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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 #include "modules/screen_orientation/ScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenOrientation.h" |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptPromise.h" | 8 #include "bindings/core/v8/ScriptPromise.h" |
| 9 #include "bindings/core/v8/ScriptPromiseResolver.h" | 9 #include "bindings/core/v8/ScriptPromiseResolver.h" |
| 10 #include "core/dom/DOMException.h" | 10 #include "core/dom/DOMException.h" |
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| 86 // static | 86 // static |
| 87 ScreenOrientation* ScreenOrientation::create(LocalFrame* frame) | 87 ScreenOrientation* ScreenOrientation::create(LocalFrame* frame) |
| 88 { | 88 { |
| 89 ASSERT(frame); | 89 ASSERT(frame); |
| 90 | 90 |
| 91 ScreenOrientation* orientation = adoptRefCountedGarbageCollectedWillBeNoop(n
ew ScreenOrientation(frame)); | 91 ScreenOrientation* orientation = adoptRefCountedGarbageCollectedWillBeNoop(n
ew ScreenOrientation(frame)); |
| 92 ASSERT(orientation->controller()); | 92 ASSERT(orientation->controller()); |
| 93 // FIXME: ideally, we would like to provide the ScreenOrientationController | 93 // FIXME: ideally, we would like to provide the ScreenOrientationController |
| 94 // the case where it is not defined but for the moment, it is eagerly | 94 // the case where it is not defined but for the moment, it is eagerly |
| 95 // created when the LocalFrame is created so we shouldn't be in that | 95 // created when the LocalFrame is created so we shouldn't be in that |
| 96 // situtaion. | 96 // situation. |
| 97 // In order to create the ScreenOrientationController lazily, we would need | 97 // In order to create the ScreenOrientationController lazily, we would need |
| 98 // to be able to access WebFrameClient from modules/. | 98 // to be able to access WebFrameClient from modules/. |
| 99 | 99 |
| 100 orientation->controller()->setOrientation(orientation); | 100 orientation->controller()->setOrientation(orientation); |
| 101 return orientation; | 101 return orientation; |
| 102 } | 102 } |
| 103 | 103 |
| 104 ScreenOrientation::ScreenOrientation(LocalFrame* frame) | 104 ScreenOrientation::ScreenOrientation(LocalFrame* frame) |
| 105 : DOMWindowProperty(frame) | 105 : DOMWindowProperty(frame) |
| 106 , m_type(WebScreenOrientationUndefined) | 106 , m_type(WebScreenOrientationUndefined) |
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| 183 return ScreenOrientationController::from(*m_frame); | 183 return ScreenOrientationController::from(*m_frame); |
| 184 } | 184 } |
| 185 | 185 |
| 186 void ScreenOrientation::trace(Visitor* visitor) | 186 void ScreenOrientation::trace(Visitor* visitor) |
| 187 { | 187 { |
| 188 EventTargetWithInlineData::trace(visitor); | 188 EventTargetWithInlineData::trace(visitor); |
| 189 DOMWindowProperty::trace(visitor); | 189 DOMWindowProperty::trace(visitor); |
| 190 } | 190 } |
| 191 | 191 |
| 192 } // namespace blink | 192 } // namespace blink |
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