| Index: media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch
|
| diff --git a/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch b/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..25c67b5081b44b65f413eb9973b3cdb9900e3fdc
|
| --- /dev/null
|
| +++ b/media-libs/mesa/files/7.9-remove-discard-from-lower_jumps.patch
|
| @@ -0,0 +1,607 @@
|
| +Backport of this patch to mesa 7.9:
|
| +
|
| +From 1802cb9bafc4125300870be51e8b22ddd795d61e Mon Sep 17 00:00:00 2001
|
| +From: Kenneth Graunke <kenneth@whitecape.org>
|
| +Date: Mon, 29 Nov 2010 18:59:16 +0000
|
| +Subject: glsl: Remove "discard" support from lower_jumps.
|
| +
|
| +The new lower_discard and opt_discard_simplification passes should
|
| +handle all the necessary transformations, so lower_jumps doesn't need to
|
| +support it.
|
| +
|
| +Also, lower_jumps incorrectly handled conditional discards - it would
|
| +unconditionally truncate all code after the discard. Rather than fixing
|
| +the bug, simply remove the code.
|
| +
|
| +NOTE: This is a candidate for the 7.9 branch.
|
| +---
|
| +diff -Naurp Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp
|
| +--- Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp 2010-12-07 18:22:17.749760000 -0800
|
| ++++ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp 2010-12-13 11:26:58.014994000 -0800
|
| +@@ -36,7 +36,6 @@ enum jump_strength
|
| + strength_continue,
|
| + strength_break,
|
| + strength_return,
|
| +- strength_discard
|
| + };
|
| +
|
| + struct block_record
|
| +@@ -202,8 +201,6 @@ struct ir_lower_jumps_visitor : public i
|
| +
|
| + virtual void visit(class ir_discard * ir)
|
| + {
|
| +- truncate_after_instruction(ir);
|
| +- this->block.min_strength = strength_discard;
|
| + }
|
| +
|
| + enum jump_strength get_jump_strength(ir_instruction* ir)
|
| +@@ -217,8 +214,6 @@ struct ir_lower_jumps_visitor : public i
|
| + return strength_continue;
|
| + } else if(ir->ir_type == ir_type_return)
|
| + return strength_return;
|
| +- else if(ir->ir_type == ir_type_discard)
|
| +- return strength_discard;
|
| + else
|
| + return strength_none;
|
| + }
|
| +@@ -253,9 +248,6 @@ struct ir_lower_jumps_visitor : public i
|
| + else
|
| + lower = lower_sub_return;
|
| + break;
|
| +- case strength_discard:
|
| +- lower = false; /* probably nothing needs this lowered */
|
| +- break;
|
| + }
|
| + return lower;
|
| + }
|
| +@@ -313,7 +305,6 @@ retry: /* we get here if we put code aft
|
| + /* FINISHME: unify returns with identical expressions */
|
| + else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
|
| + ir->insert_after(new(ir) ir_return(NULL));
|
| +- /* FINISHME: unify discards */
|
| + else
|
| + unify = false;
|
| +
|
| +diff -Naurp Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp~ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp~
|
| +--- Mesa-7.9.orig/src/glsl/ir_lower_jumps.cpp~ 1969-12-31 16:00:00.000000000 -0800
|
| ++++ Mesa-7.9.work/src/glsl/ir_lower_jumps.cpp~ 2010-12-13 11:26:29.542278000 -0800
|
| +@@ -0,0 +1,539 @@
|
| ++/*
|
| ++ * Copyright © 2010 Luca Barbieri
|
| ++ *
|
| ++ * Permission is hereby granted, free of charge, to any person obtaining a
|
| ++ * copy of this software and associated documentation files (the "Software"),
|
| ++ * to deal in the Software without restriction, including without limitation
|
| ++ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
| ++ * and/or sell copies of the Software, and to permit persons to whom the
|
| ++ * Software is furnished to do so, subject to the following conditions:
|
| ++ *
|
| ++ * The above copyright notice and this permission notice (including the next
|
| ++ * paragraph) shall be included in all copies or substantial portions of the
|
| ++ * Software.
|
| ++ *
|
| ++ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
| ++ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
| ++ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
| ++ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
| ++ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
| ++ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
| ++ * DEALINGS IN THE SOFTWARE.
