Index: mojo/services/network/udp_socket_impl.cc |
diff --git a/mojo/services/network/udp_socket_impl.cc b/mojo/services/network/udp_socket_impl.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b59aa79bd812aadf74252304794e1a3942b9fe22 |
--- /dev/null |
+++ b/mojo/services/network/udp_socket_impl.cc |
@@ -0,0 +1,254 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "mojo/services/network/udp_socket_impl.h" |
+ |
+#include <string.h> |
+ |
+#include <limits> |
+ |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "mojo/services/network/net_address_type_converters.h" |
+#include "net/base/io_buffer.h" |
+#include "net/base/net_errors.h" |
+ |
+namespace mojo { |
+ |
+namespace { |
+ |
+const int kMaxReadSize = 128 * 1024; |
+const size_t kMaxPendingSendRequests = 32; |
+ |
+NetworkErrorPtr MakeNetworkError(int error_code) { |
+ NetworkErrorPtr error(NetworkError::New()); |
+ error->code = error_code; |
+ if (error_code <= 0) |
+ error->description = net::ErrorToString(error_code); |
+ return error.Pass(); |
+} |
+ |
+} // namespace |
+ |
+UDPSocketImpl::PendingSendRequest::PendingSendRequest() {} |
+ |
+UDPSocketImpl::PendingSendRequest::~PendingSendRequest() {} |
+ |
+UDPSocketImpl::UDPSocketImpl() : socket_(NULL, net::NetLog::Source()), |
+ bound_(false), |
+ remaining_recv_slots_(0) { |
+} |
+ |
+UDPSocketImpl::~UDPSocketImpl() { |
+ while (!pending_send_requests_.empty()) { |
+ delete pending_send_requests_.front(); |
+ pending_send_requests_.pop(); |
+ } |
+} |
+ |
+void UDPSocketImpl::SetSendBufferSize( |
+ uint32_t size, |
+ const Callback<void(NetworkErrorPtr)>& callback) { |
+ if (!bound_) { |
+ callback.Run(MakeNetworkError(net::ERR_FAILED)); |
+ return; |
+ } |
+ |
+ if (size > static_cast<uint32_t>(std::numeric_limits<int32>::max())) |
brettw
2014/09/29 18:24:25
I think we're recommending int32_t for new code. S
yzshen1
2014/09/29 21:51:12
I think you mean "changing int32 to int32_t" inste
|
+ size = std::numeric_limits<int32>::max(); |
+ |
+ int net_result = socket_.SetSendBufferSize(static_cast<int32>(size)); |
+ callback.Run(MakeNetworkError(net_result)); |
+} |
+ |
+void UDPSocketImpl::SetReceiveBufferSize( |
+ uint32_t size, |
+ const Callback<void(NetworkErrorPtr)>& callback) { |
+ if (!bound_) { |
+ callback.Run(MakeNetworkError(net::ERR_FAILED)); |
+ return; |
+ } |
+ |
+ if (size > static_cast<uint32_t>(std::numeric_limits<int32>::max())) |
+ size = std::numeric_limits<int32>::max(); |
+ |
+ int net_result = socket_.SetReceiveBufferSize(static_cast<int32>(size)); |
+ callback.Run(MakeNetworkError(net_result)); |
+} |
+ |
+void UDPSocketImpl::AllowAddressReuse( |
+ const Callback<void(NetworkErrorPtr)>& callback) { |
+ if (bound_) { |
+ callback.Run(MakeNetworkError(net::ERR_FAILED)); |
+ return; |
+ } |
+ |
+ socket_.AllowAddressReuse(); |
+ callback.Run(MakeNetworkError(net::OK)); |
+} |
+ |
+void UDPSocketImpl::Bind( |
+ NetAddressPtr addr, |
+ const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback) { |
+ if (bound_) { |
+ callback.Run(MakeNetworkError(net::ERR_FAILED), NetAddressPtr()); |
+ return; |
+ } |
+ |
+ net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>(); |
+ if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) { |
+ callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID), NetAddressPtr()); |
+ return; |
+ } |
+ |
+ int net_result = socket_.Listen(ip_end_point); |
+ if (net_result != net::OK) { |
+ callback.Run(MakeNetworkError(net_result), NetAddressPtr()); |
+ return; |
+ } |
+ |
+ net::IPEndPoint bound_ip_end_point; |
+ NetAddressPtr bound_addr; |
+ net_result = socket_.GetLocalAddress(&bound_ip_end_point); |
+ if (net_result == net::OK) |
+ bound_addr = NetAddress::From(bound_ip_end_point); |
+ |
+ bound_ = true; |
+ callback.Run(MakeNetworkError(net::OK), bound_addr.Pass()); |
+} |
+ |
+void UDPSocketImpl::ReceiveMorePackets(uint32_t number) { |
+ if (!bound_ || number == 0) |
+ return; |
+ if (std::numeric_limits<size_t>::max() - remaining_recv_slots_ < number) |
+ return; |
+ |
+ remaining_recv_slots_ += number; |
+ |
+ if (!recvfrom_buffer_.get()) { |
+ DCHECK_EQ(number, remaining_recv_slots_); |
+ DoRecvFrom(); |
+ } |
+} |
+ |
+void UDPSocketImpl::SendToAndForget(NetAddressPtr addr, Array<uint8_t> data) { |
+ SendTo(addr.Pass(), data.Pass(), Callback<void(NetworkErrorPtr)>()); |
+} |
+ |
+void UDPSocketImpl::SendTo(NetAddressPtr addr, |
+ Array<uint8_t> data, |
+ const Callback<void(NetworkErrorPtr)>& callback) { |
+ if (!bound_) { |
+ callback.Run(MakeNetworkError(net::ERR_FAILED)); |
+ return; |
+ } |
+ |
+ if (sendto_buffer_.get()) { |
+ if (pending_send_requests_.size() >= kMaxPendingSendRequests) { |
brettw
2014/09/29 18:24:25
It's not clear to me from the .mojom that there wo
yzshen1
2014/09/29 21:51:11
Done. Comments added.
