OLD | NEW |
1 # include this gypi to include all the golden master slides. | 1 # include this gypi to include all the golden master slides. |
2 { | 2 { |
3 'include_dirs': [ | 3 'include_dirs': [ |
4 '../gm', | 4 '../gm', |
5 # include dirs needed by particular GMs | 5 # include dirs needed by particular GMs |
6 '../src/utils/debugger', | 6 '../src/utils/debugger', |
7 '../src/images', | 7 '../src/images', |
8 '../src/lazy', | 8 '../src/lazy', |
9 ], | 9 ], |
10 'conditions': [ | 10 'conditions': [ |
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
93 '../gm/gradientDirtyLaundry.cpp', | 93 '../gm/gradientDirtyLaundry.cpp', |
94 '../gm/gradient_matrix.cpp', | 94 '../gm/gradient_matrix.cpp', |
95 '../gm/gradtext.cpp', | 95 '../gm/gradtext.cpp', |
96 '../gm/hairlines.cpp', | 96 '../gm/hairlines.cpp', |
97 '../gm/hairmodes.cpp', | 97 '../gm/hairmodes.cpp', |
98 '../gm/hittestpath.cpp', | 98 '../gm/hittestpath.cpp', |
99 '../gm/imagealphathreshold.cpp', | 99 '../gm/imagealphathreshold.cpp', |
100 '../gm/imageblur.cpp', | 100 '../gm/imageblur.cpp', |
101 '../gm/imageblur2.cpp', | 101 '../gm/imageblur2.cpp', |
102 '../gm/imageblurtiled.cpp', | 102 '../gm/imageblurtiled.cpp', |
| 103 '../gm/imageblurtiled2.cpp', |
103 '../gm/imagemagnifier.cpp', | 104 '../gm/imagemagnifier.cpp', |
104 '../gm/imageresizetiled.cpp', | 105 '../gm/imageresizetiled.cpp', |
105 '../gm/inversepaths.cpp', | 106 '../gm/inversepaths.cpp', |
106 '../gm/lerpmode.cpp', | 107 '../gm/lerpmode.cpp', |
107 '../gm/lighting.cpp', | 108 '../gm/lighting.cpp', |
108 '../gm/lumafilter.cpp', | 109 '../gm/lumafilter.cpp', |
109 '../gm/image.cpp', | 110 '../gm/image.cpp', |
110 '../gm/imagefiltersbase.cpp', | 111 '../gm/imagefiltersbase.cpp', |
111 '../gm/imagefiltersclipped.cpp', | 112 '../gm/imagefiltersclipped.cpp', |
112 '../gm/imagefilterscropped.cpp', | 113 '../gm/imagefilterscropped.cpp', |
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
235 '../gm/shadertext2.cpp', | 236 '../gm/shadertext2.cpp', |
236 '../gm/shadertext3.cpp', | 237 '../gm/shadertext3.cpp', |
237 | 238 |
238 # TODO(reed): Allocates more memory than Android devices are capable of | 239 # TODO(reed): Allocates more memory than Android devices are capable of |
239 # fulfilling. See http://skbug.com/1978 | 240 # fulfilling. See http://skbug.com/1978 |
240 '../gm/verylargebitmap.cpp', | 241 '../gm/verylargebitmap.cpp', |
241 ], | 242 ], |
242 }], | 243 }], |
243 ], | 244 ], |
244 } | 245 } |
OLD | NEW |