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Unified Diff: src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp

Issue 593443002: Proposed fix for small bug in gpu conical gradients (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 3 months ago
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Index: src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
diff --git a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
index 720dc6345d5014cf3da0a4c9d66bfd386fbd14d0..c02e71eb9a5e045db76c160634f10e752d2e390a 100644
--- a/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
+++ b/src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
@@ -98,9 +98,12 @@ private:
fDiffRadius(shader.getDiffRadius()){
// We should only be calling this shader if we are degenerate case with touching circles
// When deciding if we are in edge case, we scaled by the end radius for cases when the
- // start radius was close to zero, otherwise we scaled by the start radius
- SkASSERT(SkScalarAbs(SkScalarAbs(fDiffRadius) - SkScalarAbs(fCenterX1)) <
- kEdgeErrorTol * (fRadius0 < kErrorTol ? shader.getEndRadius() : fRadius0));
+ // start radius was close to zero, otherwise we scaled by the start radius. In addition
+ // Our test for the edge case in set_matrix_circle_conical has a higher tolerance so we
+ // need the sqrt value below
+ SkASSERT(SkScalarAbs(SkScalarAbs(fDiffRadius) - fCenterX1) <
+ (fRadius0 < kErrorTol ? shader.getEndRadius() * kEdgeErrorTol :
+ fRadius0 * sqrt(kEdgeErrorTol)));
// We pass the linear part of the quadratic as a varying.
// float b = -2.0 * (fCenterX1 * x + fRadius0 * fDiffRadius * z)
@@ -173,6 +176,9 @@ const GrBackendEffectFactory& Edge2PtConicalEffect::getFactory() const {
GR_DEFINE_EFFECT_TEST(Edge2PtConicalEffect);
+/*
+ * All Two point conical gradient test create functions may occasionally create edge case shaders
+ */
GrEffect* Edge2PtConicalEffect::TestCreate(SkRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
@@ -452,6 +458,9 @@ const GrBackendEffectFactory& FocalOutside2PtConicalEffect::getFactory() const {
GR_DEFINE_EFFECT_TEST(FocalOutside2PtConicalEffect);
+/*
+ * All Two point conical gradient test create functions may occasionally create edge case shaders
+ */
GrEffect* FocalOutside2PtConicalEffect::TestCreate(SkRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
@@ -656,6 +665,9 @@ const GrBackendEffectFactory& FocalInside2PtConicalEffect::getFactory() const {
GR_DEFINE_EFFECT_TEST(FocalInside2PtConicalEffect);
+/*
+ * All Two point conical gradient test create functions may occasionally create edge case shaders
+ */
GrEffect* FocalInside2PtConicalEffect::TestCreate(SkRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
@@ -903,6 +915,9 @@ const GrBackendEffectFactory& CircleInside2PtConicalEffect::getFactory() const {
GR_DEFINE_EFFECT_TEST(CircleInside2PtConicalEffect);
+/*
+ * All Two point conical gradient test create functions may occasionally create edge case shaders
+ */
GrEffect* CircleInside2PtConicalEffect::TestCreate(SkRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
@@ -1135,6 +1150,9 @@ const GrBackendEffectFactory& CircleOutside2PtConicalEffect::getFactory() const
GR_DEFINE_EFFECT_TEST(CircleOutside2PtConicalEffect);
+/*
+ * All Two point conical gradient test create functions may occasionally create edge case shaders
+ */
GrEffect* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random,
GrContext* context,
const GrDrawTargetCaps&,
@@ -1148,11 +1166,11 @@ GrEffect* CircleOutside2PtConicalEffect::TestCreate(SkRandom* random,
center2.set(random->nextUScalar1(), random->nextUScalar1());
// If the circles share a center than we can't be in the outside case
} while (center1 == center2);
- SkPoint diff = center2 - center1;
- diffLen = diff.length();
- // Below makes sure that circle one is not contained within circle two
- // and have radius2 >= radius to match sorting on cpu side
- radius2 = radius1 + random->nextRangeF(0.f, diffLen);
+ SkPoint diff = center2 - center1;
+ diffLen = diff.length();
+ // Below makes sure that circle one is not contained within circle two
+ // and have radius2 >= radius to match sorting on cpu side
+ radius2 = radius1 + random->nextRangeF(0.f, diffLen);
SkColor colors[kMaxRandomGradientColors];
SkScalar stopsArray[kMaxRandomGradientColors];
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