|
+ callback.Run(MakeNetworkError(net::ERR_INSUFFICIENT_RESOURCES)); |
+ return; |
+ } |
+ |
+ PendingSendRequest* request = new PendingSendRequest; |
+ request->addr = addr.Pass(); |
+ request->data = data.Pass(); |
+ request->callback = callback; |
+ pending_send_requests_.push(request); |
+ return; |
+ } |
+ |
+ DCHECK_EQ(0u, pending_send_requests_.size()); |
+ |
+ DoSendTo(addr.Pass(), data.Pass(), callback); |
+} |
+ |
+void UDPSocketImpl::DoRecvFrom() { |
+ DCHECK(bound_); |
+ DCHECK(!recvfrom_buffer_.get()); |
+ DCHECK_GT(remaining_recv_slots_, 0u); |
+ |
+ recvfrom_buffer_ = new net::IOBuffer(kMaxReadSize); |
+ |
+ // It is safe to use base::Unretained(this) because |socket_| is owned by this |
+ // object. If this object gets destroyed (and so does |socket_|), the callback |
+ // won't be called. |
+ int net_result = socket_.RecvFrom( |
+ recvfrom_buffer_.get(), |
+ kMaxReadSize, |
+ &recvfrom_address_, |
+ base::Bind(&UDPSocketImpl::OnRecvFromCompleted, base::Unretained(this))); |
+ if (net_result != net::ERR_IO_PENDING) |
+ OnRecvFromCompleted(net_result); |
+} |
+ |
+void UDPSocketImpl::DoSendTo(NetAddressPtr addr, |
+ Array<uint8_t> data, |
+ const Callback<void(NetworkErrorPtr)>& callback) { |
+ DCHECK(bound_); |
+ DCHECK(!sendto_buffer_.get()); |
+ |
+ net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>(); |
+ if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) { |
+ callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID)); |
+ return; |
+ } |
+ |
+ sendto_buffer_ = new net::IOBufferWithSize(data.size()); |
+ if (data.size() > 0) |
+ memcpy(sendto_buffer_->data(), &data.storage()[0], data.size()); |
+ |
+ // It is safe to use base::Unretained(this) because |socket_| is owned by this |
+ // object. If this object gets destroyed (and so does |socket_|), the callback |
+ // won't be called. |
+ int net_result = socket_.SendTo(sendto_buffer_.get(), sendto_buffer_->size(), |
+ ip_end_point, |
+ base::Bind(&UDPSocketImpl::OnSendToCompleted, |
+ base::Unretained(this), callback)); |
+ if (net_result != net::ERR_IO_PENDING) |
+ OnSendToCompleted(callback, net_result); |
+} |
+ |
+void UDPSocketImpl::OnRecvFromCompleted(int net_result) { |
+ DCHECK(recvfrom_buffer_.get()); |
+ |
+ NetAddressPtr net_address; |
+ Array<uint8_t> array; |
+ if (net_result >= 0) { |
+ net_address = NetAddress::From(recvfrom_address_); |
+ std::vector<uint8_t> data(net_result); |
+ if (net_result > 0) |
+ memcpy(&data[0], recvfrom_buffer_->data(), net_result); |
+ |
+ array.Swap(&data); |
+ } |
+ recvfrom_buffer_ = NULL; |
+ |
+ client()->OnReceived(MakeNetworkError(net_result), net_address.Pass(), |
+ array.Pass()); |
+ |
+ DCHECK_GT(remaining_recv_slots_, 0u); |
+ remaining_recv_slots_--; |
+ if (remaining_recv_slots_ > 0) |
+ DoRecvFrom(); |
+} |
+ |
+void UDPSocketImpl::OnSendToCompleted( |
+ const Callback<void(NetworkErrorPtr)>& callback, |
+ int net_result) { |
+ DCHECK(sendto_buffer_.get()); |
+ |
+ sendto_buffer_ = NULL; |
+ |
+ callback.Run(MakeNetworkError(net_result)); |
+ |
+ if (pending_send_requests_.empty()) |
+ return; |
+ |
+ scoped_ptr<PendingSendRequest> request(pending_send_requests_.front()); |
+ pending_send_requests_.pop(); |
+ |
+ DoSendTo(request->addr.Pass(), request->data.Pass(), request->callback); |
+} |
+ |
+} // namespace mojo |