Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1175)

Unified Diff: cc/output/geometry_binding.h

Issue 595593002: Splitting of layers for correct intersections (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed the static that was only used in ony place anyway Created 5 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: cc/output/geometry_binding.h
diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h
index cfa21efd1fc1ef2c7bbcdb03b982c1421191d5c2..ae6868744c38c5ca421471e0594e572645acf8a4 100644
--- a/cc/output/geometry_binding.h
+++ b/cc/output/geometry_binding.h
@@ -6,43 +6,65 @@
#define CC_OUTPUT_GEOMETRY_BINDING_H_
#include "base/basictypes.h"
+#include "cc/output/gl_renderer.h" // For the GLC() macro.
+#include "gpu/command_buffer/client/gles2_interface.h"
#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
+#include "ui/gfx/geometry/rect_f.h"
namespace gfx {
-class RectF;
-}
-namespace gpu {
-namespace gles2 {
-class GLES2Interface;
-}
+class QuadF;
+class Quad;
+class QuadIndex;
+class PointF;
}
namespace cc {
-class GeometryBinding {
- public:
- GeometryBinding(gpu::gles2::GLES2Interface* gl,
- const gfx::RectF& quad_vertex_rect);
- ~GeometryBinding();
+struct GeometryBindingVertex {
+ float a_position[3];
+ float a_texCoord[2];
+ // Index of the vertex, divide by 4 to have the matrix for this quad.
+ float a_index;
+};
+
+struct GeometryBindingQuad {
+ GeometryBindingQuad();
+ GeometryBindingQuad(const GeometryBindingVertex& vert0,
+ const GeometryBindingVertex& vert1,
+ const GeometryBindingVertex& vert2,
+ const GeometryBindingVertex& vert3);
+ GeometryBindingVertex v0, v1, v2, v3;
+};
+
+struct GeometryBindingQuadIndex {
+ GeometryBindingQuadIndex();
+ GeometryBindingQuadIndex(uint16 index0,
+ uint16 index1,
+ uint16 index2,
+ uint16 index3,
+ uint16 index4,
+ uint16 index5);
- void PrepareForDraw();
+ uint16 data[6];
+};
+
+class DrawQuad;
+class DrawPolygon;
+struct GeometryBinding {
// All layer shaders share the same attribute locations for the vertex
// positions and texture coordinates. This allows switching shaders without
// rebinding attribute arrays.
static int PositionAttribLocation() { return 0; }
static int TexCoordAttribLocation() { return 1; }
static int TriangleIndexAttribLocation() { return 2; }
-
- private:
- gpu::gles2::GLES2Interface* gl_;
-
- GLuint quad_vertices_vbo_;
- GLuint quad_elements_vbo_;
-
- DISALLOW_COPY_AND_ASSIGN(GeometryBinding);
};
+void SetupGLContext(gpu::gles2::GLES2Interface* gl,
+ GLuint quad_elements_vbo,
+ GLuint quad_vertices_vbo);
+
} // namespace cc
#endif // CC_OUTPUT_GEOMETRY_BINDING_H_

Powered by Google App Engine
This is Rietveld 408576698