| Index: Source/core/paint/ObjectPainter.cpp
|
| diff --git a/Source/core/paint/ObjectPainter.cpp b/Source/core/paint/ObjectPainter.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..9663588702297dae5dbfeb990067034263ed236c
|
| --- /dev/null
|
| +++ b/Source/core/paint/ObjectPainter.cpp
|
| @@ -0,0 +1,349 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +#include "core/paint/ObjectPainter.h"
|
| +
|
| +#include "core/rendering/PaintInfo.h"
|
| +#include "core/rendering/RenderObject.h"
|
| +#include "core/rendering/RenderTheme.h"
|
| +#include "core/rendering/style/RenderStyle.h"
|
| +#include "platform/geometry/LayoutPoint.h"
|
| +#include "platform/graphics/GraphicsContextStateSaver.h"
|
| +
|
| +namespace blink {
|
| +
|
| +void ObjectPainter::paintFocusRing(PaintInfo& paintInfo, const LayoutPoint& paintOffset, RenderStyle* style)
|
| +{
|
| + Vector<LayoutRect> focusRingRects;
|
| + m_renderObject.addFocusRingRects(focusRingRects, paintOffset, paintInfo.paintContainer());
|
| + ASSERT(style->outlineStyleIsAuto());
|
| + Vector<IntRect> focusRingIntRects;
|
| + for (size_t i = 0; i < focusRingRects.size(); ++i)
|
| + focusRingIntRects.append(pixelSnappedIntRect(focusRingRects[i]));
|
| + paintInfo.context->drawFocusRing(focusRingIntRects, style->outlineWidth(), style->outlineOffset(), m_renderObject.resolveColor(style, CSSPropertyOutlineColor));
|
| +}
|
| +
|
| +void ObjectPainter::paintOutline(PaintInfo& paintInfo, const LayoutRect& paintRect)
|
| +{
|
| + RenderStyle* styleToUse = m_renderObject.style();
|
| + if (!styleToUse->hasOutline())
|
| + return;
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| +
|
| + LayoutUnit outlineWidth = styleToUse->outlineWidth();
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| +
|
| + int outlineOffset = styleToUse->outlineOffset();
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| +
|
| + if (styleToUse->outlineStyleIsAuto()) {
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| + if (RenderTheme::theme().shouldDrawDefaultFocusRing(&m_renderObject)) {
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| + // Only paint the focus ring by hand if the theme isn't able to draw the focus ring.
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| + paintFocusRing(paintInfo, paintRect.location(), styleToUse);
|
| + }
|
| + return;
|
| + }
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| +
|
| + if (styleToUse->outlineStyle() == BNONE)
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| + return;
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| +
|
| + IntRect inner = pixelSnappedIntRect(paintRect);
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| + inner.inflate(outlineOffset);
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| +
|
| + IntRect outer = pixelSnappedIntRect(inner);
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| + outer.inflate(outlineWidth);
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| +
|
| + // FIXME: This prevents outlines from painting inside the object. See bug 12042
|
| + if (outer.isEmpty())
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| + return;
|
| +
|
| + EBorderStyle outlineStyle = styleToUse->outlineStyle();
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| + Color outlineColor = m_renderObject.resolveColor(styleToUse, CSSPropertyOutlineColor);
|
| +
|
| + GraphicsContext* graphicsContext = paintInfo.context;
|
| + bool useTransparencyLayer = outlineColor.hasAlpha();
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| + if (useTransparencyLayer) {
|
| + if (outlineStyle == SOLID) {
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| + Path path;
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| + path.addRect(outer);
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| + path.addRect(inner);
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| + graphicsContext->setFillRule(RULE_EVENODD);
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| + graphicsContext->setFillColor(outlineColor);
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| + graphicsContext->fillPath(path);
|
| + return;
|
| + }
|
| + graphicsContext->beginTransparencyLayer(static_cast<float>(outlineColor.alpha()) / 255);
|
| + outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue());
|
| + }
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| +
|
| + int leftOuter = outer.x();
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| + int leftInner = inner.x();
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| + int rightOuter = outer.maxX();
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| + int rightInner = inner.maxX();
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| + int topOuter = outer.y();
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| + int topInner = inner.y();
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| + int bottomOuter = outer.maxY();
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| + int bottomInner = inner.maxY();
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| +
|
| + drawLineForBoxSide(graphicsContext, leftOuter, topOuter, leftInner, bottomOuter, BSLeft, outlineColor, outlineStyle, outlineWidth, outlineWidth);
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| + drawLineForBoxSide(graphicsContext, leftOuter, topOuter, rightOuter, topInner, BSTop, outlineColor, outlineStyle, outlineWidth, outlineWidth);
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| + drawLineForBoxSide(graphicsContext, rightInner, topOuter, rightOuter, bottomOuter, BSRight, outlineColor, outlineStyle, outlineWidth, outlineWidth);
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| + drawLineForBoxSide(graphicsContext, leftOuter, bottomInner, rightOuter, bottomOuter, BSBottom, outlineColor, outlineStyle, outlineWidth, outlineWidth);
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| +
|
| + if (useTransparencyLayer)
|
| + graphicsContext->endLayer();
|
| +}
|
| +
|
| +void ObjectPainter::drawLineForBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
|
| + BoxSide side, Color color, EBorderStyle style,
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| + int adjacentWidth1, int adjacentWidth2, bool antialias)
|
| +{
|
| + int thickness;
|
| + int length;
|
| + if (side == BSTop || side == BSBottom) {
|
| + thickness = y2 - y1;
|
| + length = x2 - x1;
|
| + } else {
|
| + thickness = x2 - x1;
|
| + length = y2 - y1;
|
| + }
|
| +
|
| + // FIXME: We really would like this check to be an ASSERT as we don't want to draw empty borders. However
|
| + // nothing guarantees that the following recursive calls to drawLineForBoxSide will have non-null dimensions.
