Index: dart/runtime/lib/simd128.cc |
=================================================================== |
--- dart/runtime/lib/simd128.cc (revision 29808) |
+++ dart/runtime/lib/simd128.cc (working copy) |
@@ -54,8 +54,8 @@ |
} |
-DEFINE_NATIVE_ENTRY(Float32x4_fromUint32x4Bits, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, v, arguments->NativeArgAt(1)); |
+DEFINE_NATIVE_ENTRY(Float32x4_fromInt32x4Bits, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, v, arguments->NativeArgAt(1)); |
return Float32x4::New(v.value()); |
} |
@@ -122,7 +122,7 @@ |
uint32_t _y = a.y() < b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() < b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() < b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -133,7 +133,7 @@ |
uint32_t _y = a.y() <= b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() <= b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() <= b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -144,7 +144,7 @@ |
uint32_t _y = a.y() > b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() > b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() > b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -155,7 +155,7 @@ |
uint32_t _y = a.y() >= b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() >= b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() >= b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -166,7 +166,7 @@ |
uint32_t _y = a.y() == b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() == b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() == b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -177,7 +177,7 @@ |
uint32_t _y = a.y() != b.y() ? 0xFFFFFFFF : 0x0; |
uint32_t _z = a.z() != b.z() ? 0xFFFFFFFF : 0x0; |
uint32_t _w = a.w() != b.w() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
@@ -260,8 +260,8 @@ |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getSignMask, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_getSignMask, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
uint32_t mx = (self.x() & 0x80000000) >> 31; |
uint32_t my = (self.y() & 0x80000000) >> 31; |
uint32_t mz = (self.z() & 0x80000000) >> 31; |
@@ -399,311 +399,311 @@ |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_fromInts, 5) { |
+DEFINE_NATIVE_ENTRY(Int32x4_fromInts, 5) { |
ASSERT(AbstractTypeArguments::CheckedHandle( |
arguments->NativeArgAt(0)).IsNull()); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, x, arguments->NativeArgAt(1)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, y, arguments->NativeArgAt(2)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, z, arguments->NativeArgAt(3)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, w, arguments->NativeArgAt(4)); |
- uint32_t _x = static_cast<uint32_t>(x.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _y = static_cast<uint32_t>(y.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _z = static_cast<uint32_t>(z.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _w = static_cast<uint32_t>(w.AsInt64Value() & 0xFFFFFFFF); |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = static_cast<int32_t>(x.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _y = static_cast<int32_t>(y.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _z = static_cast<int32_t>(z.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _w = static_cast<int32_t>(w.AsInt64Value() & 0xFFFFFFFF); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_fromBools, 5) { |
+DEFINE_NATIVE_ENTRY(Int32x4_fromBools, 5) { |
ASSERT(AbstractTypeArguments::CheckedHandle( |
arguments->NativeArgAt(0)).IsNull()); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, x, arguments->NativeArgAt(1)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, y, arguments->NativeArgAt(2)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, z, arguments->NativeArgAt(3)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, w, arguments->NativeArgAt(4)); |
- uint32_t _x = x.value() ? 0xFFFFFFFF : 0x0; |
- uint32_t _y = y.value() ? 0xFFFFFFFF : 0x0; |
- uint32_t _z = z.value() ? 0xFFFFFFFF : 0x0; |
- uint32_t _w = w.value() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = x.value() ? 0xFFFFFFFF : 0x0; |
+ int32_t _y = y.value() ? 0xFFFFFFFF : 0x0; |
+ int32_t _z = z.value() ? 0xFFFFFFFF : 0x0; |
+ int32_t _w = w.value() ? 0xFFFFFFFF : 0x0; |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_fromFloat32x4Bits, 2) { |
+DEFINE_NATIVE_ENTRY(Int32x4_fromFloat32x4Bits, 2) { |
GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, v, arguments->NativeArgAt(1)); |
- return Uint32x4::New(v.value()); |
+ return Int32x4::New(v.value()); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_or, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x() | other.x(); |
- uint32_t _y = self.y() | other.y(); |
- uint32_t _z = self.z() | other.z(); |
- uint32_t _w = self.w() | other.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+DEFINE_NATIVE_ENTRY(Int32x4_or, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, other, arguments->NativeArgAt(1)); |
+ int32_t _x = self.x() | other.x(); |
+ int32_t _y = self.y() | other.y(); |
+ int32_t _z = self.z() | other.z(); |
+ int32_t _w = self.w() | other.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_and, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x() & other.x(); |
- uint32_t _y = self.y() & other.y(); |
- uint32_t _z = self.z() & other.z(); |
- uint32_t _w = self.w() & other.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+DEFINE_NATIVE_ENTRY(Int32x4_and, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, other, arguments->NativeArgAt(1)); |
