Index: media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch |
diff --git a/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch b/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch |
new file mode 100644 |
index 0000000000000000000000000000000000000000..25c67b5081b44b65f413eb9973b3cdb9900e3fdc |
--- /dev/null |
+++ b/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch |
@@ -0,0 +1,607 @@ |
+Backport of this patch to mesa 7.9: |
+ |
+From 1802cb9bafc4125300870be51e8b22ddd795d61e Mon Sep 17 00:00:00 2001 |
+From: Kenneth Graunke <kenneth@whitecape.org> |
+Date: Mon, 29 Nov 2010 18:59:16 +0000 |
+Subject: glsl: Remove "discard" support from lower_jumps. |
+ |
+The new lower_discard and opt_discard_simplification passes should |
+handle all the necessary transformations, so lower_jumps doesn't need to |
+support it. |
+ |
+Also, lower_jumps incorrectly handled conditional discards - it would |
+unconditionally truncate all code after the discard. Rather than fixing |
+the bug, simply remove the code. |
+ |
+NOTE: This is a candidate for the 7.9 branch. |
+--- |
+diff -Naurp Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp |
+--- Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp 2010-12-07 18:22:17.749760000 -0800 |
++++ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp 2010-12-13 11:26:58.014994000 -0800 |
+@@ -36,7 +36,6 @@ enum jump_strength |
+ strength_continue, |
+ strength_break, |
+ strength_return, |
+- strength_discard |
+ }; |
+ |
+ struct block_record |
+@@ -202,8 +201,6 @@ struct ir_lower_jumps_visitor : public i |
+ |
+ virtual void visit(class ir_discard * ir) |
+ { |
+- truncate_after_instruction(ir); |
+- this->block.min_strength = strength_discard; |
+ } |
+ |
+ enum jump_strength get_jump_strength(ir_instruction* ir) |
+@@ -217,8 +214,6 @@ struct ir_lower_jumps_visitor : public i |
+ return strength_continue; |
+ } else if(ir->ir_type == ir_type_return) |
+ return strength_return; |
+- else if(ir->ir_type == ir_type_discard) |
+- return strength_discard; |
+ else |
+ return strength_none; |
+ } |
+@@ -253,9 +248,6 @@ struct ir_lower_jumps_visitor : public i |
+ else |
+ lower = lower_sub_return; |
+ break; |
+- case strength_discard: |
+- lower = false; /* probably nothing needs this lowered */ |
+- break; |
+ } |
+ return lower; |
+ } |
+@@ -313,7 +305,6 @@ retry: /* we get here if we put code aft |
+ /* FINISHME: unify returns with identical expressions */ |
+ else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void()) |
+ ir->insert_after(new(ir) ir_return(NULL)); |
+- /* FINISHME: unify discards */ |
+ else |
+ unify = false; |
+ |
+diff -Naurp Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp~ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp~ |
+--- Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp~ 1969-12-31 16:00:00.000000000 -0800 |
++++ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp~ 2010-12-13 11:26:29.542278000 -0800 |
+@@ -0,0 +1,539 @@ |
++/* |
++ * Copyright © 2010 Luca Barbieri |
++ * |
++ * Permission is hereby granted, free of charge, to any person obtaining a |
++ * copy of this software and associated documentation files (the "Software"), |
++ * to deal in the Software without restriction, including without limitation |
++ * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
++ * and/or sell copies of the Software, and to permit persons to whom the |
++ * Software is furnished to do so, subject to the following conditions: |
++ * |
++ * The above copyright notice and this permission notice (including the next |
++ * paragraph) shall be included in all copies or substantial portions of the |
++ * Software. |
++ * |
++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
++ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
++ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
++ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
++ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
