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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 #include "platform/heap/Handle.h" | 23 #include "platform/heap/Handle.h" |
| 24 #include "wtf/text/AtomicString.h" | 24 #include "wtf/text/AtomicString.h" |
| 25 | 25 |
| 26 namespace blink { | 26 namespace blink { |
| 27 | 27 |
| 28 class Frame; | 28 class Frame; |
| 29 class TreeScope; | 29 class TreeScope; |
| 30 | 30 |
| 31 class FrameTree FINAL { | 31 class FrameTree FINAL { |
| 32 WTF_MAKE_NONCOPYABLE(FrameTree); | 32 WTF_MAKE_NONCOPYABLE(FrameTree); |
| 33 ALLOW_ONLY_INLINE_ALLOCATION(); | 33 DISALLOW_ALLOCATION(); |
| 34 public: | 34 public: |
| 35 explicit FrameTree(Frame* thisFrame); | 35 explicit FrameTree(Frame* thisFrame); |
| 36 ~FrameTree(); | 36 ~FrameTree(); |
| 37 | 37 |
| 38 const AtomicString& name() const { return m_name; } | 38 const AtomicString& name() const { return m_name; } |
| 39 const AtomicString& uniqueName() const { return m_uniqueName; } | 39 const AtomicString& uniqueName() const { return m_uniqueName; } |
| 40 // If |name| is not empty, |fallbackName| is ignored. Otherwise, | 40 // If |name| is not empty, |fallbackName| is ignored. Otherwise, |
| 41 // |fallbackName| is used as a source of uniqueName. | 41 // |fallbackName| is used as a source of uniqueName. |
| 42 void setName(const AtomicString& name, const AtomicString& fallbackName = nu
llAtom); | 42 void setName(const AtomicString& name, const AtomicString& fallbackName = nu
llAtom); |
| 43 | 43 |
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| 79 }; | 79 }; |
| 80 | 80 |
| 81 } // namespace blink | 81 } // namespace blink |
| 82 | 82 |
| 83 #ifndef NDEBUG | 83 #ifndef NDEBUG |
| 84 // Outside the WebCore namespace for ease of invocation from gdb. | 84 // Outside the WebCore namespace for ease of invocation from gdb. |
| 85 void showFrameTree(const blink::Frame*); | 85 void showFrameTree(const blink::Frame*); |
| 86 #endif | 86 #endif |
| 87 | 87 |
| 88 #endif // FrameTree_h | 88 #endif // FrameTree_h |
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