|
| ++ */
|
| ++
|
| ++/**
|
| ++ * \file ir_lower_jumps.cpp
|
| ++ */
|
| ++
|
| ++#include "glsl_types.h"
|
| ++#include <string.h>
|
| ++#include "ir.h"
|
| ++
|
| ++enum jump_strength
|
| ++{
|
| ++ strength_none,
|
| ++ strength_always_clears_execute_flag,
|
| ++ strength_continue,
|
| ++ strength_break,
|
| ++ strength_return,
|
| ++};
|
| ++
|
| ++struct block_record
|
| ++{
|
| ++ /* minimum jump strength (of lowered IR, not pre-lowering IR)
|
| ++ *
|
| ++ * If the block ends with a jump, must be the strength of the jump.
|
| ++ * Otherwise, the jump would be dead and have been deleted before)
|
| ++ *
|
| ++ * If the block doesn't end with a jump, it can be different than strength_none if all paths before it lead to some jump
|
| ++ * (e.g. an if with a return in one branch, and a break in the other, while not lowering them)
|
| ++ * Note that identical jumps are usually unified though.
|
| ++ */
|
| ++ jump_strength min_strength;
|
| ++
|
| ++ /* can anything clear the execute flag? */
|
| ++ bool may_clear_execute_flag;
|
| ++
|
| ++ block_record()
|
| ++ {
|
| ++ this->min_strength = strength_none;
|
| ++ this->may_clear_execute_flag = false;
|
| ++ }
|
| ++};
|
| ++
|
| ++struct loop_record
|
| ++{
|
| ++ ir_function_signature* signature;
|
| ++ ir_loop* loop;
|
| ++
|
| ++ /* used to avoid lowering the break used to represent lowered breaks */
|
| ++ unsigned nesting_depth;
|
| ++ bool in_if_at_the_end_of_the_loop;
|
| ++
|
| ++ bool may_set_return_flag;
|
| ++
|
| ++ ir_variable* break_flag;
|
| ++ ir_variable* execute_flag; /* cleared to emulate continue */
|
| ++
|
| ++ loop_record(ir_function_signature* p_signature = 0, ir_loop* p_loop = 0)
|
| ++ {
|
| ++ this->signature = p_signature;
|
| ++ this->loop = p_loop;
|
| ++ this->nesting_depth = 0;
|
| ++ this->in_if_at_the_end_of_the_loop = false;
|
| ++ this->may_set_return_flag = false;
|
| ++ this->break_flag = 0;
|
| ++ this->execute_flag = 0;
|
| ++ }
|
| ++
|
| ++ ir_variable* get_execute_flag()
|
| ++ {
|
| ++ /* also supported for the "function loop" */
|
| ++ if(!this->execute_flag) {
|
| ++ exec_list& list = this->loop ? this->loop->body_instructions : signature->body;
|
| ++ this->execute_flag = new(this->signature) ir_variable(glsl_type::bool_type, "execute_flag", ir_var_temporary);
|
| ++ list.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(execute_flag), new(this->signature) ir_constant(true), 0));
|
| ++ list.push_head(this->execute_flag);
|
| ++ }
|
| ++ return this->execute_flag;
|
| ++ }
|
| ++
|
| ++ ir_variable* get_break_flag()
|
| ++ {
|
| ++ assert(this->loop);
|
| ++ if(!this->break_flag) {
|
| ++ this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
|
| ++ this->loop->insert_before(this->break_flag);
|
| ++ this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0));
|
| ++ }
|
| ++ return this->break_flag;
|
| ++ }
|
| ++};
|
| ++
|
| ++struct function_record
|
| ++{
|
| ++ ir_function_signature* signature;
|
| ++ ir_variable* return_flag; /* used to break out of all loops and then jump to the return instruction */
|
| ++ ir_variable* return_value;
|
| ++ bool is_main;
|
| ++ unsigned nesting_depth;
|
| ++
|
| ++ function_record(ir_function_signature* p_signature = 0)
|
| ++ {
|
| ++ this->signature = p_signature;
|
| ++ this->return_flag = 0;
|
| ++ this->return_value = 0;
|
| ++ this->nesting_depth = 0;
|
| ++ this->is_main = this->signature && (strcmp(this->signature->function_name(), "main") == 0);
|
| ++ }
|
| ++
|
| ++ ir_variable* get_return_flag()
|
| ++ {
|
| ++ if(!this->return_flag) {
|
| ++ this->return_flag = new(this->signature) ir_variable(glsl_type::bool_type, "return_flag", ir_var_temporary);
|
| ++ this->signature->body.push_head(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(return_flag), new(this->signature) ir_constant(false), 0));
