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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ | 5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_ |
6 #define CC_OUTPUT_DIRECT_RENDERER_H_ | 6 #define CC_OUTPUT_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/containers/scoped_ptr_hash_map.h" | 10 #include "base/containers/scoped_ptr_hash_map.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
| 12 #include "cc/base/scoped_ptr_deque.h" |
12 #include "cc/output/overlay_processor.h" | 13 #include "cc/output/overlay_processor.h" |
13 #include "cc/output/renderer.h" | 14 #include "cc/output/renderer.h" |
14 #include "cc/resources/resource_provider.h" | 15 #include "cc/resources/resource_provider.h" |
15 #include "cc/resources/scoped_resource.h" | 16 #include "cc/resources/scoped_resource.h" |
| 17 #include "cc/resources/task_graph_runner.h" |
| 18 #include "ui/gfx/quad_f.h" |
16 | 19 |
17 namespace cc { | 20 namespace cc { |
18 | 21 |
| 22 class DrawPolygon; |
19 class ResourceProvider; | 23 class ResourceProvider; |
20 | 24 |
21 // This is the base class for code shared between the GL and software | 25 // This is the base class for code shared between the GL and software |
22 // renderer implementations. "Direct" refers to the fact that it does not | 26 // renderer implementations. "Direct" refers to the fact that it does not |
23 // delegate rendering to another compositor. | 27 // delegate rendering to another compositor. |
24 class CC_EXPORT DirectRenderer : public Renderer { | 28 class CC_EXPORT DirectRenderer : public Renderer { |
25 public: | 29 public: |
26 virtual ~DirectRenderer(); | 30 virtual ~DirectRenderer(); |
27 | 31 |
28 virtual void DecideRenderPassAllocationsForFrame( | 32 virtual void DecideRenderPassAllocationsForFrame( |
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49 | 53 |
50 gfx::Transform projection_matrix; | 54 gfx::Transform projection_matrix; |
51 gfx::Transform window_matrix; | 55 gfx::Transform window_matrix; |
52 | 56 |
53 bool disable_picture_quad_image_filtering; | 57 bool disable_picture_quad_image_filtering; |
54 | 58 |
55 OverlayCandidateList overlay_list; | 59 OverlayCandidateList overlay_list; |
56 }; | 60 }; |
57 | 61 |
58 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); | 62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount); |
| 63 void DoDrawPolygon(const DrawPolygon& poly, DrawingFrame* frame, |
| 64 const gfx::Rect& render_pass_scissor, |
| 65 bool using_scissor_as_optimization); |
59 | 66 |
60 protected: | 67 protected: |
61 DirectRenderer(RendererClient* client, | 68 DirectRenderer(RendererClient* client, |
62 const LayerTreeSettings* settings, | 69 const LayerTreeSettings* settings, |
63 OutputSurface* output_surface, | 70 OutputSurface* output_surface, |
64 ResourceProvider* resource_provider); | 71 ResourceProvider* resource_provider); |
65 | 72 |
66 static gfx::RectF QuadVertexRect(); | 73 static gfx::RectF QuadVertexRect(); |
67 static void QuadRectTransform(gfx::Transform* quad_rect_transform, | 74 static void QuadRectTransform(gfx::Transform* quad_rect_transform, |
68 const gfx::Transform& quad_transform, | 75 const gfx::Transform& quad_transform, |
69 const gfx::RectF& quad_rect); | 76 const gfx::RectF& quad_rect); |
70 void InitializeViewport(DrawingFrame* frame, | 77 void InitializeViewport(DrawingFrame* frame, |
71 const gfx::Rect& draw_rect, | 78 const gfx::Rect& draw_rect, |
72 const gfx::Rect& viewport_rect, | 79 const gfx::Rect& viewport_rect, |
73 const gfx::Size& surface_size); | 80 const gfx::Size& surface_size); |
74 gfx::Rect MoveFromDrawToWindowSpace(const gfx::Rect& draw_rect) const; | 81 gfx::Rect MoveFromDrawToWindowSpace(const gfx::Rect& draw_rect) const; |
75 | 82 |
76 bool NeedDeviceClip(const DrawingFrame* frame) const; | 83 bool NeedDeviceClip(const DrawingFrame* frame) const; |
77 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; | 84 gfx::Rect DeviceClipRectInWindowSpace(const DrawingFrame* frame) const; |
78 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); | 85 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame); |
