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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_ | |
| 6 #define CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_ | |
| 7 | |
| 8 #include "cc/output/geometry_binding.h" | |
| 9 | |
| 10 using gpu::gles2::GLES2Interface; | |
|
enne (OOO)
2015/02/12 18:00:26
style nit: don't use "using" in a header.
awoloszyn
2015/02/23 22:28:26
Done.
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| 11 | |
| 12 namespace cc { | |
| 13 | |
| 14 class DynamicGeometryBinding { | |
| 15 public: | |
| 16 explicit DynamicGeometryBinding(gpu::gles2::GLES2Interface* gl); | |
| 17 void PrepareForDraw(); | |
| 18 void InitializeCustomQuad(const gfx::QuadF& quad); | |
| 19 void InitializeCustomQuadWithUVs(const gfx::QuadF& quad, const float* uv); | |
|
enne (OOO)
2015/02/12 18:00:26
Can you make this const float uv[8], to be better
enne (OOO)
2015/02/12 18:00:26
Can you make this const float uv[8], to be better
| |
| 20 | |
| 21 private: | |
| 22 gpu::gles2::GLES2Interface* gl_; | |
| 23 | |
| 24 GLuint quad_vertices_vbo_; | |
| 25 GLuint quad_elements_vbo_; | |
| 26 DISALLOW_COPY_AND_ASSIGN(DynamicGeometryBinding); | |
|
enne (OOO)
2015/02/12 18:00:26
style nit: blank line before DISALLOW
awoloszyn
2015/02/23 22:28:26
Done.
| |
| 27 }; | |
| 28 | |
| 29 } // namespace cc | |
| 30 | |
| 31 #endif // CC_OUTPUT_DYNAMIC_GEOMETRY_BINDING_H_ | |
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