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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 596053002: Make "priv" classes for GrTexure and GrSurface. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add SK_API Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrTexture.h"
11
12 #include "GrContext.h" 10 #include "GrContext.h"
13 #include "GrDrawTargetCaps.h" 11 #include "GrDrawTargetCaps.h"
14 #include "GrGpu.h" 12 #include "GrGpu.h"
15 #include "GrRenderTarget.h" 13 #include "GrRenderTarget.h"
16 #include "GrResourceCache.h" 14 #include "GrResourceCache.h"
15 #include "GrTexture.h"
16 #include "GrTexturePriv.h"
17 17
18 GrTexture::~GrTexture() { 18 GrTexture::~GrTexture() {
19 if (fRenderTarget.get()) { 19 if (fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed(); 20 fRenderTarget.get()->owningTextureDestroyed();
21 } 21 }
22 } 22 }
23 23
24 /** 24 /**
25 * This method allows us to interrupt the normal deletion process and place 25 * This method allows us to interrupt the normal deletion process and place
26 * textures back in the texture cache when their ref count goes to zero. 26 * textures back in the texture cache when their ref count goes to zero.
27 */ 27 */
28 void GrTexture::internal_dispose() const { 28 void GrTexture::internal_dispose() const {
29 if (this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_F lagBit) && 29 if (this->texturePriv().isSetFlag((GrTextureFlags) GrTexture::kReturnToCache _FlagBit) &&
30 this->INHERITED::getContext()) { 30 this->INHERITED::getContext()) {
31 GrTexture* nonConstThis = const_cast<GrTexture *>(this); 31 GrTexture* nonConstThis = const_cast<GrTexture *>(this);
32 this->ref(); // restore ref count to initial setting 32 this->ref(); // restore ref count to initial setting
33 33
34 nonConstThis->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnT oCache_FlagBit); 34 nonConstThis->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_Fl agBit);
35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis); 35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis);
36 36
37 // Note: "this" texture might be freed inside addExistingTextureToCache 37 // Note: "this" texture might be freed inside addExistingTextureToCache
38 // if it is purged. 38 // if it is purged.
39 return; 39 return;
40 } 40 }
41 41
42 this->INHERITED::internal_dispose(); 42 this->INHERITED::internal_dispose();
43 } 43 }
44 44
45 void GrTextureImpl::dirtyMipMaps(bool mipMapsDirty) { 45 void GrTexture::dirtyMipMaps(bool mipMapsDirty) {
46 if (mipMapsDirty) { 46 if (mipMapsDirty) {
47 if (kValid_MipMapsStatus == fMipMapsStatus) { 47 if (kValid_MipMapsStatus == fMipMapsStatus) {
48 fMipMapsStatus = kAllocated_MipMapsStatus; 48 fMipMapsStatus = kAllocated_MipMapsStatus;
49 } 49 }
50 } else { 50 } else {
51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; 51 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
52 fMipMapsStatus = kValid_MipMapsStatus; 52 fMipMapsStatus = kValid_MipMapsStatus;
53 if (sizeChanged) { 53 if (sizeChanged) {
54 // This must not be called until after changing fMipMapsStatus. 54 // This must not be called until after changing fMipMapsStatus.
55 this->didChangeGpuMemorySize(); 55 this->didChangeGpuMemorySize();
56 } 56 }
57 } 57 }
58 } 58 }
59 59
60 size_t GrTexture::gpuMemorySize() const { 60 size_t GrTexture::gpuMemorySize() const {
61 size_t textureSize; 61 size_t textureSize;
62 62
63 if (GrPixelConfigIsCompressed(fDesc.fConfig)) { 63 if (GrPixelConfigIsCompressed(fDesc.fConfig)) {
64 textureSize = GrCompressedFormatDataSize(fDesc.fConfig, fDesc.fWidth, fD esc.fHeight); 64 textureSize = GrCompressedFormatDataSize(fDesc.fConfig, fDesc.fWidth, fD esc.fHeight);
65 } else { 65 } else {
66 textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fD esc.fConfig); 66 textureSize = (size_t) fDesc.fWidth * fDesc.fHeight * GrBytesPerPixel(fD esc.fConfig);
67 } 67 }
68 68
69 if (this->impl()->hasMipMaps()) { 69 if (this->texturePriv().hasMipMaps()) {
70 // We don't have to worry about the mipmaps being a different size than 70 // We don't have to worry about the mipmaps being a different size than
71 // we'd expect because we never change fDesc.fWidth/fHeight. 71 // we'd expect because we never change fDesc.fWidth/fHeight.
