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Side by Side Diff: src/gpu/GrPictureUtils.h

Issue 595543002: Update layer hoisting code to correctly render sub-picture layers (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add cast Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrPictureUtils_DEFINED 8 #ifndef GrPictureUtils_DEFINED
9 #define GrPictureUtils_DEFINED 9 #define GrPictureUtils_DEFINED
10 10
11 #include "SkPicture.h" 11 #include "SkPicture.h"
12 #include "SkTDArray.h" 12 #include "SkTArray.h"
13 13
14 // This class encapsulates the GPU-backend-specific acceleration data 14 // This class encapsulates the GPU-backend-specific acceleration data
15 // for a single SkPicture 15 // for a single SkPicture
16 class GrAccelData : public SkPicture::AccelData { 16 class GrAccelData : public SkPicture::AccelData {
17 public: 17 public:
18 // Information about a given saveLayer in an SkPicture 18 // Information about a given saveLayer in an SkPicture
19 struct SaveLayerInfo { 19 class SaveLayerInfo {
20 // True if the SaveLayerInfo is valid. False if either 'fOffset' is 20 public:
21 // invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due 21 SaveLayerInfo() : fPicture(NULL), fPaint(NULL) {}
22 // to a non-copyable paint). 22 ~SaveLayerInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); }
23
24 // True if the SaveLayerInfo is valid. False if 'fOffset' is
25 // invalid (due to a non-invertible CTM).
26 // TODO: remove fValid
23 bool fValid; 27 bool fValid;
24 // ID of the picture containing the layer. This can be the ID of 28 // The picture owning the layer. If the owning picture is the top-most
25 // a sub-picture embedded within the picture owning the GrAccelData 29 // one (i.e., the picture for which this GrAccelData was created) then
26 uint32_t fPictureID; 30 // this pointer is NULL. If it is a nested picture then the pointer
31 // is non-NULL and owns a ref on the picture.
32 const SkPicture* fPicture;
27 // The size of the saveLayer 33 // The size of the saveLayer
28 SkISize fSize; 34 SkISize fSize;
29 // The matrix state in which this layer's draws must occur. It does not 35 // The matrix state in which this layer's draws must occur. It does not
30 // include the translation needed to map the layer's top-left point to t he origin. 36 // include the translation needed to map the layer's top-left point to t he origin.
31 SkMatrix fOriginXform; 37 SkMatrix fOriginXform;
32 // The offset that needs to be passed to drawBitmap to correctly 38 // The offset that needs to be passed to drawBitmap to correctly
33 // position the pre-rendered layer. It is in device space. 39 // position the pre-rendered layer. It is in device space.
34 SkIPoint fOffset; 40 SkIPoint fOffset;
35 // The paint to use on restore. NULL if the paint was not copyable (and 41 // The paint to use on restore. Can be NULL since it is optional.
36 // thus that this layer should not be pulled forward).
37 const SkPaint* fPaint; 42 const SkPaint* fPaint;
38 // The ID of this saveLayer in the picture. 0 is an invalid ID. 43 // The ID of this saveLayer in the picture. 0 is an invalid ID.
39 size_t fSaveLayerOpID; 44 size_t fSaveLayerOpID;
40 // The ID of the matching restore in the picture. 0 is an invalid ID. 45 // The ID of the matching restore in the picture. 0 is an invalid ID.
41 size_t fRestoreOpID; 46 size_t fRestoreOpID;
42 // True if this saveLayer has at least one other saveLayer nested within it. 47 // True if this saveLayer has at least one other saveLayer nested within it.
43 // False otherwise. 48 // False otherwise.
44 bool fHasNestedLayers; 49 bool fHasNestedLayers;
45 // True if this saveLayer is nested within another. False otherwise. 50 // True if this saveLayer is nested within another. False otherwise.
46 bool fIsNested; 51 bool fIsNested;
47 }; 52 };
48 53
49 GrAccelData(Key key) : INHERITED(key) { } 54 GrAccelData(Key key) : INHERITED(key) { }
50 55
51 virtual ~GrAccelData() { 56 virtual ~GrAccelData() { }
52 for (int i = 0; i < fSaveLayerInfo.count(); ++i) {
53 SkDELETE(fSaveLayerInfo[i].fPaint);
54 }
55 }
56 57
57 void addSaveLayerInfo(const SaveLayerInfo& info) { 58 SaveLayerInfo& addSaveLayerInfo() { return fSaveLayerInfo.push_back(); }
58 SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID);
59 *fSaveLayerInfo.push() = info;
60 }
61 59
62 int numSaveLayers() const { return fSaveLayerInfo.count(); } 60 int numSaveLayers() const { return fSaveLayerInfo.count(); }
63 61
64 const SaveLayerInfo& saveLayerInfo(int index) const { 62 const SaveLayerInfo& saveLayerInfo(int index) const {
65 SkASSERT(index < fSaveLayerInfo.count()); 63 SkASSERT(index < fSaveLayerInfo.count());
66 64
67 return fSaveLayerInfo[index]; 65 return fSaveLayerInfo[index];
68 } 66 }
69 67
70 // We may, in the future, need to pass in the GPUDevice in order to 68 // We may, in the future, need to pass in the GPUDevice in order to
71 // incorporate the clip and matrix state into the key 69 // incorporate the clip and matrix state into the key
72 static SkPicture::AccelData::Key ComputeAccelDataKey(); 70 static SkPicture::AccelData::Key ComputeAccelDataKey();
73 71
74 private: 72 private:
75 SkTDArray<SaveLayerInfo> fSaveLayerInfo; 73 SkTArray<SaveLayerInfo, true> fSaveLayerInfo;
76 74
77 typedef SkPicture::AccelData INHERITED; 75 typedef SkPicture::AccelData INHERITED;
78 }; 76 };
79 77
80 const GrAccelData* GPUOptimize(const SkPicture* pict); 78 const GrAccelData* GPUOptimize(const SkPicture* pict);
81 79
82 #endif // GrPictureUtils_DEFINED 80 #endif // GrPictureUtils_DEFINED
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