++ * DEALINGS IN THE SOFTWARE. |
++ */ |
++ |
++/** |
++ * \file ir_lower_jumps.cpp |
++ */ |
++ |
++#include "glsl_types.h" |
++#include <string.h> |
++#include "ir.h" |
++ |
++enum jump_strength |
++{ |
++ strength_none, |
++ strength_always_clears_execute_flag, |
++ strength_continue, |
++ strength_break, |
++ strength_return, |
++}; |
++ |
++struct block_record |
++{ |
++ /* minimum jump strength (of lowered IR, not pre-lowering IR) |
++ * |
++ * If the block ends with a jump, must be the strength of the jump. |
++ * Otherwise, the jump would be dead and have been deleted before) |
++ * |
++ * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump |
++ * (e.g. an if with a return in one branch, and a break in the other, while not lowering them) |
++ * Note that identical jumps are usually unified though. |
++ */ |
++ jump_strength min_strength; |
++ |
++ /* can anything clear the execute flag? */ |
++ bool may_clear_execute_flag; |
++ |
++ block_record() |
++ { |
++ this->min_strength = strength_none; |
++ this->may_clear_execute_flag = false; |
++ } |
++}; |
++ |
++struct loop_record |
++{ |
++ ir_function_signature* signature; |
++ ir_loop* loop; |
++ |
++ /* used to avoid lowering the break used to represent lowered breaks */ |
++ unsigned nesting_depth; |
++ bool in_if_at_the_end_of_the_loop; |
++ |
++ bool may_set_return_flag; |
++ |
++ ir_variable* break_flag; |
++ ir_variable* execute_flag; /* cleared to emulate continue */ |
++ |
++ loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0) |
++ { |
++ this->signature = p_signature; |
++ this->loop = p_loop; |
++ this->nesting_depth = 0; |
++ this->in_if_at_the_end_of_the_loop = false; |
++ this->may_set_return_flag = false; |
++ this->break_flag = 0; |
++ this->execute_flag = 0; |
++ } |
++ |
++ ir_variable* get_execute_flag() |
++ { |
++ /* also supported for the "function loop" */ |
++ if(!this->execute_flag) { |
++ exec_list& list = this->loop ? this->loop->body_instructions : signature->body; |
++ this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary); |
++ list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0)); |
++ list.push_head(this->execute_flag); |
++ } |
++ return this->execute_flag; |
++ } |
++ |
++ ir_variable* get_break_flag() |
++ { |
++ assert(this->loop); |
++ if(!this->break_flag) { |
++ this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary); |
++ this->loop->insert_before(this->break_flag); |
++ this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0)); |
++ } |
++ return this->break_flag; |
++ } |
++}; |
++ |
++struct function_record |
++{ |
++ ir_function_signature* signature; |
++ ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */ |
++ ir_variable* return_value; |
++ bool is_main; |
++ unsigned nesting_depth; |
++ |
++ function_record(ir_function_signature* p_signature = 0) |
++ { |
++ this->signature = p_signature; |
++ this->return_flag = 0; |
++ this->return_value = 0; |
++ this->nesting_depth = 0; |
++ this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0); |
++ } |
++ |
++ ir_variable* get_return_flag() |
++ { |
++ if(!this->return_flag) { |
++ this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary); |
++ this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0)); |
++ this->signature->body.push_head(this->return_flag); |
++ } |
++ return this->return_flag; |
++ } |
++ |
++ ir_variable* get_return_value() |
++ { |
++ if(!this->return_value) { |
++ assert(!this->signature->return_type->is_void()); |
++ return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary); |
++ this->signature->body.push_head(this->return_value); |
++ } |
++ return this->return_value; |
++ } |
++}; |
++ |
++struct ir_lower_jumps_visitor : public ir_control_flow_visitor { |
++ bool progress; |
++ |
++ struct function_record function; |
++ struct loop_record loop; |
++ struct block_record block; |
++ |
++ bool pull_out_jumps; |
++ bool lower_continue; |
