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Side by Side Diff: cc/resources/gpu_raster_worker_pool.cc

Issue 595553002: Use the skmultipicture to perform GPU rasterization (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/gpu_raster_worker_pool.h" 5 #include "cc/resources/gpu_raster_worker_pool.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/debug/trace_event.h" 9 #include "base/debug/trace_event.h"
10 #include "cc/output/context_provider.h" 10 #include "cc/output/context_provider.h"
11 #include "cc/resources/raster_buffer.h" 11 #include "cc/resources/raster_buffer.h"
12 #include "cc/resources/resource.h" 12 #include "cc/resources/resource.h"
13 #include "cc/resources/resource_provider.h" 13 #include "cc/resources/resource_provider.h"
14 #include "cc/resources/scoped_gpu_raster.h" 14 #include "cc/resources/scoped_gpu_raster.h"
15 #include "gpu/command_buffer/client/gles2_interface.h" 15 #include "gpu/command_buffer/client/gles2_interface.h"
16 #include "third_party/skia/include/core/SkMultiPictureDraw.h"
17 #include "third_party/skia/include/core/SkPictureRecorder.h"
16 #include "third_party/skia/include/core/SkSurface.h" 18 #include "third_party/skia/include/core/SkSurface.h"
17 #include "third_party/skia/include/gpu/GrContext.h" 19 #include "third_party/skia/include/gpu/GrContext.h"
18 #include "third_party/skia/include/utils/SkNullCanvas.h" 20 #include "third_party/skia/include/utils/SkNullCanvas.h"
19 21
20 namespace cc { 22 namespace cc {
21 namespace { 23 namespace {
22 24
23 class RasterBufferImpl : public RasterBuffer { 25 class RasterBufferImpl : public RasterBuffer {
24 public: 26 public:
25 RasterBufferImpl(ResourceProvider* resource_provider, 27 RasterBufferImpl(ResourceProvider* resource_provider,
26 const Resource* resource) 28 const Resource* resource,
29 SkMultiPictureDraw* multi_picture_draw)
27 : resource_provider_(resource_provider), 30 : resource_provider_(resource_provider),
28 resource_(resource), 31 resource_(resource),
29 surface_(resource_provider->LockForWriteToSkSurface(resource->id())) {} 32 surface_(resource_provider->LockForWriteToSkSurface(resource->id())),
33 multi_picture_draw_(multi_picture_draw) {}
30 virtual ~RasterBufferImpl() { 34 virtual ~RasterBufferImpl() {
31 resource_provider_->UnlockForWriteToSkSurface(resource_->id()); 35 resource_provider_->UnlockForWriteToSkSurface(resource_->id());
32 } 36 }
33 37
34 // Overridden from RasterBuffer: 38 // Overridden from RasterBuffer:
35 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE { 39 virtual skia::RefPtr<SkCanvas> AcquireSkCanvas() OVERRIDE {
36 skia::RefPtr<SkCanvas> canvas = surface_ 40 skia::RefPtr<SkCanvas> canvas = skia::SharePtr(recorder_.beginRecording(
37 ? skia::SharePtr(surface_->getCanvas()) 41 resource_->size().width(), resource_->size().height()));
38 : skia::AdoptRef(SkCreateNullCanvas());
39 42
40 // Balanced with restore() call in ReleaseSkCanvas. save()/restore() calls 43 // Balanced with restore() call in ReleaseSkCanvas. save()/restore() calls
41 // are needed to ensure that canvas returns to its previous state after use. 44 // are needed to ensure that canvas returns to its previous state after use.
42 canvas->save(); 45 canvas->save();
reveman 2014/09/22 21:29:05 do we still need this save/restore pair?
hendrikw 2014/09/22 21:48:39 It is probably still required, but should be moved
reveman 2014/09/22 22:41:08 Acknowledged.
43 return canvas; 46 return canvas;
44 } 47 }
45 virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE { 48 virtual void ReleaseSkCanvas(const skia::RefPtr<SkCanvas>& canvas) OVERRIDE {
46 // Balanced with save() call in AcquireSkCanvas. 49 // Balanced with save() call in AcquireSkCanvas.
47 canvas->restore(); 50 canvas->restore();
51
52 // Add the canvas and recorded picture to |multi_picture_draw_|.
