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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <algorithm> | 5 #include <algorithm> |
| 6 #include <cstring> | 6 #include <cstring> |
| 7 #include <string> | 7 #include <string> |
| 8 | 8 |
| 9 #include "base/files/file.h" | 9 #include "base/files/file.h" |
| 10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
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| 44 std::string put_value; | 44 std::string put_value; |
| 45 std::string got_value; | 45 std::string got_value; |
| 46 SimpleComparator comparator; | 46 SimpleComparator comparator; |
| 47 | 47 |
| 48 scoped_ptr<LevelDBDatabase> leveldb; | 48 scoped_ptr<LevelDBDatabase> leveldb; |
| 49 LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); | 49 LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); |
| 50 EXPECT_TRUE(leveldb); | 50 EXPECT_TRUE(leveldb); |
| 51 put_value = value; | 51 put_value = value; |
| 52 leveldb::Status status = leveldb->Put(key, &put_value); | 52 leveldb::Status status = leveldb->Put(key, &put_value); |
| 53 EXPECT_TRUE(status.ok()); | 53 EXPECT_TRUE(status.ok()); |
| 54 leveldb.Pass(); | 54 leveldb.reset(); |
| 55 EXPECT_FALSE(leveldb); | 55 EXPECT_FALSE(leveldb); |
| 56 | 56 |
| 57 LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); | 57 LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); |
| 58 EXPECT_TRUE(leveldb); | 58 EXPECT_TRUE(leveldb); |
| 59 bool found = false; | 59 bool found = false; |
| 60 status = leveldb->Get(key, &got_value, &found); | 60 status = leveldb->Get(key, &got_value, &found); |
| 61 EXPECT_TRUE(status.ok()); | 61 EXPECT_TRUE(status.ok()); |
| 62 EXPECT_TRUE(found); | 62 EXPECT_TRUE(found); |
| 63 EXPECT_EQ(value, got_value); | 63 EXPECT_EQ(value, got_value); |
| 64 leveldb.Pass(); | 64 leveldb.reset(); |
| 65 EXPECT_FALSE(leveldb); | 65 EXPECT_FALSE(leveldb); |
| 66 | 66 |
| 67 base::FilePath file_path = temp_directory.path().AppendASCII("CURRENT"); | 67 base::FilePath file_path = temp_directory.path().AppendASCII("CURRENT"); |
| 68 base::File file(file_path, base::File::FLAG_OPEN | base::File::FLAG_WRITE); | 68 base::File file(file_path, base::File::FLAG_OPEN | base::File::FLAG_WRITE); |
| 69 file.SetLength(0); | 69 file.SetLength(0); |
| 70 file.Close(); | 70 file.Close(); |
| 71 | 71 |
| 72 status = LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); | 72 status = LevelDBDatabase::Open(temp_directory.path(), &comparator, &leveldb); |
| 73 EXPECT_FALSE(leveldb); | 73 EXPECT_FALSE(leveldb); |
| 74 EXPECT_FALSE(status.ok()); | 74 EXPECT_FALSE(status.ok()); |
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| 258 | 258 |
| 259 leveldb::FileLock* lock2; | 259 leveldb::FileLock* lock2; |
| 260 status = env->LockFile(file.AsUTF8Unsafe(), &lock2); | 260 status = env->LockFile(file.AsUTF8Unsafe(), &lock2); |
| 261 EXPECT_FALSE(status.ok()); | 261 EXPECT_FALSE(status.ok()); |
| 262 | 262 |
| 263 status = env->UnlockFile(lock); | 263 status = env->UnlockFile(lock); |
| 264 EXPECT_TRUE(status.ok()); | 264 EXPECT_TRUE(status.ok()); |
| 265 } | 265 } |
| 266 | 266 |
| 267 } // namespace content | 267 } // namespace content |
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