++ bool lower_break; |
++ bool lower_sub_return; |
++ bool lower_main_return; |
++ |
++ ir_lower_jumps_visitor() |
++ { |
++ this->progress = false; |
++ } |
++ |
++ void truncate_after_instruction(exec_node *ir) |
++ { |
++ if (!ir) |
++ return; |
++ |
++ while (!ir->get_next()->is_tail_sentinel()) { |
++ ((ir_instruction *)ir->get_next())->remove(); |
++ this->progress = true; |
++ } |
++ } |
++ |
++ void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block) |
++ { |
++ while (!ir->get_next()->is_tail_sentinel()) { |
++ ir_instruction *move_ir = (ir_instruction *)ir->get_next(); |
++ |
++ move_ir->remove(); |
++ inner_block->push_tail(move_ir); |
++ } |
++ } |
++ |
++ virtual void visit(class ir_loop_jump * ir) |
++ { |
++ truncate_after_instruction(ir); |
++ this->block.min_strength = ir->is_break() ? strength_break : strength_continue; |
++ } |
++ |
++ virtual void visit(class ir_return * ir) |
++ { |
++ truncate_after_instruction(ir); |
++ this->block.min_strength = strength_return; |
++ } |
++ |
++ virtual void visit(class ir_discard * ir) |
++ { |
++ } |
++ |
++ enum jump_strength get_jump_strength(ir_instruction* ir) |
++ { |
++ if(!ir) |
++ return strength_none; |
++ else if(ir->ir_type == ir_type_loop_jump) { |
++ if(((ir_loop_jump*)ir)->is_break()) |
++ return strength_break; |
++ else |
++ return strength_continue; |
++ } else if(ir->ir_type == ir_type_return) |
++ return strength_return; |
++ else |
++ return strength_none; |
++ } |
++ |
++ bool should_lower_jump(ir_jump* ir) |
++ { |
++ unsigned strength = get_jump_strength(ir); |
++ bool lower; |
++ switch(strength) |
++ { |
++ case strength_none: |
++ lower = false; /* don't change this, code relies on it */ |
++ break; |
++ case strength_continue: |
++ lower = lower_continue; |
++ break; |
++ case strength_break: |
++ assert(this->loop.loop); |
++ /* never lower "canonical break" */ |
++ if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0 |
++ || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop))) |
++ lower = false; |
++ else |
++ lower = lower_break; |
++ break; |
++ case strength_return: |
++ /* never lower return at the end of a this->function */ |
++ if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) |
++ lower = false; |
++ else if (this->function.is_main) |
++ lower = lower_main_return; |
++ else |
++ lower = lower_sub_return; |
++ break; |
++ case strength_discard: |
++ lower = false; /* probably nothing needs this lowered */ |
++ break; |
++ } |
++ return lower; |
++ } |
++ |
++ block_record visit_block(exec_list* list) |
++ { |
++ block_record saved_block = this->block; |
++ this->block = block_record(); |
++ visit_exec_list(list, this); |
++ block_record ret = this->block; |
++ this->block = saved_block; |
++ return ret; |
++ } |
++ |
++ virtual void visit(ir_if *ir) |
++ { |
++ if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel()) |
++ this->loop.in_if_at_the_end_of_the_loop = true; |
++ |
++ ++this->function.nesting_depth; |
++ ++this->loop.nesting_depth; |
++ |
++ block_record block_records[2]; |
++ ir_jump* jumps[2]; |
++ |
++ block_records[0] = visit_block(&ir->then_instructions); |
++ block_records[1] = visit_block(&ir->else_instructions); |
++ |
++retry: /* we get here if we put code after the if inside a branch */ |
++ for(unsigned i = 0; i < 2; ++i) { |
++ exec_list& list = i ? ir->else_instructions : ir->then_instructions; |
++ jumps[i] = 0; |
++ if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail())) |
++ jumps[i] = (ir_jump*)list.get_tail(); |
++ } |
++ |
++ for(;;) { |
++ jump_strength jump_strengths[2]; |
++ |
++ for(unsigned i = 0; i < 2; ++i) { |
++ if(jumps[i]) { |
++ jump_strengths[i] = block_records[i].min_strength; |
++ assert(jump_strengths[i] == get_jump_strength(jumps[i])); |
++ } else |
++ jump_strengths[i] = strength_none; |
++ } |
++ |
++ /* move both jumps out if possible */ |
++ if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) { |
