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Side by Side Diff: ash/wm/window_state_delegate.h

Issue 59043013: Add flag to enable immersive fullscreen for v2 apps (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_STATE_DELEGATE_H_ 5 #ifndef ASH_WM_WINDOW_STATE_DELEGATE_H_
6 #define ASH_WM_WINDOW_STATE_DELEGATE_H_ 6 #define ASH_WM_WINDOW_STATE_DELEGATE_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 10
11 namespace ash { 11 namespace ash {
12 namespace wm { 12 namespace wm {
13 class WindowState; 13 class WindowState;
14 14
15 class ASH_EXPORT WindowStateDelegate { 15 class ASH_EXPORT WindowStateDelegate {
16 public: 16 public:
17 WindowStateDelegate(); 17 WindowStateDelegate();
18 virtual ~WindowStateDelegate(); 18 virtual ~WindowStateDelegate();
19 19
20 // Invoked when the user uses Shift+F4/F4 to toggle the window 20 // Enters immersive fullscreen or regular fullscreen depending on whether
21 // fullscreen state. The caller (ash::wm::WindowState) falls backs 21 // immersive fullscreen is supported by the window. This is a no-op if the
22 // to the default implementation if this returns false. 22 // window is already in non-immersive fullscreen. The caller
23 virtual bool ToggleFullscreen(WindowState* window_state); 23 // (ash::wm::WindowState) falls back to the default implementation if this
24 // returns false.
25 virtual bool EnterImmersiveFullscreen(WindowState* window_state);
oshima 2013/11/07 18:56:13 I still think we should call EnterFullscreen becau
pkotwicz 2013/11/07 22:21:48 The reason that I want to call this EnterImmersive
oshima 2013/11/08 00:26:29 But it doesn't enter ImmersiveFullscreen when not
pkotwicz 2013/11/08 01:16:57 I can split EnterImmersiveFullscreen() into two me
26
27 // Exits fullscreen and retores the window's state before it was fullscreen.
28 // The caller (ash::wm::WindowState) falls back to the default implementation
29 // if this returns false.
30 virtual bool ExitFullscreen(WindowState* window_state);
oshima 2013/11/07 18:56:13 Thanks, I'll look into restoring from fullscreen s
24 31
25 private: 32 private:
26 DISALLOW_COPY_AND_ASSIGN(WindowStateDelegate); 33 DISALLOW_COPY_AND_ASSIGN(WindowStateDelegate);
27 }; 34 };
28 35
29 } // namespace wm 36 } // namespace wm
30 } // namespace ash 37 } // namespace ash
31 38
32 #endif // ASH_WM_WINDOW_STATE_DELEGATE_H_ 39 #endif // ASH_WM_WINDOW_STATE_DELEGATE_H_
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