| Index: media/base/yuv_convert.h
|
| diff --git a/media/base/yuv_convert.h b/media/base/yuv_convert.h
|
| index cf13edb17ab285ff5e74e52e2a26fce2f7a5cdff..e7c2860d304b346159959bc4c5dea26f14c14fd1 100644
|
| --- a/media/base/yuv_convert.h
|
| +++ b/media/base/yuv_convert.h
|
| @@ -7,7 +7,6 @@
|
|
|
| #include "base/basictypes.h"
|
| #include "media/base/media_export.h"
|
| -#include "media/base/simd/yuv_to_rgb_table.h"
|
|
|
| // Visual Studio 2010 does not support MMX intrinsics on x64.
|
| // Some win64 yuv_convert code paths use SSE+MMX yasm, so without rewriting
|
| @@ -24,16 +23,17 @@ namespace media {
|
|
|
| // Type of YUV surface.
|
| enum YUVType {
|
| - YV16 = 0, // YV16 is half width and full height chroma channels.
|
| - YV12 = 1, // YV12 is half width and half height chroma channels.
|
| - YV12J = 2, // YV12J is the same as YV12, but in JPEG color range.
|
| + YV16 = 0, // YV16 is half width and full height chroma channels.
|
| + YV12 = 1, // YV12 is half width and half height chroma channels.
|
| + YV12J = 2, // YV12J is the same as YV12, but in JPEG color range.
|
| + YV12HD = 3, // YV12HD is the same as YV12, but in 'HD' Rec709 color space.
|
| };
|
|
|
| // Get the appropriate value to bitshift by for vertical indices.
|
| MEDIA_EXPORT int GetVerticalShift(YUVType type);
|
|
|
| // Get the appropriate lookup table for a given YUV format.
|
| -MEDIA_EXPORT const int16 (&GetLookupTable(YUVType type))[1024][4];
|
| +MEDIA_EXPORT const int16* GetLookupTable(YUVType type);
|
|
|
| // Mirror means flip the image horizontally, as in looking in a mirror.
|
| // Rotate happens after mirroring.
|
|
|