| Index: cc/trees/layer_tree_host_common.cc
|
| diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc
|
| index 9059ae1c0021097639768269fc38115190b63101..064e91e30c4a985311aaa1aa8e7354ad0196bf13 100644
|
| --- a/cc/trees/layer_tree_host_common.cc
|
| +++ b/cc/trees/layer_tree_host_common.cc
|
| @@ -15,7 +15,6 @@
|
| #include "cc/layers/render_surface.h"
|
| #include "cc/layers/render_surface_impl.h"
|
| #include "cc/trees/draw_property_utils.h"
|
| -#include "cc/trees/layer_sorter.h"
|
| #include "cc/trees/layer_tree_host.h"
|
| #include "cc/trees/layer_tree_impl.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| @@ -31,20 +30,6 @@ ScrollAndScaleSet::ScrollAndScaleSet()
|
|
|
| ScrollAndScaleSet::~ScrollAndScaleSet() {}
|
|
|
| -static void SortLayers(LayerList::iterator first,
|
| - LayerList::iterator end,
|
| - void* layer_sorter) {
|
| - NOTREACHED();
|
| -}
|
| -
|
| -static void SortLayers(LayerImplList::iterator first,
|
| - LayerImplList::iterator end,
|
| - LayerSorter* layer_sorter) {
|
| - DCHECK(layer_sorter);
|
| - TRACE_EVENT0("cc", "LayerTreeHostCommon::SortLayers");
|
| - layer_sorter->Sort(first, end);
|
| -}
|
| -
|
| template <typename LayerType>
|
| static gfx::Vector2dF GetEffectiveScrollDelta(LayerType* layer) {
|
| // Layer's scroll offset can have an integer part and fractional part.
|
| @@ -1281,7 +1266,6 @@ static void PreCalculateMetaInformation(
|
|
|
| template <typename LayerType>
|
| struct SubtreeGlobals {
|
| - LayerSorter* layer_sorter;
|
| int max_texture_size;
|
| float device_scale_factor;
|
| float page_scale_factor;
|
| @@ -2371,17 +2355,6 @@ static void CalculateDrawPropertiesInternal(
|
| return;
|
| }
|
|
|
| - // If preserves-3d then sort all the descendants in 3D so that they can be
|
| - // drawn from back to front. If the preserves-3d property is also set on the
|
| - // parent then skip the sorting as the parent will sort all the descendants
|
| - // anyway.
|
| - if (globals.layer_sorter && descendants.size() && layer->Is3dSorted() &&
|
| - !LayerIsInExisting3DRenderingContext(layer)) {
|
| - SortLayers(descendants.begin() + sorting_start_index,
|
| - descendants.end(),
|
| - globals.layer_sorter);
|
| - }
|
| -
|
| UpdateAccumulatedSurfaceState<LayerType>(
|
| layer, local_drawable_content_rect_of_subtree, accumulated_surface_state);
|
|
|
| @@ -2419,7 +2392,6 @@ static void ProcessCalcDrawPropsInputs(
|
| scaled_device_transform.Scale(inputs.device_scale_factor,
|
| inputs.device_scale_factor);
|
|
|
| - globals->layer_sorter = NULL;
|
| globals->max_texture_size = inputs.max_texture_size;
|
| globals->device_scale_factor =
|
| inputs.device_scale_factor * device_transform_scale;
|
| @@ -2583,9 +2555,6 @@ void LayerTreeHostCommon::CalculateDrawProperties(
|
| DataForRecursion<LayerImpl> data_for_recursion;
|
| ProcessCalcDrawPropsInputs(*inputs, &globals, &data_for_recursion);
|
|
|
| - LayerSorter layer_sorter;
|
| - globals.layer_sorter = &layer_sorter;
|
| -
|
| PreCalculateMetaInformationRecursiveData recursive_data;
|
| PreCalculateMetaInformation(inputs->root_layer, &recursive_data);
|
| std::vector<AccumulatedSurfaceState<LayerImpl>> accumulated_surface_state;
|
|
|