|
| ++ this->signature->body.push_head(this->return_flag);
|
| ++ }
|
| ++ return this->return_flag;
|
| ++ }
|
| ++
|
| ++ ir_variable* get_return_value()
|
| ++ {
|
| ++ if(!this->return_value) {
|
| ++ assert(!this->signature->return_type->is_void());
|
| ++ return_value = new(this->signature) ir_variable(this->signature->return_type, "return_value", ir_var_temporary);
|
| ++ this->signature->body.push_head(this->return_value);
|
| ++ }
|
| ++ return this->return_value;
|
| ++ }
|
| ++};
|
| ++
|
| ++struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
|
| ++ bool progress;
|
| ++
|
| ++ struct function_record function;
|
| ++ struct loop_record loop;
|
| ++ struct block_record block;
|
| ++
|
| ++ bool pull_out_jumps;
|
| ++ bool lower_continue;
|
| ++ bool lower_break;
|
| ++ bool lower_sub_return;
|
| ++ bool lower_main_return;
|
| ++
|
| ++ ir_lower_jumps_visitor()
|
| ++ {
|
| ++ this->progress = false;
|
| ++ }
|
| ++
|
| ++ void truncate_after_instruction(exec_node *ir)
|
| ++ {
|
| ++ if (!ir)
|
| ++ return;
|
| ++
|
| ++ while (!ir->get_next()->is_tail_sentinel()) {
|
| ++ ((ir_instruction *)ir->get_next())->remove();
|
| ++ this->progress = true;
|
| ++ }
|
| ++ }
|
| ++
|
| ++ void move_outer_block_inside(ir_instruction *ir, exec_list *inner_block)
|
| ++ {
|
| ++ while (!ir->get_next()->is_tail_sentinel()) {
|
| ++ ir_instruction *move_ir = (ir_instruction *)ir->get_next();
|
| ++
|
| ++ move_ir->remove();
|
| ++ inner_block->push_tail(move_ir);
|
| ++ }
|
| ++ }
|
| ++
|
| ++ virtual void visit(class ir_loop_jump * ir)
|
| ++ {
|
| ++ truncate_after_instruction(ir);
|
| ++ this->block.min_strength = ir->is_break() ? strength_break : strength_continue;
|
| ++ }
|
| ++
|
| ++ virtual void visit(class ir_return * ir)
|
| ++ {
|
| ++ truncate_after_instruction(ir);
|
| ++ this->block.min_strength = strength_return;
|
| ++ }
|
| ++
|
| ++ virtual void visit(class ir_discard * ir)
|
| ++ {
|
| ++ }
|
| ++
|
| ++ enum jump_strength get_jump_strength(ir_instruction* ir)
|
| ++ {
|
| ++ if(!ir)
|
| ++ return strength_none;
|
| ++ else if(ir->ir_type == ir_type_loop_jump) {
|
| ++ if(((ir_loop_jump*)ir)->is_break())
|
| ++ return strength_break;
|
| ++ else
|
| ++ return strength_continue;
|
| ++ } else if(ir->ir_type == ir_type_return)
|
| ++ return strength_return;
|
| ++ else
|
| ++ return strength_none;
|
| ++ }
|
| ++
|
| ++ bool should_lower_jump(ir_jump* ir)
|
| ++ {
|
| ++ unsigned strength = get_jump_strength(ir);
|
| ++ bool lower;
|
| ++ switch(strength)
|
| ++ {
|
| ++ case strength_none:
|
| ++ lower = false; /* don't change this, code relies on it */
|
| ++ break;
|
| ++ case strength_continue:
|
| ++ lower = lower_continue;
|
| ++ break;
|
| ++ case strength_break:
|
| ++ assert(this->loop.loop);
|
| ++ /* never lower "canonical break" */
|
| ++ if(ir->get_next()->is_tail_sentinel() && (this->loop.nesting_depth == 0
|
| ++ || (this->loop.nesting_depth == 1 && this->loop.in_if_at_the_end_of_the_loop)))
|
| ++ lower = false;
|
| ++ else
|
| ++ lower = lower_break;
|
| ++ break;
|
| ++ case strength_return:
|
| ++ /* never lower return at the end of a this->function */
|
| ++ if(this->function.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
|
| ++ lower = false;
|
| ++ else if (this->function.is_main)
|
| ++ lower = lower_main_return;
|
| ++ else
|
| ++ lower = lower_sub_return;
|
| ++ break;
|
| ++ case strength_discard:
|
| ++ lower = false; /* probably nothing needs this lowered */
|
| ++ break;
|
| ++ }
|
| ++ return lower;
|
| ++ }
|
| ++
|
| ++ block_record visit_block(exec_list* list)
|
| ++ {
|
| ++ block_record saved_block = this->block;
|
| ++ this->block = block_record();
|
| ++ visit_exec_list(list, this);