|
| + if (!thickness || !length)
|
| + return;
|
| +
|
| + if (style == DOUBLE && thickness < 3)
|
| + style = SOLID;
|
| +
|
| + switch (style) {
|
| + case BNONE:
|
| + case BHIDDEN:
|
| + return;
|
| + case DOTTED:
|
| + case DASHED:
|
| + drawDashedOrDottedBoxSide(graphicsContext, x1, y1, x2, y2, side,
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| + color, thickness, style, antialias);
|
| + break;
|
| + case DOUBLE:
|
| + drawDoubleBoxSide(graphicsContext, x1, y1, x2, y2, length, side, color,
|
| + thickness, adjacentWidth1, adjacentWidth2, antialias);
|
| + break;
|
| + case RIDGE:
|
| + case GROOVE:
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| + drawRidgeOrGrooveBoxSide(graphicsContext, x1, y1, x2, y2, side, color,
|
| + style, adjacentWidth1, adjacentWidth2, antialias);
|
| + break;
|
| + case INSET:
|
| + // FIXME: Maybe we should lighten the colors on one side like Firefox.
|
| + // https://bugs.webkit.org/show_bug.cgi?id=58608
|
| + if (side == BSTop || side == BSLeft)
|
| + color = color.dark();
|
| + // fall through
|
| + case OUTSET:
|
| + if (style == OUTSET && (side == BSBottom || side == BSRight))
|
| + color = color.dark();
|
| + // fall through
|
| + case SOLID:
|
| + drawSolidBoxSide(graphicsContext, x1, y1, x2, y2, side, color, adjacentWidth1, adjacentWidth2, antialias);
|
| + break;
|
| + }
|
| +}
|
| +
|
| +void ObjectPainter::drawDashedOrDottedBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
|
| + BoxSide side, Color color, int thickness, EBorderStyle style, bool antialias)
|
| +{
|
| + if (thickness <= 0)
|
| + return;
|
| +
|
| + bool wasAntialiased = graphicsContext->shouldAntialias();
|
| + StrokeStyle oldStrokeStyle = graphicsContext->strokeStyle();
|
| + graphicsContext->setShouldAntialias(antialias);
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| + graphicsContext->setStrokeColor(color);
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| + graphicsContext->setStrokeThickness(thickness);
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| + graphicsContext->setStrokeStyle(style == DASHED ? DashedStroke : DottedStroke);
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| +
|
| + switch (side) {
|
| + case BSBottom:
|
| + case BSTop:
|
| + graphicsContext->drawLine(IntPoint(x1, (y1 + y2) / 2), IntPoint(x2, (y1 + y2) / 2));
|
| + break;
|
| + case BSRight:
|
| + case BSLeft:
|
| + graphicsContext->drawLine(IntPoint((x1 + x2) / 2, y1), IntPoint((x1 + x2) / 2, y2));
|
| + break;
|
| + }
|
| + graphicsContext->setShouldAntialias(wasAntialiased);
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| + graphicsContext->setStrokeStyle(oldStrokeStyle);
|
| +}
|
| +
|
| +void ObjectPainter::drawDoubleBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
|
| + int length, BoxSide side, Color color, int thickness, int adjacentWidth1, int adjacentWidth2, bool antialias)
|
| +{
|
| + int thirdOfThickness = (thickness + 1) / 3;
|
| + ASSERT(thirdOfThickness);
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| +
|
| + if (!adjacentWidth1 && !adjacentWidth2) {
|
| + StrokeStyle oldStrokeStyle = graphicsContext->strokeStyle();
|
| + graphicsContext->setStrokeStyle(NoStroke);
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| + graphicsContext->setFillColor(color);
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| +
|
| + bool wasAntialiased = graphicsContext->shouldAntialias();
|
| + graphicsContext->setShouldAntialias(antialias);
|
| +
|
| + switch (side) {
|
| + case BSTop:
|
| + case BSBottom:
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| + graphicsContext->drawRect(IntRect(x1, y1, length, thirdOfThickness));
|
| + graphicsContext->drawRect(IntRect(x1, y2 - thirdOfThickness, length, thirdOfThickness));
|
| + break;
|
| + case BSLeft:
|
| + case BSRight:
|
| + // FIXME: Why do we offset the border by 1 in this case but not the other one?
