| Index: cc/output/static_geometry_binding.cc
|
| diff --git a/cc/output/static_geometry_binding.cc b/cc/output/static_geometry_binding.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..683db2dd9594988da625c3e63280727db13c9ba8
|
| --- /dev/null
|
| +++ b/cc/output/static_geometry_binding.cc
|
| @@ -0,0 +1,72 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/output/static_geometry_binding.h"
|
| +
|
| +#include "cc/output/gl_renderer.h" // For the GLC() macro.
|
| +#include "gpu/command_buffer/client/gles2_interface.h"
|
| +#include "ui/gfx/geometry/rect_f.h"
|
| +
|
| +namespace cc {
|
| +
|
| +StaticGeometryBinding::StaticGeometryBinding(gpu::gles2::GLES2Interface* gl,
|
| + const gfx::RectF& quad_vertex_rect)
|
| + : gl_(gl), quad_vertices_vbo_(0), quad_elements_vbo_(0) {
|
| + GeometryBindingQuad quads[8];
|
| + GeometryBindingQuadIndex quad_indices[8];
|
| +
|
| + static_assert(sizeof(GeometryBindingQuad) == 24 * sizeof(float),
|
| + "struct Quad should be densely packed");
|
| + static_assert(sizeof(GeometryBindingQuadIndex) == 6 * sizeof(uint16_t),
|
| + "struct QuadIndex should be densely packed");
|
| +
|
| + for (size_t i = 0; i < 8; i++) {
|
| + GeometryBindingVertex v0 = {
|
| + {quad_vertex_rect.x(), quad_vertex_rect.bottom(), 0.0f},
|
| + {0.0f, 1.0f},
|
| + i * 4.0f + 0.0f};
|
| + GeometryBindingVertex v1 = {
|
| + {quad_vertex_rect.x(), quad_vertex_rect.y(), 0.0f},
|
| + {0.0f, 0.0f},
|
| + i * 4.0f + 1.0f};
|
| + GeometryBindingVertex v2 = {
|
| + {quad_vertex_rect.right(), quad_vertex_rect.y(), 0.0f},
|
| + {1.0f, 0.0f},
|
| + i * 4.0f + 2.0f};
|
| + GeometryBindingVertex v3 = {
|
| + {quad_vertex_rect.right(), quad_vertex_rect.bottom(), 0.0f},
|
| + {1.0f, 1.0f},
|
| + i * 4.0f + 3.0f};
|
| + GeometryBindingQuad x(v0, v1, v2, v3);
|
| + quads[i] = x;
|
| + GeometryBindingQuadIndex y(
|
| + static_cast<uint16>(0 + 4 * i), static_cast<uint16>(1 + 4 * i),
|
| + static_cast<uint16>(2 + 4 * i), static_cast<uint16>(3 + 4 * i),
|
| + static_cast<uint16>(0 + 4 * i), static_cast<uint16>(2 + 4 * i));
|
| + quad_indices[i] = y;
|
| + }
|
| +
|
| + GLC(gl_, gl_->GenBuffers(1, &quad_vertices_vbo_));
|
| + GLC(gl_, gl_->GenBuffers(1, &quad_elements_vbo_));
|
| +
|
| + GLC(gl_, gl_->BindBuffer(GL_ARRAY_BUFFER, quad_vertices_vbo_));
|
| + GLC(gl_, gl_->BufferData(GL_ARRAY_BUFFER, sizeof(GeometryBindingQuad) * 8,
|
| + quads, GL_STATIC_DRAW));
|
| +
|
| + GLC(gl_, gl_->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, quad_elements_vbo_));
|
| + GLC(gl_, gl_->BufferData(GL_ELEMENT_ARRAY_BUFFER,
|
| + sizeof(GeometryBindingQuadIndex) * 8, &quad_indices,
|
| + GL_STATIC_DRAW));
|
| +}
|
| +
|
| +StaticGeometryBinding::~StaticGeometryBinding() {
|
| + gl_->DeleteBuffers(1, &quad_vertices_vbo_);
|
| + gl_->DeleteBuffers(1, &quad_elements_vbo_);
|
| +}
|
| +
|
| +void StaticGeometryBinding::PrepareForDraw() {
|
| + SetupGLContext(gl_, quad_elements_vbo_, quad_vertices_vbo_);
|
| +}
|
| +
|
| +} // namespace cc
|
|
|