|
| ++ block_record ret = this->block;
|
| ++ this->block = saved_block;
|
| ++ return ret;
|
| ++ }
|
| ++
|
| ++ virtual void visit(ir_if *ir)
|
| ++ {
|
| ++ if(this->loop.nesting_depth == 0 && ir->get_next()->is_tail_sentinel())
|
| ++ this->loop.in_if_at_the_end_of_the_loop = true;
|
| ++
|
| ++ ++this->function.nesting_depth;
|
| ++ ++this->loop.nesting_depth;
|
| ++
|
| ++ block_record block_records[2];
|
| ++ ir_jump* jumps[2];
|
| ++
|
| ++ block_records[0] = visit_block(&ir->then_instructions);
|
| ++ block_records[1] = visit_block(&ir->else_instructions);
|
| ++
|
| ++retry: /* we get here if we put code after the if inside a branch */
|
| ++ for(unsigned i = 0; i < 2; ++i) {
|
| ++ exec_list& list = i ? ir->else_instructions : ir->then_instructions;
|
| ++ jumps[i] = 0;
|
| ++ if(!list.is_empty() && get_jump_strength((ir_instruction*)list.get_tail()))
|
| ++ jumps[i] = (ir_jump*)list.get_tail();
|
| ++ }
|
| ++
|
| ++ for(;;) {
|
| ++ jump_strength jump_strengths[2];
|
| ++
|
| ++ for(unsigned i = 0; i < 2; ++i) {
|
| ++ if(jumps[i]) {
|
| ++ jump_strengths[i] = block_records[i].min_strength;
|
| ++ assert(jump_strengths[i] == get_jump_strength(jumps[i]));
|
| ++ } else
|
| ++ jump_strengths[i] = strength_none;
|
| ++ }
|
| ++
|
| ++ /* move both jumps out if possible */
|
| ++ if(pull_out_jumps && jump_strengths[0] == jump_strengths[1]) {
|
| ++ bool unify = true;
|
| ++ if(jump_strengths[0] == strength_continue)
|
| ++ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_continue));
|
| ++ else if(jump_strengths[0] == strength_break)
|
| ++ ir->insert_after(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
|
| ++ /* FINISHME: unify returns with identical expressions */
|
| ++ else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
|
| ++ ir->insert_after(new(ir) ir_return(NULL));
|
| ++ /* FINISHME: unify discards */
|
| ++ else
|
| ++ unify = false;
|
| ++
|
| ++ if(unify) {
|
| ++ jumps[0]->remove();
|
| ++ jumps[1]->remove();
|
| ++ this->progress = true;
|
| ++
|
| ++ jumps[0] = 0;
|
| ++ jumps[1] = 0;
|
| ++ block_records[0].min_strength = strength_none;
|
| ++ block_records[1].min_strength = strength_none;
|
| ++ break;
|
| ++ }
|
| ++ }
|
| ++
|
| ++ /* lower a jump: if both need to lowered, start with the strongest one, so that
|
| ++ * we might later unify the lowered version with the other one
|
| ++ */
|
| ++ bool should_lower[2];
|
| ++ for(unsigned i = 0; i < 2; ++i)
|
| ++ should_lower[i] = should_lower_jump(jumps[i]);
|
| ++
|
| ++ int lower;
|
| ++ if(should_lower[1] && should_lower[0])
|
| ++ lower = jump_strengths[1] > jump_strengths[0];
|
| ++ else if(should_lower[0])
|
| ++ lower = 0;
|
| ++ else if(should_lower[1])
|
| ++ lower = 1;
|
| ++ else
|
| ++ break;
|
| ++
|
| ++ if(jump_strengths[lower] == strength_return) {
|
| ++ ir_variable* return_flag = this->function.get_return_flag();
|
| ++ if(!this->function.signature->return_type->is_void()) {
|
| ++ ir_variable* return_value = this->function.get_return_value();
|
| ++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_value), ((ir_return*)jumps[lower])->value, NULL));
|
| ++ }
|
| ++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(return_flag), new (ir) ir_constant(true), NULL));
|
| ++ this->loop.may_set_return_flag = true;
|
| ++ if(this->loop.loop) {
|
| ++ ir_loop_jump* lowered = 0;
|
| ++ lowered = new(ir) ir_loop_jump(ir_loop_jump::jump_break);
|
| ++ block_records[lower].min_strength = strength_break;
|
| ++ jumps[lower]->replace_with(lowered);
|
| ++ jumps[lower] = lowered;
|
| ++ } else
|
| ++ goto lower_continue;
|
| ++ this->progress = true;
|
| ++ } else if(jump_strengths[lower] == strength_break) {
|
| ++ /* We can't lower to an actual continue because that would execute the increment.