|
| + if (length > 1) {
|
| + graphicsContext->drawRect(IntRect(x1, y1 + 1, thirdOfThickness, length - 1));
|
| + graphicsContext->drawRect(IntRect(x2 - thirdOfThickness, y1 + 1, thirdOfThickness, length - 1));
|
| + }
|
| + break;
|
| + }
|
| +
|
| + graphicsContext->setShouldAntialias(wasAntialiased);
|
| + graphicsContext->setStrokeStyle(oldStrokeStyle);
|
| + return;
|
| + }
|
| +
|
| + int adjacent1BigThird = ((adjacentWidth1 > 0) ? adjacentWidth1 + 1 : adjacentWidth1 - 1) / 3;
|
| + int adjacent2BigThird = ((adjacentWidth2 > 0) ? adjacentWidth2 + 1 : adjacentWidth2 - 1) / 3;
|
| +
|
| + switch (side) {
|
| + case BSTop:
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| + drawLineForBoxSide(graphicsContext, x1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0),
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| + y1, x2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), y1 + thirdOfThickness,
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| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
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| + drawLineForBoxSide(graphicsContext, x1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0),
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| + y2 - thirdOfThickness, x2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), y2,
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| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + break;
|
| + case BSLeft:
|
| + drawLineForBoxSide(graphicsContext, x1, y1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0),
|
| + x1 + thirdOfThickness, y2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0),
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| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + drawLineForBoxSide(graphicsContext, x2 - thirdOfThickness, y1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0),
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| + x2, y2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0),
|
| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + break;
|
| + case BSBottom:
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0),
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| + y1, x2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0), y1 + thirdOfThickness,
|
| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0),
|
| + y2 - thirdOfThickness, x2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0), y2,
|
| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + break;
|
| + case BSRight:
|
| + drawLineForBoxSide(graphicsContext, x1, y1 + std::max((adjacentWidth1 * 2 + 1) / 3, 0),
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| + x1 + thirdOfThickness, y2 - std::max((adjacentWidth2 * 2 + 1) / 3, 0),
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| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + drawLineForBoxSide(graphicsContext, x2 - thirdOfThickness, y1 + std::max((-adjacentWidth1 * 2 + 1) / 3, 0),
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| + x2, y2 - std::max((-adjacentWidth2 * 2 + 1) / 3, 0),
|
| + side, color, SOLID, adjacent1BigThird, adjacent2BigThird, antialias);
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| +}
|
| +
|
| +void ObjectPainter::drawRidgeOrGrooveBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
|
| + BoxSide side, Color color, EBorderStyle style, int adjacentWidth1, int adjacentWidth2, bool antialias)
|
| +{
|
| + EBorderStyle s1;
|
| + EBorderStyle s2;
|
| + if (style == GROOVE) {
|
| + s1 = INSET;
|
| + s2 = OUTSET;
|
| + } else {
|
| + s1 = OUTSET;
|
| + s2 = INSET;
|
| + }
|
| +
|
| + int adjacent1BigHalf = ((adjacentWidth1 > 0) ? adjacentWidth1 + 1 : adjacentWidth1 - 1) / 2;
|
| + int adjacent2BigHalf = ((adjacentWidth2 > 0) ? adjacentWidth2 + 1 : adjacentWidth2 - 1) / 2;
|
| +
|
| + switch (side) {
|
| + case BSTop:
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max(-adjacentWidth1, 0) / 2, y1, x2 - std::max(-adjacentWidth2, 0) / 2, (y1 + y2 + 1) / 2,
|
| + side, color, s1, adjacent1BigHalf, adjacent2BigHalf, antialias);
