
|
| + SendTo(addr.Pass(), data.Pass(), Callback<void(NetworkErrorPtr)>());
|
| +}
|
| +
|
| +void UDPSocketImpl::SendTo(NetAddressPtr addr,
|
| + Array<uint8_t> data,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + if (!bound_) {
|
| + callback.Run(MakeNetworkError(net::ERR_FAILED));
|
| + return;
|
| + }
|
| +
|
| + if (sendto_buffer_.get()) {
|
| + if (pending_send_requests_.size() >= kMaxPendingSendRequests) {
|
| + callback.Run(MakeNetworkError(net::ERR_INSUFFICIENT_RESOURCES));
|
| + return;
|
| + }
|
| +
|
| + PendingSendRequest* request = new PendingSendRequest;
|
| + request->addr = addr.Pass();
|
| + request->data = data.Pass();
|
| + request->callback = callback;
|
| + pending_send_requests_.push(request);
|
| + return;
|
| + }
|
| +
|
| + DCHECK_EQ(0u, pending_send_requests_.size());
|
| +
|
| + DoSendTo(addr.Pass(), data.Pass(), callback);
|
| +}
|
| +
|
| +void UDPSocketImpl::DoRecvFrom() {
|
| + DCHECK(bound_);
|
| + DCHECK(!recvfrom_buffer_.get());
|
| + DCHECK_GT(remaining_recv_slots_, 0u);
|
| +
|
| + recvfrom_buffer_ = new net::IOBuffer(kMaxReadSize);
|
| +
|
| + // It is safe to use base::Unretained(this) because |socket_| is owned by this
|
| + // object. If this object gets destroyed (and so does |socket_|), the callback
|
| + // won't be called.
|
| + int net_result = socket_.RecvFrom(
|
| + recvfrom_buffer_.get(),
|
| + kMaxReadSize,
|
| + &recvfrom_address_,
|
| + base::Bind(&UDPSocketImpl::OnRecvFromCompleted, base::Unretained(this)));
|
| + if (net_result != net::ERR_IO_PENDING)
|
| + OnRecvFromCompleted(net_result);
|
| +}
|
| +
|
| +void UDPSocketImpl::DoSendTo(NetAddressPtr addr,
|
| + Array<uint8_t> data,
|
| + const Callback<void(NetworkErrorPtr)>& callback) {
|
| + DCHECK(bound_);
|
| + DCHECK(!sendto_buffer_.get());
|
| +
|
| + net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>();
|
| + if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) {
|
| + callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID));
|
| + return;
|
| + }
|
| +
|
| + sendto_buffer_ = new net::IOBufferWithSize(data.size());
|
| + if (data.size() > 0)
|
| + memcpy(sendto_buffer_->data(), &data.storage()[0], data.size());
|
| +
|
| + // It is safe to use base::Unretained(this) because |socket_| is owned by this
|
| + // object. If this object gets destroyed (and so does |socket_|), the callback
|
| + // won't be called.
|
| + int net_result = socket_.SendTo(sendto_buffer_.get(), sendto_buffer_->size(),
|
| + ip_end_point,
|
| + base::Bind(&UDPSocketImpl::OnSendToCompleted,
|
| + base::Unretained(this), callback));
|
| + if (net_result != net::ERR_IO_PENDING)
|
| + OnSendToCompleted(callback, net_result);
|
| +}
|
| +
|
| +void UDPSocketImpl::OnRecvFromCompleted(int net_result) {
|
| + DCHECK(recvfrom_buffer_.get());
|
| +
|
| + NetAddressPtr net_address;
|
| + Array<uint8_t> array;
|
| + if (net_result >= 0) {
|
| + net_address = NetAddress::From(recvfrom_address_);
|
| + std::vector<uint8_t> data(net_result);
|
| + if (net_result > 0)
|
| + memcpy(&data[0], recvfrom_buffer_->data(), net_result);
|
| +
|
| + array.Swap(&data);
|
| + }
|
| + recvfrom_buffer_ = NULL;
|
| +
|
| + client()->OnReceived(MakeNetworkError(net_result), net_address.Pass(),
|
| + array.Pass());
|
| +
|
| + DCHECK_GT(remaining_recv_slots_, 0u);
|
| + remaining_recv_slots_--;
|
| + if (remaining_recv_slots_ > 0)
|
| + DoRecvFrom();
|
| +}
|
| +
|
| +void UDPSocketImpl::OnSendToCompleted(
|
| + const Callback<void(NetworkErrorPtr)>& callback,
|
| + int net_result) {
|
| + DCHECK(sendto_buffer_.get());
|
| +
|
| + sendto_buffer_ = NULL;
|
| +
|
| + callback.Run(MakeNetworkError(net_result));
|
| +
|
| + if (pending_send_requests_.empty())
|
| + return;
|
| +
|
| + scoped_ptr<PendingSendRequest> request(pending_send_requests_.front());
|
| + pending_send_requests_.pop();
|
| +
|
| + DoSendTo(request->addr.Pass(), request->data.Pass(), request->callback);
|
| +}
|
| +
|
| +} // namespace mojo
|
|
|