Chromium Code Reviews| Index: mojo/services/network/udp_socket_impl.cc |
| diff --git a/mojo/services/network/udp_socket_impl.cc b/mojo/services/network/udp_socket_impl.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..b59aa79bd812aadf74252304794e1a3942b9fe22 |
| --- /dev/null |
| +++ b/mojo/services/network/udp_socket_impl.cc |
| @@ -0,0 +1,254 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "mojo/services/network/udp_socket_impl.h" |
| + |
| +#include <string.h> |
| + |
| +#include <limits> |
| + |
| +#include "base/logging.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "mojo/services/network/net_address_type_converters.h" |
| +#include "net/base/io_buffer.h" |
| +#include "net/base/net_errors.h" |
| + |
| +namespace mojo { |
| + |
| +namespace { |
| + |
| +const int kMaxReadSize = 128 * 1024; |
| +const size_t kMaxPendingSendRequests = 32; |
| + |
| +NetworkErrorPtr MakeNetworkError(int error_code) { |
| + NetworkErrorPtr error(NetworkError::New()); |
| + error->code = error_code; |
| + if (error_code <= 0) |
| + error->description = net::ErrorToString(error_code); |
| + return error.Pass(); |
| +} |
| + |
| +} // namespace |
| + |
| +UDPSocketImpl::PendingSendRequest::PendingSendRequest() {} |
| + |
| +UDPSocketImpl::PendingSendRequest::~PendingSendRequest() {} |
| + |
| +UDPSocketImpl::UDPSocketImpl() : socket_(NULL, net::NetLog::Source()), |
| + bound_(false), |
| + remaining_recv_slots_(0) { |
| +} |
| + |
| +UDPSocketImpl::~UDPSocketImpl() { |
| + while (!pending_send_requests_.empty()) { |
| + delete pending_send_requests_.front(); |
| + pending_send_requests_.pop(); |
| + } |
| +} |
| + |
| +void UDPSocketImpl::SetSendBufferSize( |
| + uint32_t size, |
| + const Callback<void(NetworkErrorPtr)>& callback) { |
| + if (!bound_) { |
| + callback.Run(MakeNetworkError(net::ERR_FAILED)); |
| + return; |
| + } |
| + |
| + if (size > static_cast<uint32_t>(std::numeric_limits<int32>::max())) |
|
brettw
2014/09/29 18:24:25
I think we're recommending int32_t for new code. S
yzshen1
2014/09/29 21:51:12
I think you mean "changing int32 to int32_t" inste
|
| + size = std::numeric_limits<int32>::max(); |
| + |
| + int net_result = socket_.SetSendBufferSize(static_cast<int32>(size)); |
| + callback.Run(MakeNetworkError(net_result)); |
| +} |
| + |
| +void UDPSocketImpl::SetReceiveBufferSize( |
| + uint32_t size, |
| + const Callback<void(NetworkErrorPtr)>& callback) { |
| + if (!bound_) { |
| + callback.Run(MakeNetworkError(net::ERR_FAILED)); |
| + return; |
| + } |
| + |
| + if (size > static_cast<uint32_t>(std::numeric_limits<int32>::max())) |
| + size = std::numeric_limits<int32>::max(); |
| + |
| + int net_result = socket_.SetReceiveBufferSize(static_cast<int32>(size)); |
| + callback.Run(MakeNetworkError(net_result)); |
| +} |
| + |
| +void UDPSocketImpl::AllowAddressReuse( |
| + const Callback<void(NetworkErrorPtr)>& callback) { |
| + if (bound_) { |
| + callback.Run(MakeNetworkError(net::ERR_FAILED)); |
| + return; |
| + } |
| + |
| + socket_.AllowAddressReuse(); |
| + callback.Run(MakeNetworkError(net::OK)); |
| +} |
| + |
| +void UDPSocketImpl::Bind( |
| + NetAddressPtr addr, |
| + const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback) { |
| + if (bound_) { |
| + callback.Run(MakeNetworkError(net::ERR_FAILED), NetAddressPtr()); |
| + return; |
| + } |
| + |
| + net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>(); |
| + if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) { |
| + callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID), NetAddressPtr()); |
| + return; |
| + } |
| + |
| + int net_result = socket_.Listen(ip_end_point); |
| + if (net_result != net::OK) { |
| + callback.Run(MakeNetworkError(net_result), NetAddressPtr()); |
| + return; |
| + } |
| + |
| + net::IPEndPoint bound_ip_end_point; |
| + NetAddressPtr bound_addr; |
| + net_result = socket_.GetLocalAddress(&bound_ip_end_point); |
| + if (net_result == net::OK) |
| + bound_addr = NetAddress::From(bound_ip_end_point); |
| + |
| + bound_ = true; |
| + callback.Run(MakeNetworkError(net::OK), bound_addr.Pass()); |
| +} |
| + |
| +void UDPSocketImpl::ReceiveMorePackets(uint32_t number) { |
| + if (!bound_ || number == 0) |
| + return; |
| + if (std::numeric_limits<size_t>::max() - remaining_recv_slots_ < number) |
| + return; |
| + |
| + remaining_recv_slots_ += number; |
| + |
| + if (!recvfrom_buffer_.get()) { |
| + DCHECK_EQ(number, remaining_recv_slots_); |
| + DoRecvFrom(); |
| + } |
| +} |
| + |
| +void UDPSocketImpl::SendToAndForget(NetAddressPtr addr, Array<uint8_t> data) { |
| + SendTo(addr.Pass(), data.Pass(), Callback<void(NetworkErrorPtr)>()); |
| +} |
| + |
| +void UDPSocketImpl::SendTo(NetAddressPtr addr, |
| + Array<uint8_t> data, |
| + const Callback<void(NetworkErrorPtr)>& callback) { |
| + if (!bound_) { |
| + callback.Run(MakeNetworkError(net::ERR_FAILED)); |
| + return; |
| + } |
| + |
| + if (sendto_buffer_.get()) { |
| + if (pending_send_requests_.size() >= kMaxPendingSendRequests) { |
|
brettw
2014/09/29 18:24:25
It's not clear to me from the .mojom that there wo
yzshen1
2014/09/29 21:51:11
Done. Comments added.
