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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <queue> | 9 #include <queue> |
| 10 #include <vector> | 10 #include <vector> |
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| 122 // Sets alpha_solid to true if the alpha channel is entirely 0xff. | 122 // Sets alpha_solid to true if the alpha channel is entirely 0xff. |
| 123 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 123 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
| 124 bool* alpha_solid, | 124 bool* alpha_solid, |
| 125 base::WaitableEvent* done); | 125 base::WaitableEvent* done); |
| 126 | 126 |
| 127 private: | 127 private: |
| 128 struct RenderedVideo { | 128 struct RenderedVideo { |
| 129 // The rect on the screen where the video will be rendered. | 129 // The rect on the screen where the video will be rendered. |
| 130 gfx::Rect render_area; | 130 gfx::Rect render_area; |
| 131 | 131 |
| 132 // True if the last (and the only one) frame in pending_frames has | |
| 133 // been rendered. We keep the last remaining frame in pending_frames even | |
| 134 // after it has been rendered, so that we have something to display if the | |
| 135 // client is falling behind on providing us with new frames during | |
| 136 // timer-driven playback. | |
| 137 bool last_frame_rendered; | |
| 138 | |
| 139 // True if there won't be any new video frames comming. | 132 // True if there won't be any new video frames comming. |
| 140 bool is_flushing; | 133 bool is_flushing; |
| 141 | 134 |
| 142 // The number of frames need to be dropped to catch up the rendering. | 135 // The number of frames need to be dropped to catch up the rendering. We |
| 136 // always keep the last remaining frame in pending_frames even after it |
| 137 // has been rendered, so that we have something to display if the client |
| 138 // is falling behind on providing us with new frames during timer-driven |
| 139 // playback. |
| 143 int frames_to_drop; | 140 int frames_to_drop; |
| 144 | 141 |
| 145 // The video frames pending for rendering. | 142 // The video frames pending for rendering. |
| 146 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; | 143 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; |
| 147 | 144 |
| 148 RenderedVideo(); | 145 RenderedVideo(); |
| 149 ~RenderedVideo(); | 146 ~RenderedVideo(); |
| 150 }; | 147 }; |
| 151 | 148 |
| 152 void Clear(); | 149 void Clear(); |
| 153 | 150 |
| 154 void RenderContent(); | 151 void RenderContent(); |
| 155 | 152 |
| 156 void WarmUpRendering(int warm_up_iterations); | 153 void WarmUpRendering(int warm_up_iterations); |
| 157 | 154 |
| 158 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); | 155 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); |
| 159 | 156 |
| 157 void UpdateVSyncParameters(base::WaitableEvent* done, |
| 158 const base::TimeTicks timebase, |
| 159 const base::TimeDelta interval); |
| 160 |
| 161 void DropOneFrameForAllVideos(); |
| 162 void ScheduleNextRenderContent(); |
| 163 |
| 160 // Render |texture_id| to the current view port of the screen using target | 164 // Render |texture_id| to the current view port of the screen using target |
| 161 // |texture_target|. | 165 // |texture_target|. |
| 162 void RenderTexture(uint32 texture_target, uint32 texture_id); | 166 void RenderTexture(uint32 texture_target, uint32 texture_id); |
| 163 | 167 |
| 164 base::MessageLoop* message_loop_; | 168 base::MessageLoop* message_loop_; |
| 165 | 169 |
| 166 scoped_refptr<gfx::GLContext> gl_context_; | 170 scoped_refptr<gfx::GLContext> gl_context_; |
| 167 scoped_refptr<gfx::GLSurface> gl_surface_; | 171 scoped_refptr<gfx::GLSurface> gl_surface_; |
| 168 | 172 |
| 169 gfx::AcceleratedWidget window_; | 173 gfx::AcceleratedWidget window_; |
| 170 | 174 |
| 171 gfx::Size screen_size_; | 175 gfx::Size screen_size_; |
| 172 | 176 |
| 173 std::vector<RenderedVideo> videos_; | 177 std::vector<RenderedVideo> videos_; |
| 174 | 178 |
| 175 bool render_as_thumbnails_; | 179 bool render_as_thumbnails_; |
| 176 int frame_count_; | 180 int frame_count_; |
| 177 GLuint thumbnails_fbo_id_; | 181 GLuint thumbnails_fbo_id_; |
| 178 GLuint thumbnails_texture_id_; | 182 GLuint thumbnails_texture_id_; |
| 179 gfx::Size thumbnails_fbo_size_; | 183 gfx::Size thumbnails_fbo_size_; |
| 180 gfx::Size thumbnail_size_; | 184 gfx::Size thumbnail_size_; |
| 181 GLuint program_; | 185 GLuint program_; |
| 182 base::TimeDelta frame_duration_; | 186 base::TimeDelta frame_duration_; |
| 183 base::TimeTicks scheduled_render_time_; | 187 base::TimeTicks scheduled_render_time_; |
| 184 base::CancelableClosure render_task_; | 188 base::CancelableClosure render_task_; |
| 189 base::TimeTicks vsync_timebase_; |
| 190 base::TimeDelta vsync_interval_; |
| 185 | 191 |
| 186 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); | 192 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); |
| 187 }; | 193 }; |
| 188 | 194 |
| 189 } // namespace content | 195 } // namespace content |
| 190 | 196 |
| 191 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 197 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
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