72 textureSize *= 2; 72 textureSize *= 2;
73 } 73 }
74 return textureSize; 74 return textureSize;
75 } 75 }
76 76
77 bool GrTexture::readPixels(int left, int top, int width, int height, 77 bool GrTexture::readPixels(int left, int top, int width, int height,
78 GrPixelConfig config, void* buffer, 78 GrPixelConfig config, void* buffer,
79 size_t rowBytes, uint32_t pixelOpsFlags) { 79 size_t rowBytes, uint32_t pixelOpsFlags) {
(...skipping 20 matching lines...) Expand all
100 left, top, width, height, 100 left, top, width, height,
101 config, buffer, rowBytes, 101 config, buffer, rowBytes,
102 pixelOpsFlags); 102 pixelOpsFlags);
103 } 103 }
104 104
105 void GrTexture::abandonReleaseCommon() { 105 void GrTexture::abandonReleaseCommon() {
106 // In debug builds the resource cache tracks removed/exclusive textures and has an unref'ed ptr. 106 // In debug builds the resource cache tracks removed/exclusive textures and has an unref'ed ptr.
107 // After abandon() or release() the resource cache will be unreachable (getC ontext() == NULL). 107 // After abandon() or release() the resource cache will be unreachable (getC ontext() == NULL).
108 // So we readd the texture to the cache here so that it is removed from the exclusive list and 108 // So we readd the texture to the cache here so that it is removed from the exclusive list and
109 // there is no longer an unref'ed ptr to the texture in the cache. 109 // there is no longer an unref'ed ptr to the texture in the cache.
110 if (this->impl()->isSetFlag((GrTextureFlags)GrTextureImpl::kReturnToCache_Fl agBit)) { 110 if (this->texturePriv().isSetFlag((GrTextureFlags)kReturnToCache_FlagBit)) {
111 SkASSERT(!this->wasDestroyed()); 111 SkASSERT(!this->wasDestroyed());
112 this->ref(); // restores the ref the resource cache gave up when it mar ked this exclusive. 112 this->ref(); // restores the ref the resource cache gave up when it mar ked this exclusive.
113 this->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_F lagBit); 113 this->texturePriv().resetFlag((GrTextureFlags) kReturnToCache_FlagBit);
114 this->getContext()->addExistingTextureToCache(this); 114 this->getContext()->addExistingTextureToCache(this);
115 } 115 }
116 } 116 }
117 117
118 void GrTexture::onRelease() { 118 void GrTexture::onRelease() {
119 this->abandonReleaseCommon(); 119 this->abandonReleaseCommon();
120 SkASSERT(!this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToC ache_FlagBit)); 120 SkASSERT(!this->texturePriv().isSetFlag((GrTextureFlags) kReturnToCache_Flag Bit));
121 INHERITED::onRelease(); 121 INHERITED::onRelease();
122 } 122 }
123 123
124 void GrTexture::onAbandon() { 124 void GrTexture::onAbandon() {
125 this->abandonReleaseCommon(); 125 this->abandonReleaseCommon();
126 if (fRenderTarget.get()) { 126 if (fRenderTarget.get()) {
127 fRenderTarget->abandon(); 127 fRenderTarget->abandon();
128 } 128 }
129 INHERITED::onAbandon(); 129 INHERITED::onAbandon();
130 } 130 }
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); 200 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
201 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { 201 if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
202 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 202 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
203 } else { 203 } else {
204 return desc.fOrigin; 204 return desc.fOrigin;
205 } 205 }
206 } 206 }
207 } 207 }
208 208
209 ////////////////////////////////////////////////////////////////////////////// 209 //////////////////////////////////////////////////////////////////////////////
