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1 /* | 1 /* |
2 * Copyright 2010 Google Inc. | 2 * Copyright 2010 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrContext_DEFINED | 8 #ifndef GrContext_DEFINED |
9 #define GrContext_DEFINED | 9 #define GrContext_DEFINED |
10 | 10 |
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1075 */ | 1075 */ |
1076 static bool OverbudgetCB(void* data); | 1076 static bool OverbudgetCB(void* data); |
1077 | 1077 |
1078 typedef SkRefCnt INHERITED; | 1078 typedef SkRefCnt INHERITED; |
1079 }; | 1079 }; |
1080 | 1080 |
1081 /** | 1081 /** |
1082 * Gets and locks a scratch texture from a descriptor using either exact or appr
oximate criteria. | 1082 * Gets and locks a scratch texture from a descriptor using either exact or appr
oximate criteria. |
1083 * Unlocks texture in the destructor. | 1083 * Unlocks texture in the destructor. |
1084 */ | 1084 */ |
1085 class GrAutoScratchTexture : public ::SkNoncopyable { | 1085 class SK_API GrAutoScratchTexture : public ::SkNoncopyable { |
1086 public: | 1086 public: |
1087 GrAutoScratchTexture() | 1087 GrAutoScratchTexture() |
1088 : fContext(NULL) | 1088 : fContext(NULL) |
1089 , fTexture(NULL) { | 1089 , fTexture(NULL) { |
1090 } | 1090 } |
1091 | 1091 |
1092 GrAutoScratchTexture(GrContext* context, | 1092 GrAutoScratchTexture(GrContext* context, |
1093 const GrTextureDesc& desc, | 1093 const GrTextureDesc& desc, |
1094 GrContext::ScratchTexMatch match = GrContext::kApprox_S
cratchTexMatch) | 1094 GrContext::ScratchTexMatch match = GrContext::kApprox_S
cratchTexMatch) |
1095 : fContext(NULL) | 1095 : fContext(NULL) |
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1114 * we do set the returnToCache flag. In this way the texture remains | 1114 * we do set the returnToCache flag. In this way the texture remains |
1115 * "locked" in the texture cache until it is freed and recycled in | 1115 * "locked" in the texture cache until it is freed and recycled in |
1116 * GrTexture::internal_dispose. In reality, the texture has been removed | 1116 * GrTexture::internal_dispose. In reality, the texture has been removed |
1117 * from the cache (because this is in AutoScratchTexture) and by not | 1117 * from the cache (because this is in AutoScratchTexture) and by not |
1118 * calling unlockScratchTexture we simply don't re-add it. It will be | 1118 * calling unlockScratchTexture we simply don't re-add it. It will be |
1119 * reattached in GrTexture::internal_dispose. | 1119 * reattached in GrTexture::internal_dispose. |
1120 * | 1120 * |
1121 * Note that the caller is assumed to accept and manage the ref to the | 1121 * Note that the caller is assumed to accept and manage the ref to the |
1122 * returned texture. | 1122 * returned texture. |
1123 */ | 1123 */ |
1124 GrTexture* detach() { | 1124 GrTexture* detach(); |
1125 if (NULL == fTexture) { | |
1126 return NULL; | |
1127 } | |
1128 GrTexture* texture = fTexture; | |
1129 fTexture = NULL; | |
1130 | |
1131 // This GrAutoScratchTexture has a ref from lockAndRefScratchTexture, wh
ich we give up now. | |
1132 // The cache also has a ref which we are lending to the caller of detach
(). When the caller | |
1133 // lets go of the ref and the ref count goes to 0 internal_dispose will
see this flag is | |
1134 // set and re-ref the texture, thereby restoring the cache's ref. | |
1135 SkASSERT(!texture->unique()); | |
1136 texture->impl()->setFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_
FlagBit); | |
1137 texture->unref(); | |
1138 SkASSERT(texture->getCacheEntry()); | |
1139 | |
1140 return texture; | |
1141 } | |
1142 | 1125 |
1143 GrTexture* set(GrContext* context, | 1126 GrTexture* set(GrContext* context, |
1144 const GrTextureDesc& desc, | 1127 const GrTextureDesc& desc, |
1145 GrContext::ScratchTexMatch match = GrContext::kApprox_Scratch
TexMatch) { | 1128 GrContext::ScratchTexMatch match = GrContext::kApprox_Scratch
TexMatch) { |
1146 this->reset(); | 1129 this->reset(); |
1147 | 1130 |
1148 fContext = context; | 1131 fContext = context; |
1149 if (fContext) { | 1132 if (fContext) { |
1150 fTexture = fContext->lockAndRefScratchTexture(desc, match); | 1133 fTexture = fContext->lockAndRefScratchTexture(desc, match); |
1151 if (NULL == fTexture) { | 1134 if (NULL == fTexture) { |
1152 fContext = NULL; | 1135 fContext = NULL; |
1153 } | 1136 } |
1154 return fTexture; | 1137 return fTexture; |
1155 } else { | 1138 } else { |
1156 return NULL; | 1139 return NULL; |
1157 } | 1140 } |
1158 } | 1141 } |
1159 | 1142 |
1160 GrTexture* texture() { return fTexture; } | 1143 GrTexture* texture() { return fTexture; } |
1161 | 1144 |
1162 private: | 1145 private: |
1163 GrContext* fContext; | 1146 GrContext* fContext; |
1164 GrTexture* fTexture; | 1147 GrTexture* fTexture; |
1165 }; | 1148 }; |
1166 | 1149 |
1167 #endif | 1150 #endif |
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