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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/compiler/instruction-selector-impl.h" | 5 #include "src/compiler/instruction-selector-impl.h" |
| 6 #include "src/compiler/node-matchers.h" | 6 #include "src/compiler/node-matchers.h" |
| 7 #include "src/compiler/node-properties-inl.h" | 7 #include "src/compiler/node-properties-inl.h" |
| 8 | 8 |
| 9 namespace v8 { | 9 namespace v8 { |
| 10 namespace internal { | 10 namespace internal { |
| (...skipping 336 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 347 void InstructionSelector::VisitInt32Mod(Node* node) { | 347 void InstructionSelector::VisitInt32Mod(Node* node) { |
| 348 VisitMod(this, node, kIA32Idiv); | 348 VisitMod(this, node, kIA32Idiv); |
| 349 } | 349 } |
| 350 | 350 |
| 351 | 351 |
| 352 void InstructionSelector::VisitInt32UMod(Node* node) { | 352 void InstructionSelector::VisitInt32UMod(Node* node) { |
| 353 VisitMod(this, node, kIA32Udiv); | 353 VisitMod(this, node, kIA32Udiv); |
| 354 } | 354 } |
| 355 | 355 |
| 356 | 356 |
| 357 void InstructionSelector::VisitChangeFloat32ToFloat64(Node* node) { |
| 358 IA32OperandGenerator g(this); |
| 359 // TODO(turbofan): IA32 SSE conversions should take an operand. |
| 360 Emit(kSSEFloat32ToFloat64, g.DefineAsRegister(node), |
| 361 g.UseRegister(node->InputAt(0))); |
| 362 } |
| 363 |
| 364 |
| 365 void InstructionSelector::VisitChangeFloat64ToFloat32(Node* node) { |
| 366 IA32OperandGenerator g(this); |
| 367 // TODO(turbofan): IA32 SSE conversions should take an operand. |
| 368 Emit(kSSEFloat64ToFloat32, g.DefineAsRegister(node), |
| 369 g.UseRegister(node->InputAt(0))); |
| 370 } |
| 371 |
| 372 |
| 357 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { | 373 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { |
| 358 IA32OperandGenerator g(this); | 374 IA32OperandGenerator g(this); |
| 359 Emit(kSSEInt32ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 375 Emit(kSSEInt32ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 360 } | 376 } |
| 361 | 377 |
| 362 | 378 |
| 363 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { | 379 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { |
| 364 IA32OperandGenerator g(this); | 380 IA32OperandGenerator g(this); |
| 365 // TODO(turbofan): IA32 SSE LoadUint32() should take an operand. | 381 // TODO(turbofan): IA32 SSE LoadUint32() should take an operand. |
| 366 Emit(kSSEUint32ToFloat64, g.DefineAsRegister(node), | 382 Emit(kSSEUint32ToFloat64, g.DefineAsRegister(node), |
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| 410 | 426 |
| 411 void InstructionSelector::VisitFloat64Mod(Node* node) { | 427 void InstructionSelector::VisitFloat64Mod(Node* node) { |
| 412 IA32OperandGenerator g(this); | 428 IA32OperandGenerator g(this); |
| 413 InstructionOperand* temps[] = {g.TempRegister(eax)}; | 429 InstructionOperand* temps[] = {g.TempRegister(eax)}; |
| 414 Emit(kSSEFloat64Mod, g.DefineSameAsFirst(node), | 430 Emit(kSSEFloat64Mod, g.DefineSameAsFirst(node), |
| 415 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1)), 1, | 431 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1)), 1, |
| 416 temps); | 432 temps); |
| 417 } | 433 } |
| 418 | 434 |
| 419 | 435 |
| 436 void InstructionSelector::VisitTruncateFloat64ToFloat32(Node* node) { |
| 437 IA32OperandGenerator g(this); |
| 438 Emit(kSSEFloat64ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 439 } |
| 440 |
| 441 |
| 420 void InstructionSelector::VisitInt32AddWithOverflow(Node* node, | 442 void InstructionSelector::VisitInt32AddWithOverflow(Node* node, |
| 421 FlagsContinuation* cont) { | 443 FlagsContinuation* cont) { |
| 422 VisitBinop(this, node, kIA32Add, cont); | 444 VisitBinop(this, node, kIA32Add, cont); |
| 423 } | 445 } |
| 424 | 446 |
| 425 | 447 |
| 426 void InstructionSelector::VisitInt32SubWithOverflow(Node* node, | 448 void InstructionSelector::VisitInt32SubWithOverflow(Node* node, |
| 427 FlagsContinuation* cont) { | 449 FlagsContinuation* cont) { |
| 428 VisitBinop(this, node, kIA32Sub, cont); | 450 VisitBinop(this, node, kIA32Sub, cont); |
| 429 } | 451 } |
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| 558 if (descriptor->kind() == CallDescriptor::kCallAddress && | 580 if (descriptor->kind() == CallDescriptor::kCallAddress && |
| 559 buffer.pushed_nodes.size() > 0) { | 581 buffer.pushed_nodes.size() > 0) { |
| 560 DCHECK(deoptimization == NULL && continuation == NULL); | 582 DCHECK(deoptimization == NULL && continuation == NULL); |
| 561 Emit(kArchDrop | MiscField::encode(buffer.pushed_nodes.size()), NULL); | 583 Emit(kArchDrop | MiscField::encode(buffer.pushed_nodes.size()), NULL); |
| 562 } | 584 } |
| 563 } | 585 } |
| 564 | 586 |
| 565 } // namespace compiler | 587 } // namespace compiler |
| 566 } // namespace internal | 588 } // namespace internal |
| 567 } // namespace v8 | 589 } // namespace v8 |
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