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max(adjacentWidth1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - std::max(adjacentWidth2 + 1, 0) / 2, y2,
|
| + side, color, s2, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias);
|
| + break;
|
| + case BSLeft:
|
| + drawLineForBoxSide(graphicsContext, x1, y1 + std::max(-adjacentWidth1, 0) / 2, (x1 + x2 + 1) / 2, y2 - std::max(-adjacentWidth2, 0) / 2,
|
| + side, color, s1, adjacent1BigHalf, adjacent2BigHalf, antialias);
|
| + drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + std::max(adjacentWidth1 + 1, 0) / 2, x2, y2 - std::max(adjacentWidth2 + 1, 0) / 2,
|
| + side, color, s2, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias);
|
| + break;
|
| + case BSBottom:
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max(adjacentWidth1, 0) / 2, y1, x2 - std::max(adjacentWidth2, 0) / 2, (y1 + y2 + 1) / 2,
|
| + side, color, s2, adjacent1BigHalf, adjacent2BigHalf, antialias);
|
| + drawLineForBoxSide(graphicsContext, x1 + std::max(-adjacentWidth1 + 1, 0) / 2, (y1 + y2 + 1) / 2, x2 - std::max(-adjacentWidth2 + 1, 0) / 2, y2,
|
| + side, color, s1, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias);
|
| + break;
|
| + case BSRight:
|
| + drawLineForBoxSide(graphicsContext, x1, y1 + std::max(adjacentWidth1, 0) / 2, (x1 + x2 + 1) / 2, y2 - std::max(adjacentWidth2, 0) / 2,
|
| + side, color, s2, adjacent1BigHalf, adjacent2BigHalf, antialias);
|
| + drawLineForBoxSide(graphicsContext, (x1 + x2 + 1) / 2, y1 + std::max(-adjacentWidth1 + 1, 0) / 2, x2, y2 - std::max(-adjacentWidth2 + 1, 0) / 2,
|
| + side, color, s1, adjacentWidth1 / 2, adjacentWidth2 / 2, antialias);
|
| + break;
|
| + }
|
| +}
|
| +
|
| +void ObjectPainter::drawSolidBoxSide(GraphicsContext* graphicsContext, int x1, int y1, int x2, int y2,
|
| + BoxSide side, Color color, int adjacentWidth1, int adjacentWidth2, bool antialias)
|
| +{
|
| + StrokeStyle oldStrokeStyle = graphicsContext->strokeStyle();
|
| + graphicsContext->setStrokeStyle(NoStroke);
|
| + graphicsContext->setFillColor(color);
|
| + ASSERT(x2 >= x1);
|
| + ASSERT(y2 >= y1);
|
| + if (!adjacentWidth1 && !adjacentWidth2) {
|
| + // Turn off antialiasing to match the behavior of drawConvexPolygon();
|
| + // this matters for rects in transformed contexts.
|
| + bool wasAntialiased = graphicsContext->shouldAntialias();
|
| + graphicsContext->setShouldAntialias(antialias);
|
| + graphicsContext->drawRect(IntRect(x1, y1, x2 - x1, y2 - y1));
|
| + graphicsContext->setShouldAntialias(wasAntialiased);
|
| + graphicsContext->setStrokeStyle(oldStrokeStyle);
|
| + return;
|
| + }
|
| + FloatPoint quad[4];
|
| + switch (side) {
|
| + case BSTop:
|
| + quad[0] = FloatPoint(x1 + std::max(-adjacentWidth1, 0), y1);
|
| + quad[1] = FloatPoint(x1 + std::max(adjacentWidth1, 0), y2);
|
| + quad[2] = FloatPoint(x2 - std::max(adjacentWidth2, 0), y2);
|
| + quad[3] = FloatPoint(x2 - std::max(-adjacentWidth2, 0), y1);
|
| + break;
|
| + case BSBottom:
|
| + quad[0] = FloatPoint(x1 + std::max(adjacentWidth1, 0), y1);
|
| + quad[1] = FloatPoint(x1 + std::max(-adjacentWidth1, 0), y2);
|
| + quad[2] = FloatPoint(x2 - std::max(-adjacentWidth2, 0), y2);
|
| + quad[3] = FloatPoint(x2 - std::max(adjacentWidth2, 0), y1);
|
| + break;
|
| + case BSLeft:
|
| + quad[0] = FloatPoint(x1, y1 + std::max(-adjacentWidth1, 0));
|
| + quad[1] = FloatPoint(x1, y2 - std::max(-adjacentWidth2, 0));
|
| + quad[2] = FloatPoint(x2, y2 - std::max(adjacentWidth2, 0));
|
| + quad[3] = FloatPoint(x2, y1 + std::max(adjacentWidth1, 0));
|
| + break;
|
| + case BSRight:
|
| + quad[0] = FloatPoint(x1, y1 + std::max(adjacentWidth1, 0));
|
| + quad[1] = FloatPoint(x1, y2 - std::max(adjacentWidth2, 0));
|
| + quad[2] = FloatPoint(x2, y2 - std::max(-adjacentWidth2, 0));
|
| + quad[3] = FloatPoint(x2, y1 + std::max(-adjacentWidth1, 0));
|
| + break;
|
| + }
|
| +
|
| + graphicsContext->drawConvexPolygon(4, quad, antialias);
|
| + graphicsContext->setStrokeStyle(oldStrokeStyle);
|
| +}
|
| +
|
| +} // namespace blink
|
|
|