| Index: src/gpu/GrPictureUtils.h | 
| diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h | 
| index 55b294ac6985a14c00c5e59b3e6ebddd2d7f65d8..f9bab805d94344b5d362fcbead83637db7ef9157 100644 | 
| --- a/src/gpu/GrPictureUtils.h | 
| +++ b/src/gpu/GrPictureUtils.h | 
| @@ -9,21 +9,27 @@ | 
| #define GrPictureUtils_DEFINED | 
|  | 
| #include "SkPicture.h" | 
| -#include "SkTDArray.h" | 
| +#include "SkTArray.h" | 
|  | 
| // This class encapsulates the GPU-backend-specific acceleration data | 
| // for a single SkPicture | 
| class GrAccelData : public SkPicture::AccelData { | 
| public: | 
| // Information about a given saveLayer in an SkPicture | 
| -    struct SaveLayerInfo { | 
| -        // True if the SaveLayerInfo is valid. False if either 'fOffset' is | 
| -        // invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due | 
| -        // to a non-copyable paint). | 
| +    class SaveLayerInfo { | 
| +    public: | 
| +        SaveLayerInfo() : fPicture(NULL), fPaint(NULL) {} | 
| +        ~SaveLayerInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); } | 
| + | 
| +        // True if the SaveLayerInfo is valid. False if 'fOffset' is | 
| +        // invalid (due to a non-invertible CTM). | 
| +        // TODO: remove fValid | 
| bool fValid; | 
| -        // ID of the picture containing the layer. This can be the ID of | 
| -        // a sub-picture embedded within the picture owning the GrAccelData | 
| -        uint32_t fPictureID; | 
| +        // The picture owning the layer. If the owning picture is the top-most | 
| +        // one (i.e., the picture for which this GrAccelData was created) then | 
| +        // this pointer is NULL. If it is a nested picture then the pointer | 
| +        // is non-NULL and owns a ref on the picture. | 
| +        const SkPicture* fPicture; | 
| // The size of the saveLayer | 
| SkISize fSize; | 
| // The matrix state in which this layer's draws must occur. It does not | 
| @@ -32,8 +38,7 @@ public: | 
| // The offset that needs to be passed to drawBitmap to correctly | 
| // position the pre-rendered layer. It is in device space. | 
| SkIPoint fOffset; | 
| -        // The paint to use on restore. NULL if the paint was not copyable (and | 
| -        // thus that this layer should not be pulled forward). | 
| +        // The paint to use on restore. Can be NULL since it is optional. | 
| const SkPaint* fPaint; | 
| // The ID of this saveLayer in the picture. 0 is an invalid ID. | 
| size_t  fSaveLayerOpID; | 
| @@ -48,16 +53,9 @@ public: | 
|  | 
| GrAccelData(Key key) : INHERITED(key) { } | 
|  | 
| -    virtual ~GrAccelData() { | 
| -        for (int i = 0; i < fSaveLayerInfo.count(); ++i) { | 
| -            SkDELETE(fSaveLayerInfo[i].fPaint); | 
| -        } | 
| -    } | 
| +    virtual ~GrAccelData() { } | 
|  | 
| -    void addSaveLayerInfo(const SaveLayerInfo& info) { | 
| -        SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID); | 
| -        *fSaveLayerInfo.push() = info; | 
| -    } | 
| +    SaveLayerInfo& addSaveLayerInfo() { return fSaveLayerInfo.push_back(); } | 
|  | 
| int numSaveLayers() const { return fSaveLayerInfo.count(); } | 
|  | 
| @@ -72,7 +70,7 @@ public: | 
| static SkPicture::AccelData::Key ComputeAccelDataKey(); | 
|  | 
| private: | 
| -    SkTDArray<SaveLayerInfo> fSaveLayerInfo; | 
| +    SkTArray<SaveLayerInfo, true> fSaveLayerInfo; | 
|  | 
| typedef SkPicture::AccelData INHERITED; | 
| }; | 
|  |