210 GrTextureImpl::GrTextureImpl(GrGpu* gpu, bool isWrapped, const GrTextureDesc& de sc) 210 GrTexture::GrTexture(GrGpu* gpu, bool isWrapped, const GrTextureDesc& desc)
211 : INHERITED(gpu, isWrapped, desc) 211 : INHERITED(gpu, isWrapped, desc)
212 , fRenderTarget(NULL)
212 , fMipMapsStatus(kNotAllocated_MipMapsStatus) { 213 , fMipMapsStatus(kNotAllocated_MipMapsStatus) {
213 this->setScratchKey(ComputeScratchKey(desc)); 214 this->setScratchKey(GrTexturePriv::ComputeScratchKey(desc));
215 // only make sense if alloc size is pow2
216 fShiftFixedX = 31 - SkCLZ(fDesc.fWidth);
217 fShiftFixedY = 31 - SkCLZ(fDesc.fHeight);
214 } 218 }
215 219
216 GrResourceKey GrTextureImpl::ComputeKey(const GrGpu* gpu, 220 GrResourceKey GrTexturePriv::ComputeKey(const GrGpu* gpu,
217 const GrTextureParams* params, 221 const GrTextureParams* params,
218 const GrTextureDesc& desc, 222 const GrTextureDesc& desc,
219 const GrCacheID& cacheID) { 223 const GrCacheID& cacheID) {
220 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); 224 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc);
221 return GrResourceKey(cacheID, texture_resource_type(), flags); 225 return GrResourceKey(cacheID, texture_resource_type(), flags);
222 } 226 }
223 227
224 GrResourceKey GrTextureImpl::ComputeScratchKey(const GrTextureDesc& desc) { 228 GrResourceKey GrTexturePriv::ComputeScratchKey(const GrTextureDesc& desc) {
225 GrCacheID::Key idKey; 229 GrCacheID::Key idKey;
226 // Instead of a client-provided key of the texture contents we create a key from the 230 // Instead of a client-provided key of the texture contents we create a key from the
227 // descriptor. 231 // descriptor.
228 GR_STATIC_ASSERT(sizeof(idKey) >= 16); 232 GR_STATIC_ASSERT(sizeof(idKey) >= 16);
229 SkASSERT(desc.fHeight < (1 << 16)); 233 SkASSERT(desc.fHeight < (1 << 16));
230 SkASSERT(desc.fWidth < (1 << 16)); 234 SkASSERT(desc.fWidth < (1 << 16));
231 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); 235 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
232 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; 236 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
233 idKey.fData32[2] = desc.fFlags; 237 idKey.fData32[2] = desc.fFlags;
234 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually 238 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually
235 static const int kPadSize = sizeof(idKey) - 16; 239 static const int kPadSize = sizeof(idKey) - 16;
236 GR_STATIC_ASSERT(kPadSize >= 0); 240 GR_STATIC_ASSERT(kPadSize >= 0);
237 memset(idKey.fData8 + 16, 0, kPadSize); 241 memset(idKey.fData8 + 16, 0, kPadSize);
238 242
239 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); 243 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey);
240 return GrResourceKey(cacheID, texture_resource_type(), 0); 244 return GrResourceKey(cacheID, texture_resource_type(), 0);
241 } 245 }
242 246
243 bool GrTextureImpl::NeedsResizing(const GrResourceKey& key) { 247 bool GrTexturePriv::NeedsResizing(const GrResourceKey& key) {
244 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); 248 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag);
245 } 249 }
246 250
247 bool GrTextureImpl::NeedsBilerp(const GrResourceKey& key) { 251 bool GrTexturePriv::NeedsBilerp(const GrResourceKey& key) {
248 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); 252 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag);
249 } 253 }
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