+ int32_t _x = self.x() & other.x(); |
+ int32_t _y = self.y() & other.y(); |
+ int32_t _z = self.z() & other.z(); |
+ int32_t _w = self.w() & other.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_xor, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x() ^ other.x(); |
- uint32_t _y = self.y() ^ other.y(); |
- uint32_t _z = self.z() ^ other.z(); |
- uint32_t _w = self.w() ^ other.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+DEFINE_NATIVE_ENTRY(Int32x4_xor, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, other, arguments->NativeArgAt(1)); |
+ int32_t _x = self.x() ^ other.x(); |
+ int32_t _y = self.y() ^ other.y(); |
+ int32_t _z = self.z() ^ other.z(); |
+ int32_t _w = self.w() ^ other.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_add, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x() + other.x(); |
- uint32_t _y = self.y() + other.y(); |
- uint32_t _z = self.z() + other.z(); |
- uint32_t _w = self.w() + other.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+DEFINE_NATIVE_ENTRY(Int32x4_add, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, other, arguments->NativeArgAt(1)); |
+ int32_t _x = self.x() + other.x(); |
+ int32_t _y = self.y() + other.y(); |
+ int32_t _z = self.z() + other.z(); |
+ int32_t _w = self.w() + other.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_sub, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, other, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x() - other.x(); |
- uint32_t _y = self.y() - other.y(); |
- uint32_t _z = self.z() - other.z(); |
- uint32_t _w = self.w() - other.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+DEFINE_NATIVE_ENTRY(Int32x4_sub, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, other, arguments->NativeArgAt(1)); |
+ int32_t _x = self.x() - other.x(); |
+ int32_t _y = self.y() - other.y(); |
+ int32_t _z = self.z() - other.z(); |
+ int32_t _w = self.w() - other.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getX, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.x(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getX, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.x(); |
return Integer::New(value); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getY, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.y(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getY, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.y(); |
return Integer::New(value); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getZ, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.z(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getZ, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.z(); |
return Integer::New(value); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getW, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.w(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getW, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.w(); |
return Integer::New(value); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_shuffle, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_shuffle, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, mask, arguments->NativeArgAt(1)); |
int64_t m = mask.AsInt64Value(); |
ThrowMaskRangeException(m); |
- uint32_t data[4] = { self.x(), self.y(), self.z(), self.w() }; |
- uint32_t _x = data[m & 0x3]; |
- uint32_t _y = data[(m >> 2) & 0x3]; |
- uint32_t _z = data[(m >> 4) & 0x3]; |
- uint32_t _w = data[(m >> 6) & 0x3]; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t data[4] = { self.x(), self.y(), self.z(), self.w() }; |
+ int32_t _x = data[m & 0x3]; |
+ int32_t _y = data[(m >> 2) & 0x3]; |
+ int32_t _z = data[(m >> 4) & 0x3]; |
+ int32_t _w = data[(m >> 6) & 0x3]; |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_shuffleMix, 3) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, zw, arguments->NativeArgAt(1)); |
+DEFINE_NATIVE_ENTRY(Int32x4_shuffleMix, 3) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, zw, arguments->NativeArgAt(1)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, mask, arguments->NativeArgAt(2)); |
int64_t m = mask.AsInt64Value(); |
ThrowMaskRangeException(m); |
- uint32_t data[4] = { self.x(), self.y(), self.z(), self.w() }; |
- uint32_t zw_data[4] = { zw.x(), zw.y(), zw.z(), zw.w() }; |
- uint32_t _x = data[m & 0x3]; |
- uint32_t _y = data[(m >> 2) & 0x3]; |
- uint32_t _z = zw_data[(m >> 4) & 0x3]; |
- uint32_t _w = zw_data[(m >> 6) & 0x3]; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t data[4] = { self.x(), self.y(), self.z(), self.w() }; |
+ int32_t zw_data[4] = { zw.x(), zw.y(), zw.z(), zw.w() }; |
+ int32_t _x = data[m & 0x3]; |
+ int32_t _y = data[(m >> 2) & 0x3]; |
+ int32_t _z = zw_data[(m >> 4) & 0x3]; |
+ int32_t _w = zw_data[(m >> 6) & 0x3]; |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setX, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setX, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, x, arguments->NativeArgAt(1)); |
- uint32_t _x = static_cast<uint32_t>(x.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = static_cast<int32_t>(x.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setY, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setY, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, y, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = static_cast<uint32_t>(y.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = self.x(); |
