OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <queue> | 9 #include <queue> |
10 #include <vector> | 10 #include <vector> |
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
122 // Sets alpha_solid to true if the alpha channel is entirely 0xff. | 122 // Sets alpha_solid to true if the alpha channel is entirely 0xff. |
123 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 123 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
124 bool* alpha_solid, | 124 bool* alpha_solid, |
125 base::WaitableEvent* done); | 125 base::WaitableEvent* done); |
126 | 126 |
127 private: | 127 private: |
128 struct RenderedVideo { | 128 struct RenderedVideo { |
129 // The rect on the screen where the video will be rendered. | 129 // The rect on the screen where the video will be rendered. |
130 gfx::Rect render_area; | 130 gfx::Rect render_area; |
131 | 131 |
132 // True if the last (and the only one) frame in pending_frames has | |
133 // been rendered. We keep the last remaining frame in pending_frames even | |
134 // after it has been rendered, so that we have something to display if the | |
135 // client is falling behind on providing us with new frames during | |
136 // timer-driven playback. | |
137 bool last_frame_rendered; | |
138 | |
139 // True if there won't be any new video frames comming. | 132 // True if there won't be any new video frames comming. |
140 bool is_flushing; | 133 bool is_flushing; |
141 | 134 |
142 // The number of frames need to be dropped to catch up the rendering. | 135 // The number of frames need to be dropped to catch up the rendering. We |
| 136 // always keep the last remaining frame in pending_frames even after it |
| 137 // has been rendered, so that we have something to display if the client |
| 138 // is falling behind on providing us with new frames during timer-driven |
| 139 // playback. |
143 int frames_to_drop; | 140 int frames_to_drop; |
144 | 141 |
145 // The video frames pending for rendering. | 142 // The video frames pending for rendering. |
146 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; | 143 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; |
147 | 144 |
148 RenderedVideo(); | 145 RenderedVideo(); |
149 ~RenderedVideo(); | 146 ~RenderedVideo(); |
150 }; | 147 }; |
151 | 148 |
152 void Clear(); | 149 void Clear(); |
153 | 150 |
154 void RenderContent(); | 151 void RenderContent(); |
155 | 152 |
156 void WarmUpRendering(int warm_up_iterations); | 153 void WarmUpRendering(int warm_up_iterations); |
157 | 154 |
158 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); | 155 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); |
159 | 156 |
| 157 void UpdateVSyncParameters(base::WaitableEvent* done, |
| 158 const base::TimeTicks timebase, |
| 159 const base::TimeDelta interval); |
| 160 |
| 161 void DropOneFrameForAllVideos(); |
| 162 void ScheduleNextRenderContent(); |
| 163 |
160 // Render |texture_id| to the current view port of the screen using target | 164 // Render |texture_id| to the current view port of the screen using target |
161 // |texture_target|. | 165 // |texture_target|. |
162 void RenderTexture(uint32 texture_target, uint32 texture_id); | 166 void RenderTexture(uint32 texture_target, uint32 texture_id); |
163 | 167 |
164 base::MessageLoop* message_loop_; | 168 base::MessageLoop* message_loop_; |
165 | 169 |
166 scoped_refptr<gfx::GLContext> gl_context_; | 170 scoped_refptr<gfx::GLContext> gl_context_; |
167 scoped_refptr<gfx::GLSurface> gl_surface_; | 171 scoped_refptr<gfx::GLSurface> gl_surface_; |
168 | 172 |
169 gfx::AcceleratedWidget window_; | 173 gfx::AcceleratedWidget window_; |
170 | 174 |
171 gfx::Size screen_size_; | 175 gfx::Size screen_size_; |
172 | 176 |
173 std::vector<RenderedVideo> videos_; | 177 std::vector<RenderedVideo> videos_; |
174 | 178 |
175 bool render_as_thumbnails_; | 179 bool render_as_thumbnails_; |
176 int frame_count_; | 180 int frame_count_; |
177 GLuint thumbnails_fbo_id_; | 181 GLuint thumbnails_fbo_id_; |
178 GLuint thumbnails_texture_id_; | 182 GLuint thumbnails_texture_id_; |
179 gfx::Size thumbnails_fbo_size_; | 183 gfx::Size thumbnails_fbo_size_; |
180 gfx::Size thumbnail_size_; | 184 gfx::Size thumbnail_size_; |
181 GLuint program_; | 185 GLuint program_; |
182 base::TimeDelta frame_duration_; | 186 base::TimeDelta frame_duration_; |
183 base::TimeTicks scheduled_render_time_; | 187 base::TimeTicks scheduled_render_time_; |
184 base::CancelableClosure render_task_; | 188 base::CancelableClosure render_task_; |
| 189 base::TimeTicks vsync_timebase_; |
| 190 base::TimeDelta vsync_interval_; |
185 | 191 |
186 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); | 192 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); |
187 }; | 193 }; |
188 | 194 |
189 } // namespace content | 195 } // namespace content |
190 | 196 |
191 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 197 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
OLD | NEW |