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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
7 | 7 |
8 #include "src/compiler/machine-type.h" | 8 #include "src/compiler/machine-type.h" |
9 #include "src/unique.h" | 9 #include "src/unique.h" |
10 | 10 |
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77 const Operator* Throw(); | 77 const Operator* Throw(); |
78 const Operator* Return(); | 78 const Operator* Return(); |
79 | 79 |
80 const Operator* Start(int num_formal_parameters); | 80 const Operator* Start(int num_formal_parameters); |
81 const Operator* Merge(int controls); | 81 const Operator* Merge(int controls); |
82 const Operator* Loop(int controls); | 82 const Operator* Loop(int controls); |
83 const Operator* Parameter(int index); | 83 const Operator* Parameter(int index); |
84 | 84 |
85 const Operator* Int32Constant(int32_t); | 85 const Operator* Int32Constant(int32_t); |
86 const Operator* Int64Constant(int64_t); | 86 const Operator* Int64Constant(int64_t); |
| 87 const Operator* Float32Constant(volatile float); |
87 const Operator* Float64Constant(volatile double); | 88 const Operator* Float64Constant(volatile double); |
88 const Operator* ExternalConstant(const ExternalReference&); | 89 const Operator* ExternalConstant(const ExternalReference&); |
89 const Operator* NumberConstant(volatile double); | 90 const Operator* NumberConstant(volatile double); |
90 const Operator* HeapConstant(const Unique<Object>&); | 91 const Operator* HeapConstant(const Unique<Object>&); |
91 | 92 |
92 const Operator* Phi(MachineType type, int arguments); | 93 const Operator* Phi(MachineType type, int arguments); |
93 const Operator* EffectPhi(int arguments); | 94 const Operator* EffectPhi(int arguments); |
94 const Operator* ControlEffect(); | 95 const Operator* ControlEffect(); |
95 const Operator* ValueEffect(int arguments); | 96 const Operator* ValueEffect(int arguments); |
96 const Operator* Finish(int arguments); | 97 const Operator* Finish(int arguments); |
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107 | 108 |
108 const CommonOperatorBuilderImpl& impl_; | 109 const CommonOperatorBuilderImpl& impl_; |
109 Zone* const zone_; | 110 Zone* const zone_; |
110 }; | 111 }; |
111 | 112 |
112 } // namespace compiler | 113 } // namespace compiler |
113 } // namespace internal | 114 } // namespace internal |
114 } // namespace v8 | 115 } // namespace v8 |
115 | 116 |
116 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 117 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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