+ int32_t _y = static_cast<int32_t>(y.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setZ, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setZ, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, z, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = static_cast<uint32_t>(z.AsInt64Value() & 0xFFFFFFFF); |
- uint32_t _w = self.w(); |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = static_cast<int32_t>(z.AsInt64Value() & 0xFFFFFFFF); |
+ int32_t _w = self.w(); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setW, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setW, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Integer, w, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = static_cast<uint32_t>(w.AsInt64Value() & 0xFFFFFFFF); |
- return Uint32x4::New(_x, _y, _z, _w); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = static_cast<int32_t>(w.AsInt64Value() & 0xFFFFFFFF); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getFlagX, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.x(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getFlagX, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.x(); |
return Bool::Get(value != 0).raw(); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getFlagY, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.y(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getFlagY, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.y(); |
return Bool::Get(value != 0).raw(); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getFlagZ, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.z(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getFlagZ, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.z(); |
return Bool::Get(value != 0).raw(); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_getFlagW, 1) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
- uint32_t value = self.w(); |
+DEFINE_NATIVE_ENTRY(Int32x4_getFlagW, 1) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
+ int32_t value = self.w(); |
return Bool::Get(value != 0).raw(); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setFlagX, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setFlagX, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagX, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
_x = flagX.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setFlagY, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setFlagY, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagY, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
_y = flagY.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setFlagZ, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setFlagZ, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagZ, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
_z = flagZ.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-DEFINE_NATIVE_ENTRY(Uint32x4_setFlagW, 2) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_setFlagW, 2) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Bool, flagW, arguments->NativeArgAt(1)); |
- uint32_t _x = self.x(); |
- uint32_t _y = self.y(); |
- uint32_t _z = self.z(); |
- uint32_t _w = self.w(); |
+ int32_t _x = self.x(); |
+ int32_t _y = self.y(); |
+ int32_t _z = self.z(); |
+ int32_t _w = self.w(); |
_w = flagW.raw() == Bool::True().raw() ? 0xFFFFFFFF : 0x0; |
- return Uint32x4::New(_x, _y, _z, _w); |
+ return Int32x4::New(_x, _y, _z, _w); |
} |
-// Used to convert between uint32_t and float32 without breaking strict |
+// Used to convert between int32_t and float32 without breaking strict |
// aliasing rules. |
-union float32_uint32 { |
+union float32_int32 { |
float f; |
- uint32_t u; |
- float32_uint32(float v) { |
+ int32_t u; |
+ float32_int32(float v) { |
f = v; |
} |
- float32_uint32(uint32_t v) { |
+ float32_int32(int32_t v) { |
u = v; |
} |
}; |
-DEFINE_NATIVE_ENTRY(Uint32x4_select, 3) { |
- GET_NON_NULL_NATIVE_ARGUMENT(Uint32x4, self, arguments->NativeArgAt(0)); |
+DEFINE_NATIVE_ENTRY(Int32x4_select, 3) { |
+ GET_NON_NULL_NATIVE_ARGUMENT(Int32x4, self, arguments->NativeArgAt(0)); |
GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, tv, arguments->NativeArgAt(1)); |
GET_NON_NULL_NATIVE_ARGUMENT(Float32x4, fv, arguments->NativeArgAt(2)); |
- uint32_t _maskX = self.x(); |
- uint32_t _maskY = self.y(); |
- uint32_t _maskZ = self.z(); |
- uint32_t _maskW = self.w(); |
+ int32_t _maskX = self.x(); |
+ int32_t _maskY = self.y(); |
+ int32_t _maskZ = self.z(); |
+ int32_t _maskW = self.w(); |
// Extract floats and interpret them as masks. |
- float32_uint32 tvx(tv.x()); |
- float32_uint32 tvy(tv.y()); |
- float32_uint32 tvz(tv.z()); |
- float32_uint32 tvw(tv.w()); |
- float32_uint32 fvx(fv.x()); |
- float32_uint32 fvy(fv.y()); |
- float32_uint32 fvz(fv.z()); |
- float32_uint32 fvw(fv.w()); |
+ float32_int32 tvx(tv.x()); |
+ float32_int32 tvy(tv.y()); |
+ float32_int32 tvz(tv.z()); |
+ float32_int32 tvw(tv.w()); |
+ float32_int32 fvx(fv.x()); |
+ float32_int32 fvy(fv.y()); |
+ float32_int32 fvz(fv.z()); |
+ float32_int32 fvw(fv.w()); |
// Perform select. |
- float32_uint32 tempX((_maskX & tvx.u) | (~_maskX & fvx.u)); |
- float32_uint32 tempY((_maskY & tvy.u) | (~_maskY & fvy.u)); |
- float32_uint32 tempZ((_maskZ & tvz.u) | (~_maskZ & fvz.u)); |
- float32_uint32 tempW((_maskW & tvw.u) | (~_maskW & fvw.u)); |
+ float32_int32 tempX((_maskX & tvx.u) | (~_maskX & fvx.u)); |
+ float32_int32 tempY((_maskY & tvy.u) | (~_maskY & fvy.u)); |
+ float32_int32 tempZ((_maskZ & tvz.u) | (~_maskZ & fvz.u)); |
+ float32_int32 tempW((_maskW & tvw.u) | (~_maskW & fvw.u)); |
return Float32x4::New(tempX.f, tempY.f, tempZ.f, tempW.f); |
} |