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Unified Diff: Source/core/paint/HTMLCanvasPainter.cpp

Issue 590393004: Move paint code from RenderHTMLCanvas to HTMLCanvasPainter. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 3 months ago
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Index: Source/core/paint/HTMLCanvasPainter.cpp
diff --git a/Source/core/paint/HTMLCanvasPainter.cpp b/Source/core/paint/HTMLCanvasPainter.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..d9d08a7fb0559ca7fc0d2af8aa4fc623f3bec9f6
--- /dev/null
+++ b/Source/core/paint/HTMLCanvasPainter.cpp
@@ -0,0 +1,51 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+#include "core/paint/HTMLCanvasPainter.h"
+
+#include "core/html/HTMLCanvasElement.h"
+#include "core/rendering/PaintInfo.h"
+#include "core/rendering/RenderHTMLCanvas.h"
+#include "platform/geometry/LayoutPoint.h"
+
+namespace blink {
+
+void HTMLCanvasPainter::paintReplaced(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
+{
+ GraphicsContext* context = paintInfo.context;
+
+ LayoutRect contentRect = m_renderHTMLCanvas.contentBoxRect();
+ contentRect.moveBy(paintOffset);
+ LayoutRect paintRect = m_renderHTMLCanvas.replacedContentRect();
+ paintRect.moveBy(paintOffset);
+
+ bool clip = !contentRect.contains(paintRect);
+ if (clip) {
+ // Not allowed to overflow the content box.
+ paintInfo.context->save();
+ paintInfo.context->clip(pixelSnappedIntRect(contentRect));
+ }
+
+ // FIXME: InterpolationNone should be used if ImageRenderingOptimizeContrast is set.
+ // See bug for more details: crbug.com/353716.
+ InterpolationQuality interpolationQuality = m_renderHTMLCanvas.style()->imageRendering() == ImageRenderingOptimizeContrast ? InterpolationLow : CanvasDefaultInterpolationQuality;
+
+ HTMLCanvasElement* canvas = toHTMLCanvasElement(m_renderHTMLCanvas.node());
+ LayoutSize layoutSize = contentRect.size();
+ if (m_renderHTMLCanvas.style()->imageRendering() == ImageRenderingPixelated
+ && (layoutSize.width() > canvas->width() || layoutSize.height() > canvas->height() || layoutSize == canvas->size())) {
+ interpolationQuality = InterpolationNone;
+ }
+
+ InterpolationQuality previousInterpolationQuality = context->imageInterpolationQuality();
+ context->setImageInterpolationQuality(interpolationQuality);
+ canvas->paint(context, paintRect);
+ context->setImageInterpolationQuality(previousInterpolationQuality);
+
+ if (clip)
+ context->restore();
+}
+
+} // namespace blink
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