Side by Side Diff: cc/test/data/intersecting_blue_green_render_pass.png
Issue 595593002 :
Splitting of layers for correct intersections (Closed)
Patch Set: Fixes from issues introduced by the rebase, added tests for video_quads.
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cc/output/bsp_tree.cc
cc/output/bsp_walk_action.h
cc/output/bsp_walk_action.cc
cc/output/direct_renderer.h
cc/output/direct_renderer.cc
cc/output/geometry_binding.h
cc/output/geometry_binding.cc
cc/output/gl_renderer.h
cc/output/gl_renderer.cc
cc/output/overlay_unittest.cc
cc/output/renderer_pixeltest.cc
cc/output/software_renderer.h
cc/output/software_renderer.cc
cc/quads/draw_polygon.h
cc/quads/draw_polygon.cc
cc/quads/draw_quad.cc
cc/resources/layer_quad.h
cc/resources/layer_quad.cc
cc/test/data/anti_aliasing.png
cc/test/data/background_filter_blur_off_axis.png
cc/test/data/intersecting_blue_green.png
cc/test/data/intersecting_blue_green_render_pass.png
cc/test/data/intersecting_blue_green_software.png
cc/test/data/intersecting_blue_green_texture.png
cc/trees/layer_tree_host_common.cc
cc/trees/layer_tree_host_common_unittest.cc
cc/trees/layer_tree_host_pixeltest_filters.cc
cc/trees/layer_tree_impl_unittest.cc
cc/trees/occlusion_tracker.cc
cc/trees/occlusion_tracker_unittest.cc
ui/gfx/geometry/quad_f.h
ui/gfx/skia_util.h
ui/gfx/skia_util.cc