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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Neither the name of Google Inc. nor the names of its | 10 * * Neither the name of Google Inc. nor the names of its |
| (...skipping 17 matching lines...) Expand all Loading... | |
| 28 #define ElementShadow_h | 28 #define ElementShadow_h |
| 29 | 29 |
| 30 #include "core/dom/shadow/InsertionPoint.h" | 30 #include "core/dom/shadow/InsertionPoint.h" |
| 31 #include "core/dom/shadow/SelectRuleFeatureSet.h" | 31 #include "core/dom/shadow/SelectRuleFeatureSet.h" |
| 32 #include "core/dom/shadow/ShadowRoot.h" | 32 #include "core/dom/shadow/ShadowRoot.h" |
| 33 #include "wtf/DoublyLinkedList.h" | 33 #include "wtf/DoublyLinkedList.h" |
| 34 #include "wtf/Forward.h" | 34 #include "wtf/Forward.h" |
| 35 #include "wtf/HashMap.h" | 35 #include "wtf/HashMap.h" |
| 36 #include "wtf/Noncopyable.h" | 36 #include "wtf/Noncopyable.h" |
| 37 #include "wtf/PassOwnPtr.h" | 37 #include "wtf/PassOwnPtr.h" |
| 38 #include "wtf/PassRefPtr.h" | |
| 38 #include "wtf/Vector.h" | 39 #include "wtf/Vector.h" |
| 39 | 40 |
| 40 namespace WebCore { | 41 namespace WebCore { |
| 41 | 42 |
| 42 class ElementShadow { | 43 class ElementShadow { |
| 43 WTF_MAKE_NONCOPYABLE(ElementShadow); WTF_MAKE_FAST_ALLOCATED; | 44 WTF_MAKE_NONCOPYABLE(ElementShadow); WTF_MAKE_FAST_ALLOCATED; |
| 44 public: | 45 public: |
| 45 static PassOwnPtr<ElementShadow> create(); | 46 static PassOwnPtr<ElementShadow> create(); |
| 46 ~ElementShadow(); | 47 ~ElementShadow(); |
| 47 | 48 |
| 48 Element* host() const; | 49 Element* host() const; |
| 49 ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); } | 50 ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); } |
| 50 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); } | 51 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); } |
| 51 ElementShadow* containingShadow() const; | 52 ElementShadow* containingShadow() const; |
| 52 | 53 |
| 53 ShadowRoot* addShadowRoot(Element& shadowHost, ShadowRoot::ShadowRootType); | 54 PassRefPtr<ShadowRoot> addShadowRoot(Element& shadowHost, ShadowRoot::Shadow RootType); |
|
eseidel
2013/11/06 01:11:17
add methods generally take a PassRefPtr<>, not ret
adamk
2013/11/06 02:01:39
It creates a shadow root and adds it to the shadow
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| 54 | 55 |
| 55 bool applyAuthorStyles() const { return m_applyAuthorStyles; } | 56 bool applyAuthorStyles() const { return m_applyAuthorStyles; } |
| 56 bool didAffectApplyAuthorStyles(); | 57 bool didAffectApplyAuthorStyles(); |
| 57 bool containsActiveStyles() const; | 58 bool containsActiveStyles() const; |
| 58 | 59 |
| 59 void attach(const Node::AttachContext&); | 60 void attach(const Node::AttachContext&); |
| 60 void detach(const Node::AttachContext&); | 61 void detach(const Node::AttachContext&); |
| 61 | 62 |
| 62 void removeAllEventListeners(); | 63 void removeAllEventListeners(); |
| 63 | 64 |
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| 123 inline void ElementShadow::distributeIfNeeded() | 124 inline void ElementShadow::distributeIfNeeded() |
| 124 { | 125 { |
| 125 if (m_needsDistributionRecalc) | 126 if (m_needsDistributionRecalc) |
| 126 distribute(); | 127 distribute(); |
| 127 m_needsDistributionRecalc = false; | 128 m_needsDistributionRecalc = false; |
| 128 } | 129 } |
| 129 | 130 |
| 130 } // namespace | 131 } // namespace |
| 131 | 132 |
| 132 #endif | 133 #endif |
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