|
| + callback.Run(MakeNetworkError(net::ERR_INSUFFICIENT_RESOURCES)); |
| + return; |
| + } |
| + |
| + PendingSendRequest* request = new PendingSendRequest; |
| + request->addr = addr.Pass(); |
| + request->data = data.Pass(); |
| + request->callback = callback; |
| + pending_send_requests_.push(request); |
| + return; |
| + } |
| + |
| + DCHECK_EQ(0u, pending_send_requests_.size()); |
| + |
| + DoSendTo(addr.Pass(), data.Pass(), callback); |
| +} |
| + |
| +void UDPSocketImpl::DoRecvFrom() { |
| + DCHECK(bound_); |
| + DCHECK(!recvfrom_buffer_.get()); |
| + DCHECK_GT(remaining_recv_slots_, 0u); |
| + |
| + recvfrom_buffer_ = new net::IOBuffer(kMaxReadSize); |
| + |
| + // It is safe to use base::Unretained(this) because |socket_| is owned by this |
| + // object. If this object gets destroyed (and so does |socket_|), the callback |
| + // won't be called. |
| + int net_result = socket_.RecvFrom( |
| + recvfrom_buffer_.get(), |
| + kMaxReadSize, |
| + &recvfrom_address_, |
| + base::Bind(&UDPSocketImpl::OnRecvFromCompleted, base::Unretained(this))); |
| + if (net_result != net::ERR_IO_PENDING) |
| + OnRecvFromCompleted(net_result); |
| +} |
| + |
| +void UDPSocketImpl::DoSendTo(NetAddressPtr addr, |
| + Array<uint8_t> data, |
| + const Callback<void(NetworkErrorPtr)>& callback) { |
| + DCHECK(bound_); |
| + DCHECK(!sendto_buffer_.get()); |
| + |
| + net::IPEndPoint ip_end_point = addr.To<net::IPEndPoint>(); |
| + if (ip_end_point.GetFamily() == net::ADDRESS_FAMILY_UNSPECIFIED) { |
| + callback.Run(MakeNetworkError(net::ERR_ADDRESS_INVALID)); |
| + return; |
| + } |
| + |
| + sendto_buffer_ = new net::IOBufferWithSize(data.size()); |
| + if (data.size() > 0) |
| + memcpy(sendto_buffer_->data(), &data.storage()[0], data.size()); |
| + |
| + // It is safe to use base::Unretained(this) because |socket_| is owned by this |
| + // object. If this object gets destroyed (and so does |socket_|), the callback |
| + // won't be called. |
| + int net_result = socket_.SendTo(sendto_buffer_.get(), sendto_buffer_->size(), |
| + ip_end_point, |
| + base::Bind(&UDPSocketImpl::OnSendToCompleted, |
| + base::Unretained(this), callback)); |
| + if (net_result != net::ERR_IO_PENDING) |
| + OnSendToCompleted(callback, net_result); |
| +} |
| + |
| +void UDPSocketImpl::OnRecvFromCompleted(int net_result) { |
| + DCHECK(recvfrom_buffer_.get()); |
| + |
| + NetAddressPtr net_address; |
| + Array<uint8_t> array; |
| + if (net_result >= 0) { |
| + net_address = NetAddress::From(recvfrom_address_); |
| + std::vector<uint8_t> data(net_result); |
| + if (net_result > 0) |
| + memcpy(&data[0], recvfrom_buffer_->data(), net_result); |
| + |
| + array.Swap(&data); |
| + } |
| + recvfrom_buffer_ = NULL; |
| + |
| + client()->OnReceived(MakeNetworkError(net_result), net_address.Pass(), |
| + array.Pass()); |
| + |
| + DCHECK_GT(remaining_recv_slots_, 0u); |
| + remaining_recv_slots_--; |
| + if (remaining_recv_slots_ > 0) |
| + DoRecvFrom(); |
| +} |
| + |
| +void UDPSocketImpl::OnSendToCompleted( |
| + const Callback<void(NetworkErrorPtr)>& callback, |
| + int net_result) { |
| + DCHECK(sendto_buffer_.get()); |
| + |
| + sendto_buffer_ = NULL; |
| + |
| + callback.Run(MakeNetworkError(net_result)); |
| + |
| + if (pending_send_requests_.empty()) |
| + return; |
| + |
| + scoped_ptr<PendingSendRequest> request(pending_send_requests_.front()); |
| + pending_send_requests_.pop(); |
| + |
| + DoSendTo(request->addr.Pass(), request->data.Pass(), request->callback); |
| +} |
| + |
| +} // namespace mojo |