++ bool unify = true; |
++ if(jump_strengths[0] == strength_continue) |
++ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue)); |
++ else if(jump_strengths[0] == strength_break) |
++ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); |
++ /* FINISHME: unify returns with identical expressions */ |
++ else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void()) |
++ ir->insert_after(new(ir) ir_return(NULL)); |
++ /* FINISHME: unify discards */ |
++ else |
++ unify = false; |
++ |
++ if(unify) { |
++ jumps[0]->remove(); |
++ jumps[1]->remove(); |
++ this->progress = true; |
++ |
++ jumps[0] = 0; |
++ jumps[1] = 0; |
++ block_records[0].min_strength = strength_none; |
++ block_records[1].min_strength = strength_none; |
++ break; |
++ } |
++ } |
++ |
++ /* lower a jump: if both need to lowered, start with the strongest one, so that |
++ * we might later unify the lowered version with the other one |
++ */ |
++ bool should_lower[2]; |
++ for(unsigned i = 0; i < 2; ++i) |
++ should_lower[i] = should_lower_jump(jumps[i]); |
++ |
++ int lower; |
++ if(should_lower[1] && should_lower[0]) |
++ lower = jump_strengths[1] > jump_strengths[0]; |
++ else if(should_lower[0]) |
++ lower = 0; |
++ else if(should_lower[1]) |
++ lower = 1; |
++ else |
++ break; |
++ |
++ if(jump_strengths[lower] == strength_return) { |
++ ir_variable* return_flag = this->function.get_return_flag(); |
++ if(!this->function.signature->return_type->is_void()) { |
++ ir_variable* return_value = this->function.get_return_value(); |
++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL)); |
++ } |
++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL)); |
++ this->loop.may_set_return_flag = true; |
++ if(this->loop.loop) { |
++ ir_loop_jump* lowered = 0; |
++ lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break); |
++ block_records[lower].min_strength = strength_break; |
++ jumps[lower]->replace_with(lowered); |
++ jumps[lower] = lowered; |
++ } else |
++ goto lower_continue; |
++ this->progress = true; |
++ } else if(jump_strengths[lower] == strength_break) { |
++ /* We can't lower to an actual continue because that would execute the increment. |
++ * |
++ * In the lowered code, we instead put the break check between the this->loop body and the increment, |
++ * which is impossible with a real continue as defined by the GLSL IR currently. |
++ * |
++ * Smarter options (such as undoing the increment) are possible but it's not worth implementing them, |
++ * because if break is lowered, continue is almost surely lowered too. |
++ */ |
++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0)); |
++ goto lower_continue; |
++ } else if(jump_strengths[lower] == strength_continue) { |
++lower_continue: |
++ ir_variable* execute_flag = this->loop.get_execute_flag(); |
++ jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0)); |
++ jumps[lower] = 0; |
++ block_records[lower].min_strength = strength_always_clears_execute_flag; |
++ block_records[lower].may_clear_execute_flag = true; |
++ this->progress = true; |
++ break; |
++ } |
++ } |
++ |
++ /* move out a jump out if possible */ |
++ if(pull_out_jumps) { |
++ int move_out = -1; |
++ if(jumps[0] && block_records[1].min_strength >= strength_continue) |
++ move_out = 0; |
++ else if(jumps[1] && block_records[0].min_strength >= strength_continue) |
++ move_out = 1; |
++ |
++ if(move_out >= 0) |
++ { |
++ jumps[move_out]->remove(); |
++ ir->insert_after(jumps[move_out]); |
++ jumps[move_out] = 0; |
++ block_records[move_out].min_strength = strength_none; |
++ this->progress = true; |
++ } |
++ } |
++ |
++ if(block_records[0].min_strength < block_records[1].min_strength) |
++ this->block.min_strength = block_records[0].min_strength; |
++ else |
++ this->block.min_strength = block_records[1].min_strength; |
++ this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag; |
++ |
++ if(this->block.min_strength) |
