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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <queue> | 9 #include <queue> |
10 #include <vector> | 10 #include <vector> |
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118 // Sets alpha_solid to true if the alpha channel is entirely 0xff. | 118 // Sets alpha_solid to true if the alpha channel is entirely 0xff. |
119 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 119 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
120 bool* alpha_solid, | 120 bool* alpha_solid, |
121 base::WaitableEvent* done); | 121 base::WaitableEvent* done); |
122 | 122 |
123 private: | 123 private: |
124 struct RenderedVideo { | 124 struct RenderedVideo { |
125 // The rect on the screen where the video will be rendered. | 125 // The rect on the screen where the video will be rendered. |
126 gfx::Rect render_area; | 126 gfx::Rect render_area; |
127 | 127 |
128 // True if the last (and the only one) frame in pending_frames has | |
129 // been rendered. We keep the last remaining frame in pending_frames even | |
130 // after it has been rendered, so that we have something to display if the | |
131 // client is falling behind on providing us with new frames during | |
132 // timer-driven playback. | |
133 bool last_frame_rendered; | |
134 | |
135 // True if there won't be any new video frames comming. | 128 // True if there won't be any new video frames comming. |
136 bool is_flushing; | 129 bool is_flushing; |
137 | 130 |
138 // The number of frames need to be dropped to catch up the rendering. | 131 // The number of frames need to be dropped to catch up the rendering. We |
| 132 // always keep the last remaining frame in pending_frames even after it |
| 133 // has been rendered, so that we have something to display if the client |
| 134 // is falling behind on providing us with new frames during timer-driven |
| 135 // playback. |
139 int frames_to_drop; | 136 int frames_to_drop; |
140 | 137 |
141 // The video frames pending for rendering. | 138 // The video frames pending for rendering. |
142 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; | 139 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; |
143 | 140 |
144 RenderedVideo(); | 141 RenderedVideo(); |
145 ~RenderedVideo(); | 142 ~RenderedVideo(); |
146 }; | 143 }; |
147 | 144 |
148 void Clear(); | 145 void Clear(); |
149 | 146 |
150 void RenderContent(); | 147 void RenderContent(); |
151 | 148 |
152 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); | 149 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); |
153 | 150 |
| 151 void UpdateVSyncParameters(base::WaitableEvent* done, |
| 152 const base::TimeTicks timebase, |
| 153 const base::TimeDelta interval); |
| 154 |
| 155 void DropOneFrameForAllVideos(); |
| 156 void ScheduleNextRenderContent(); |
| 157 |
154 // Render |texture_id| to the current view port of the screen using target | 158 // Render |texture_id| to the current view port of the screen using target |
155 // |texture_target|. | 159 // |texture_target|. |
156 void RenderTexture(uint32 texture_target, uint32 texture_id); | 160 void RenderTexture(uint32 texture_target, uint32 texture_id); |
157 | 161 |
158 base::MessageLoop* message_loop_; | 162 base::MessageLoop* message_loop_; |
159 | 163 |
160 scoped_refptr<gfx::GLContext> gl_context_; | 164 scoped_refptr<gfx::GLContext> gl_context_; |
161 scoped_refptr<gfx::GLSurface> gl_surface_; | 165 scoped_refptr<gfx::GLSurface> gl_surface_; |
162 | 166 |
163 gfx::AcceleratedWidget window_; | 167 gfx::AcceleratedWidget window_; |
164 | 168 |
165 gfx::Size screen_size_; | 169 gfx::Size screen_size_; |
166 | 170 |
167 std::vector<RenderedVideo> videos_; | 171 std::vector<RenderedVideo> videos_; |
168 | 172 |
169 bool render_as_thumbnails_; | 173 bool render_as_thumbnails_; |
170 int frame_count_; | 174 int frame_count_; |
171 GLuint thumbnails_fbo_id_; | 175 GLuint thumbnails_fbo_id_; |
172 GLuint thumbnails_texture_id_; | 176 GLuint thumbnails_texture_id_; |
173 gfx::Size thumbnails_fbo_size_; | 177 gfx::Size thumbnails_fbo_size_; |
174 gfx::Size thumbnail_size_; | 178 gfx::Size thumbnail_size_; |
175 GLuint program_; | 179 GLuint program_; |
176 base::TimeDelta frame_duration_; | 180 base::TimeDelta frame_duration_; |
177 base::TimeTicks scheduled_render_time_; | 181 base::TimeTicks scheduled_render_time_; |
178 base::CancelableClosure render_task_; | 182 base::CancelableClosure render_task_; |
| 183 base::TimeTicks vsync_timebase_; |
| 184 base::TimeDelta vsync_interval_; |
179 | 185 |
180 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); | 186 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); |
181 }; | 187 }; |
182 | 188 |
183 } // namespace content | 189 } // namespace content |
184 | 190 |
185 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 191 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
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