|
| ++ *
|
| ++ * In the lowered code, we instead put the break check between the this->loop body and the increment,
|
| ++ * which is impossible with a real continue as defined by the GLSL IR currently.
|
| ++ *
|
| ++ * Smarter options (such as undoing the increment) are possible but it's not worth implementing them,
|
| ++ * because if break is lowered, continue is almost surely lowered too.
|
| ++ */
|
| ++ jumps[lower]->insert_before(new(ir) ir_assignment(new (ir) ir_dereference_variable(this->loop.get_break_flag()), new (ir) ir_constant(true), 0));
|
| ++ goto lower_continue;
|
| ++ } else if(jump_strengths[lower] == strength_continue) {
|
| ++lower_continue:
|
| ++ ir_variable* execute_flag = this->loop.get_execute_flag();
|
| ++ jumps[lower]->replace_with(new(ir) ir_assignment(new (ir) ir_dereference_variable(execute_flag), new (ir) ir_constant(false), 0));
|
| ++ jumps[lower] = 0;
|
| ++ block_records[lower].min_strength = strength_always_clears_execute_flag;
|
| ++ block_records[lower].may_clear_execute_flag = true;
|
| ++ this->progress = true;
|
| ++ break;
|
| ++ }
|
| ++ }
|
| ++
|
| ++ /* move out a jump out if possible */
|
| ++ if(pull_out_jumps) {
|
| ++ int move_out = -1;
|
| ++ if(jumps[0] && block_records[1].min_strength >= strength_continue)
|
| ++ move_out = 0;
|
| ++ else if(jumps[1] && block_records[0].min_strength >= strength_continue)
|
| ++ move_out = 1;
|
| ++
|
| ++ if(move_out >= 0)
|
| ++ {
|
| ++ jumps[move_out]->remove();
|
| ++ ir->insert_after(jumps[move_out]);
|
| ++ jumps[move_out] = 0;
|
| ++ block_records[move_out].min_strength = strength_none;
|
| ++ this->progress = true;
|
| ++ }
|
| ++ }
|
| ++
|
| ++ if(block_records[0].min_strength < block_records[1].min_strength)
|
| ++ this->block.min_strength = block_records[0].min_strength;
|
| ++ else
|
| ++ this->block.min_strength = block_records[1].min_strength;
|
| ++ this->block.may_clear_execute_flag = this->block.may_clear_execute_flag || block_records[0].may_clear_execute_flag || block_records[1].may_clear_execute_flag;
|
| ++
|
| ++ if(this->block.min_strength)
|
| ++ truncate_after_instruction(ir);
|
| ++ else if(this->block.may_clear_execute_flag)
|
| ++ {
|
| ++ int move_into = -1;
|
| ++ if(block_records[0].min_strength && !block_records[1].may_clear_execute_flag)
|
| ++ move_into = 1;
|
| ++ else if(block_records[1].min_strength && !block_records[0].may_clear_execute_flag)
|
| ++ move_into = 0;
|
| ++
|
| ++ if(move_into >= 0) {
|
| ++ assert(!block_records[move_into].min_strength && !block_records[move_into].may_clear_execute_flag); /* otherwise, we just truncated */
|
| ++
|
| ++ exec_list* list = move_into ? &ir->else_instructions : &ir->then_instructions;
|
| ++ exec_node* next = ir->get_next();
|
| ++ if(!next->is_tail_sentinel()) {
|
| ++ move_outer_block_inside(ir, list);
|
| ++
|
| ++ exec_list list;
|
| ++ list.head = next;
|
| ++ block_records[move_into] = visit_block(&list);
|
| ++
|
| ++ this->progress = true;
|
| ++ goto retry;
|
| ++ }
|
| ++ } else {
|
| ++ ir_instruction* ir_after;
|
| ++ for(ir_after = (ir_instruction*)ir->get_next(); !ir_after->is_tail_sentinel();)
|
| ++ {
|
| ++ ir_if* ir_if = ir_after->as_if();
|
| ++ if(ir_if && ir_if->else_instructions.is_empty()) {
|
| ++ ir_dereference_variable* ir_if_cond_deref = ir_if->condition->as_dereference_variable();
