| Index: cc/resources/tile_manager.cc
|
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
|
| index 6aadfb724cbf0ee44f9ffcde292998ac591a003e..f3179ba164e5e5f03aea39e0dbaad33aa8fad453 100644
|
| --- a/cc/resources/tile_manager.cc
|
| +++ b/cc/resources/tile_manager.cc
|
| @@ -511,8 +511,12 @@ void TileManager::DidFinishRunningTasks(TaskSet task_set) {
|
| // We don't reserve memory for required-for-activation tiles during
|
| // accelerated gestures, so we just postpone activation when we don't
|
| // have these tiles, and activate after the accelerated gesture.
|
| + // Likewise if we don't allow any tiles (as is the case when we're
|
| + // invisible), if we have tiles that aren't ready, then we shouldn't
|
| + // activate as activation can cause checkerboards.
|
| bool allow_rasterize_on_demand =
|
| - global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY;
|
| + global_state_.tree_priority != SMOOTHNESS_TAKES_PRIORITY &&
|
| + global_state_.memory_limit_policy != ALLOW_NOTHING;
|
|
|
| // Use on-demand raster for any required-for-activation tiles that have not
|
| // been been assigned memory after reaching a steady memory state. This
|
|
|