53 skia::RefPtr<SkCanvas> real_canvas =
54 surface_ ? skia::SharePtr(surface_->getCanvas())
55 : skia::AdoptRef(SkCreateNullCanvas());
reveman 2014/09/22 21:29:05 it seems a bit silly to add a null canvas. would i
hendrikw 2014/09/22 21:48:39 If we want status quo, I should probably allocate
56 skia::RefPtr<SkPicture> picture = skia::AdoptRef(recorder_.endRecording());
57 multi_picture_draw_->add(real_canvas.get(), picture.get());
48 } 58 }
49 59
50 private: 60 private:
51 ResourceProvider* resource_provider_; 61 ResourceProvider* resource_provider_;
52 const Resource* resource_; 62 const Resource* resource_;
53 SkSurface* surface_; 63 SkSurface* surface_;
64 SkMultiPictureDraw* multi_picture_draw_;
65 SkPictureRecorder recorder_;
54 66
55 DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl); 67 DISALLOW_COPY_AND_ASSIGN(RasterBufferImpl);
56 }; 68 };
57 69
58 } // namespace 70 } // namespace
59 71
60 // static 72 // static
61 scoped_ptr<RasterWorkerPool> GpuRasterWorkerPool::Create( 73 scoped_ptr<RasterWorkerPool> GpuRasterWorkerPool::Create(
62 base::SequencedTaskRunner* task_runner, 74 base::SequencedTaskRunner* task_runner,
63 ContextProvider* context_provider, 75 ContextProvider* context_provider,
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
181 completed_tasks_.clear(); 193 completed_tasks_.clear();
182 } 194 }
183 195
184 scoped_ptr<RasterBuffer> GpuRasterWorkerPool::AcquireBufferForRaster( 196 scoped_ptr<RasterBuffer> GpuRasterWorkerPool::AcquireBufferForRaster(
185 const Resource* resource) { 197 const Resource* resource) {
186 // RasterBuffer implementation depends on a SkSurface having been acquired for 198 // RasterBuffer implementation depends on a SkSurface having been acquired for
187 // the resource. 199 // the resource.
188 resource_provider_->AcquireSkSurface(resource->id()); 200 resource_provider_->AcquireSkSurface(resource->id());
189 201
190 return make_scoped_ptr<RasterBuffer>( 202 return make_scoped_ptr<RasterBuffer>(
191 new RasterBufferImpl(resource_provider_, resource)); 203 new RasterBufferImpl(resource_provider_, resource, &multi_picture_draw_));
192 } 204 }
193 205
194 void GpuRasterWorkerPool::ReleaseBufferForRaster( 206 void GpuRasterWorkerPool::ReleaseBufferForRaster(
195 scoped_ptr<RasterBuffer> buffer) { 207 scoped_ptr<RasterBuffer> buffer) {
196 // Nothing to do here. RasterBufferImpl destructor cleans up after itself. 208 // Nothing to do here. RasterBufferImpl destructor cleans up after itself.
197 } 209 }
198 210
199 void GpuRasterWorkerPool::OnRasterFinished(TaskSet task_set) { 211 void GpuRasterWorkerPool::OnRasterFinished(TaskSet task_set) {
200 TRACE_EVENT1( 212 TRACE_EVENT1(
201 "cc", "GpuRasterWorkerPool::OnRasterFinished", "task_set", task_set); 213 "cc", "GpuRasterWorkerPool::OnRasterFinished", "task_set", task_set);
(...skipping 15 matching lines...) Expand all
217 } 229 }
218 230
219 void GpuRasterWorkerPool::RunTasksOnOriginThread() { 231 void GpuRasterWorkerPool::RunTasksOnOriginThread() {
220 TRACE_EVENT0("cc", "GpuRasterWorkerPool::RunTasksOnOriginThread"); 232 TRACE_EVENT0("cc", "GpuRasterWorkerPool::RunTasksOnOriginThread");
221 233
222 DCHECK(run_tasks_on_origin_thread_pending_); 234 DCHECK(run_tasks_on_origin_thread_pending_);
223 run_tasks_on_origin_thread_pending_ = false; 235 run_tasks_on_origin_thread_pending_ = false;
224 236
225 ScopedGpuRaster gpu_raster(context_provider_); 237 ScopedGpuRaster gpu_raster(context_provider_);
226 task_graph_runner_->RunUntilIdle(); 238 task_graph_runner_->RunUntilIdle();
239 multi_picture_draw_.draw();
reveman 2014/09/22 21:29:05 Does calling draw() also clear the SkMultiPictureD
hendrikw 2014/09/22 21:48:39 Yes, it clears. I'll add a comment.
227 } 240 }
228 241
229 } // namespace cc 242 } // namespace cc
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