|
| ++ if(ir_if_cond_deref && ir_if_cond_deref->var == this->loop.execute_flag) {
|
| ++ ir_instruction* ir_next = (ir_instruction*)ir_after->get_next();
|
| ++ ir_after->insert_before(&ir_if->then_instructions);
|
| ++ ir_after->remove();
|
| ++ ir_after = ir_next;
|
| ++ continue;
|
| ++ }
|
| ++ }
|
| ++ ir_after = (ir_instruction*)ir_after->get_next();
|
| ++
|
| ++ /* only set this if we find any unprotected instruction */
|
| ++ this->progress = true;
|
| ++ }
|
| ++
|
| ++ if(!ir->get_next()->is_tail_sentinel()) {
|
| ++ assert(this->loop.execute_flag);
|
| ++ ir_if* if_execute = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.execute_flag));
|
| ++ move_outer_block_inside(ir, &if_execute->then_instructions);
|
| ++ ir->insert_after(if_execute);
|
| ++ }
|
| ++ }
|
| ++ }
|
| ++ --this->loop.nesting_depth;
|
| ++ --this->function.nesting_depth;
|
| ++ }
|
| ++
|
| ++ virtual void visit(ir_loop *ir)
|
| ++ {
|
| ++ ++this->function.nesting_depth;
|
| ++ loop_record saved_loop = this->loop;
|
| ++ this->loop = loop_record(this->function.signature, ir);
|
| ++
|
| ++ block_record body = visit_block(&ir->body_instructions);
|
| ++
|
| ++ if(body.min_strength >= strength_break) {
|
| ++ /* FINISHME: turn the this->loop into an if, or replace it with its body */
|
| ++ }
|
| ++
|
| ++ if(this->loop.break_flag) {
|
| ++ ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
|
| ++ break_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
|
| ++ ir->body_instructions.push_tail(break_if);
|
| ++ }
|
| ++
|
| ++ if(this->loop.may_set_return_flag) {
|
| ++ assert(this->function.return_flag);
|
| ++ ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
|
| ++ return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue));
|
| ++ ir->insert_after(return_if);
|
| ++ }
|
| ++
|
| ++ this->loop = saved_loop;
|
| ++ --this->function.nesting_depth;
|
| ++ }
|
| ++
|
| ++ virtual void visit(ir_function_signature *ir)
|
| ++ {
|
| ++ /* these are not strictly necessary */
|
| ++ assert(!this->function.signature);
|
| ++ assert(!this->loop.loop);
|
| ++
|
| ++ function_record saved_function = this->function;
|
| ++ loop_record saved_loop = this->loop;
|
| ++ this->function = function_record(ir);
|
| ++ this->loop = loop_record(ir);
|
| ++
|
| ++ assert(!this->loop.loop);
|
| ++ visit_block(&ir->body);
|
| ++
|
| ++ if(this->function.return_value)
|
| ++ ir->body.push_tail(new(ir) ir_return(new (ir) ir_dereference_variable(this->function.return_value)));
|
| ++
|
| ++ this->loop = saved_loop;
|
| ++ this->function = saved_function;
|
| ++ }
|
| ++
|
| ++ virtual void visit(class ir_function * ir)
|
| ++ {
|
| ++ visit_block(&ir->signatures);
|
| ++ }
|
| ++};
|
| ++
|
| ++bool
|
| ++do_lower_jumps(exec_list *instructions, bool pull_out_jumps, bool lower_sub_return, bool lower_main_return, bool lower_continue, bool lower_break)
|
| ++{
|
| ++ ir_lower_jumps_visitor v;
|
| ++ v.pull_out_jumps = pull_out_jumps;
|
| ++ v.lower_continue = lower_continue;
|
| ++ v.lower_break = lower_break;
|
| ++ v.lower_sub_return = lower_sub_return;
|
| ++ v.lower_main_return = lower_main_return;
|
| ++
|
| ++ do {
|
| ++ v.progress = false;
|
| ++ visit_exec_list(instructions, &v);
|
| ++ } while (v.progress);
|
| ++
|
| ++ return v.progress;
|
| ++}
|
|
|