79 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); | 86 void SetScissorStateForQuad(const DrawingFrame* frame, const DrawQuad& quad); |
| 87 bool ShouldSkipQuad( |
| 88 const DrawQuad& quad, |
| 89 const gfx::Rect& render_pass_scissor); |
80 void SetScissorStateForQuadWithRenderPassScissor( | 90 void SetScissorStateForQuadWithRenderPassScissor( |
81 const DrawingFrame* frame, | 91 const DrawingFrame* frame, |
82 const DrawQuad& quad, | 92 const DrawQuad& quad, |
83 const gfx::Rect& render_pass_scissor, | 93 const gfx::Rect& render_pass_scissor); |
84 bool* should_skip_quad); | |
85 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, | 94 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame, |
86 const gfx::Rect& draw_space_rect); | 95 const gfx::Rect& draw_space_rect); |
87 | 96 |
88 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); | 97 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass); |
89 | 98 |
| 99 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list, |
| 100 DrawingFrame* frame, |
| 101 const gfx::Rect& render_pass_scissor, |
| 102 bool using_scissor_as_optimization); |
90 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 103 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
91 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); | 104 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass); |
92 | 105 |
93 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; | 106 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0; |
94 virtual bool BindFramebufferToTexture(DrawingFrame* frame, | 107 virtual bool BindFramebufferToTexture(DrawingFrame* frame, |
95 const ScopedResource* resource, | 108 const ScopedResource* resource, |
96 const gfx::Rect& target_rect) = 0; | 109 const gfx::Rect& target_rect) = 0; |
97 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; | 110 virtual void SetDrawViewport(const gfx::Rect& window_space_viewport) = 0; |
98 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; | 111 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0; |
99 virtual void DiscardPixels(bool has_external_stencil_test, | 112 virtual void DiscardPixels(bool has_external_stencil_test, |
100 bool draw_rect_covers_full_surface) = 0; | 113 bool draw_rect_covers_full_surface) = 0; |
101 virtual void ClearFramebuffer(DrawingFrame* frame, | 114 virtual void ClearFramebuffer(DrawingFrame* frame, |
102 bool has_external_stencil_test) = 0; | 115 bool has_external_stencil_test) = 0; |
103 virtual void DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) = 0; | 116 virtual void DoDrawQuad(DrawingFrame* frame, |
| 117 const DrawQuad* quad, |
| 118 const gfx::QuadF* draw_region = NULL) = 0; |
104 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; | 119 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0; |
105 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; | 120 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0; |
106 virtual void FinishDrawingQuadList(); | 121 virtual void FinishDrawingQuadList(); |
107 virtual bool FlippedFramebuffer() const = 0; | 122 virtual bool FlippedFramebuffer() const = 0; |
108 virtual void EnsureScissorTestEnabled() = 0; | 123 virtual void EnsureScissorTestEnabled() = 0; |
109 virtual void EnsureScissorTestDisabled() = 0; | 124 virtual void EnsureScissorTestDisabled() = 0; |
110 virtual void DiscardBackbuffer() {} | 125 virtual void DiscardBackbuffer() {} |
111 virtual void EnsureBackbuffer() {} | 126 virtual void EnsureBackbuffer() {} |
112 | 127 |
113 virtual void CopyCurrentRenderPassToBitmap( | 128 virtual void CopyCurrentRenderPassToBitmap( |
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130 | 145 |
131 private: | 146 private: |
132 gfx::Vector2d enlarge_pass_texture_amount_; | 147 gfx::Vector2d enlarge_pass_texture_amount_; |
133 | 148 |
134 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 149 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
135 }; | 150 }; |
136 | 151 |
137 } // namespace cc | 152 } // namespace cc |
138 | 153 |
139 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ | 154 #endif // CC_OUTPUT_DIRECT_RENDERER_H_ |
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