++ truncate_after_instruction(ir); |
++ else if(this->block.may_clear_execute_flag) |
++ { |
++ int move_into = -1; |
++ if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag) |
++ move_into = 1; |
++ else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag) |
++ move_into = 0; |
++ |
++ if(move_into >= 0) { |
++ assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */ |
++ |
++ exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions; |
++ exec_node* next = ir->get_next(); |
++ if(!next->is_tail_sentinel()) { |
++ move_outer_block_inside(ir, list); |
++ |
++ exec_list list; |
++ list.head = next; |
++ block_records[move_into] = visit_block(&list); |
++ |
++ this->progress = true; |
++ goto retry; |
++ } |
++ } else { |
++ ir_instruction* ir_after; |
++ for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();) |
++ { |
++ ir_if* ir_if = ir_after->as_if(); |
++ if(ir_if && ir_if->else_instructions.is_empty()) { |
++ ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable(); |
++ if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) { |
++ ir_instruction* ir_next = (ir_instruction*)ir_after->get_next(); |
++ ir_after->insert_before(&ir_if->then_instructions); |
++ ir_after->remove(); |
++ ir_after = ir_next; |
++ continue; |
++ } |
++ } |
++ ir_after = (ir_instruction*)ir_after->get_next(); |
++ |
++ /* only set this if we find any unprotected instruction */ |
++ this->progress = true; |
++ } |
++ |
++ if(!ir->get_next()->is_tail_sentinel()) { |
++ assert(this->loop.execute_flag); |
++ ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag)); |
++ move_outer_block_inside(ir, &if_execute->then_instructions); |
++ ir->insert_after(if_execute); |
++ } |
++ } |
++ } |
++ --this->loop.nesting_depth; |
++ --this->function.nesting_depth; |
++ } |
++ |
++ virtual void visit(ir_loop *ir) |
++ { |
++ ++this->function.nesting_depth; |
++ loop_record saved_loop = this->loop; |
++ this->loop = loop_record(this->function.signature, ir); |
++ |
++ block_record body = visit_block(&ir->body_instructions); |
++ |
++ if(body.min_strength >= strength_break) { |
++ /* FINISHME: turn the this->loop into an if, or replace it with its body */ |
++ } |
++ |
++ if(this->loop.break_flag) { |
++ ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag)); |
++ break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break)); |
++ ir->body_instructions.push_tail(break_if); |
++ } |
++ |
++ if(this->loop.may_set_return_flag) { |
++ assert(this->function.return_flag); |
++ ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag)); |
++ return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue)); |
++ ir->insert_after(return_if); |
++ } |
++ |
++ this->loop = saved_loop; |
++ --this->function.nesting_depth; |
++ } |
++ |
++ virtual void visit(ir_function_signature *ir) |
++ { |
++ /* these are not strictly necessary */ |
++ assert(!this->function.signature); |
++ assert(!this->loop.loop); |
++ |
++ function_record saved_function = this->function; |
++ loop_record saved_loop = this->loop; |
++ this->function = function_record(ir); |
++ this->loop = loop_record(ir); |
++ |
++ assert(!this->loop.loop); |
++ visit_block(&ir->body); |
++ |
++ if(this->function.return_value) |
++ ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value))); |
++ |
++ this->loop = saved_loop; |
++ this->function = saved_function; |
++ } |
++ |
++ virtual void visit(class ir_function * ir) |
++ { |
++ visit_block(&ir->signatures); |
++ } |
++}; |
++ |
++bool |
++do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break) |
++{ |
++ ir_lower_jumps_visitor v; |
++ v.pull_out_jumps = pull_out_jumps; |
++ v.lower_continue = lower_continue; |
++ v.lower_break = lower_break; |
++ v.lower_sub_return = lower_sub_return; |
++ v.lower_main_return = lower_main_return; |
++ |
++ do { |
++ v.progress = false; |
++ visit_exec_list(instructions, &v); |
++ } while (v.progress); |
++ |
++ return v.progress; |
++} |