| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <queue> | 9 #include <queue> |
| 10 #include <vector> | 10 #include <vector> |
| (...skipping 107 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 118 // Sets alpha_solid to true if the alpha channel is entirely 0xff. | 118 // Sets alpha_solid to true if the alpha channel is entirely 0xff. |
| 119 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, | 119 void GetThumbnailsAsRGB(std::vector<unsigned char>* rgb, |
| 120 bool* alpha_solid, | 120 bool* alpha_solid, |
| 121 base::WaitableEvent* done); | 121 base::WaitableEvent* done); |
| 122 | 122 |
| 123 private: | 123 private: |
| 124 struct RenderedVideo { | 124 struct RenderedVideo { |
| 125 // The rect on the screen where the video will be rendered. | 125 // The rect on the screen where the video will be rendered. |
| 126 gfx::Rect render_area; | 126 gfx::Rect render_area; |
| 127 | 127 |
| 128 // True if the last (and the only one) frame in pending_frames has | |
| 129 // been rendered. We keep the last remaining frame in pending_frames even | |
| 130 // after it has been rendered, so that we have something to display if the | |
| 131 // client is falling behind on providing us with new frames during | |
| 132 // timer-driven playback. | |
| 133 bool last_frame_rendered; | |
| 134 | |
| 135 // True if there won't be any new video frames comming. | 128 // True if there won't be any new video frames comming. |
| 136 bool is_flushing; | 129 bool is_flushing; |
| 137 | 130 |
| 138 // The number of frames need to be dropped to catch up the rendering. | 131 // The number of frames need to be dropped to catch up the rendering. We |
| 132 // always keep the last remaining frame in pending_frames even after it |
| 133 // has been rendered, so that we have something to display if the client |
| 134 // is falling behind on providing us with new frames during timer-driven |
| 135 // playback. |
| 139 int frames_to_drop; | 136 int frames_to_drop; |
| 140 | 137 |
| 141 // The video frames pending for rendering. | 138 // The video frames pending for rendering. |
| 142 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; | 139 std::queue<scoped_refptr<VideoFrameTexture> > pending_frames; |
| 143 | 140 |
| 144 RenderedVideo(); | 141 RenderedVideo(); |
| 145 ~RenderedVideo(); | 142 ~RenderedVideo(); |
| 146 }; | 143 }; |
| 147 | 144 |
| 148 void Clear(); | 145 void Clear(); |
| 149 | 146 |
| 150 void RenderContent(); | 147 void RenderContent(); |
| 151 | 148 |
| 152 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); | 149 void LayoutRenderingAreas(const std::vector<gfx::Size>& window_sizes); |
| 153 | 150 |
| 151 void UpdateVSyncParameters(base::WaitableEvent* done, |
| 152 const base::TimeTicks timebase, |
| 153 const base::TimeDelta interval); |
| 154 |
| 155 void DropOneFrameForAllVideos(); |
| 156 void ScheduleNextRenderContent(); |
| 157 |
| 154 // Render |texture_id| to the current view port of the screen using target | 158 // Render |texture_id| to the current view port of the screen using target |
| 155 // |texture_target|. | 159 // |texture_target|. |
| 156 void RenderTexture(uint32 texture_target, uint32 texture_id); | 160 void RenderTexture(uint32 texture_target, uint32 texture_id); |
| 157 | 161 |
| 158 base::MessageLoop* message_loop_; | 162 base::MessageLoop* message_loop_; |
| 159 | 163 |
| 160 scoped_refptr<gfx::GLContext> gl_context_; | 164 scoped_refptr<gfx::GLContext> gl_context_; |
| 161 scoped_refptr<gfx::GLSurface> gl_surface_; | 165 scoped_refptr<gfx::GLSurface> gl_surface_; |
| 162 | 166 |
| 163 gfx::AcceleratedWidget window_; | 167 gfx::AcceleratedWidget window_; |
| 164 | 168 |
| 165 gfx::Size screen_size_; | 169 gfx::Size screen_size_; |
| 166 | 170 |
| 167 std::vector<RenderedVideo> videos_; | 171 std::vector<RenderedVideo> videos_; |
| 168 | 172 |
| 169 bool render_as_thumbnails_; | 173 bool render_as_thumbnails_; |
| 170 int frame_count_; | 174 int frame_count_; |
| 171 GLuint thumbnails_fbo_id_; | 175 GLuint thumbnails_fbo_id_; |
| 172 GLuint thumbnails_texture_id_; | 176 GLuint thumbnails_texture_id_; |
| 173 gfx::Size thumbnails_fbo_size_; | 177 gfx::Size thumbnails_fbo_size_; |
| 174 gfx::Size thumbnail_size_; | 178 gfx::Size thumbnail_size_; |
| 175 GLuint program_; | 179 GLuint program_; |
| 176 base::TimeDelta frame_duration_; | 180 base::TimeDelta frame_duration_; |
| 177 base::TimeTicks scheduled_render_time_; | 181 base::TimeTicks scheduled_render_time_; |
| 178 base::CancelableClosure render_task_; | 182 base::CancelableClosure render_task_; |
| 183 base::TimeTicks vsync_timebase_; |
| 184 base::TimeDelta vsync_interval_; |
| 179 | 185 |
| 180 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); | 186 DISALLOW_COPY_AND_ASSIGN(RenderingHelper); |
| 181 }; | 187 }; |
| 182 | 188 |
| 183 } // namespace content | 189 } // namespace content |
| 184 | 190 |
| 185 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ | 191 #endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| OLD | NEW |