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Issue 590263002: Mojo UDP socket API definition. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 import "mojo/services/public/interfaces/network/net_address.mojom"
6 import "mojo/services/public/interfaces/network/network_error.mojom"
7
8 module mojo {
9
10 // UDPSocket and UDPSocketClient represent a UDP socket and its client. The
11 // typical flow of using the interfaces is:
12 // - Acquire a UDPSocket interface pointer and set a UDPSocketClient instance.
13 // - (optional) Set options which are allowed prior to Bind().
14 // - Bind the socket.
15 // - (optional) Set options which are allowed after Bind().
16 // - Send / request to receive packets. Received packets will be delivered to
17 // UDPSocketClient.OnReceived().
18 [Client=UDPSocketClient]
19 interface UDPSocket {
20 // Allows the socket to share the local address to which it will be bound with
21 // other processes. Should be called before Bind().
22 // (This is equivalent to SO_REUSEADDR of the POSIX socket API.)
23 AllowAddressReuse() => (NetworkError result);
24
25 // Binds the socket to the given address.
26 // |bound_addr| is non-NULL on success. It might not be the same as |addr|.
27 // For example, if port 0 is used in |addr|, a random port is picked and
28 // returned in |bound_addr|.
29 Bind(NetAddress addr) => (NetworkError result, NetAddress? bound_addr);
30
31 // Sets the send buffer size (in bytes) for the socket. The socket must be
32 // bound.
33 //
34 // Note: This is only treated as a hint. Even if it succeeds, the service
35 // doesn't guarantee it will conform to the size.
willchan no longer on Chromium 2014/09/30 22:16:46 What does this note mean? It's not obvious if the
36 SetSendBufferSize(uint32 size) => (NetworkError result);
37
38 // Sets the receive buffer size (in bytes) for the socket. The socket must be
39 // bound.
40 //
41 // Note: This is only treated as a hint. Even if it succeeds, the service
42 // doesn't guarantee it will conform to the size.
43 SetReceiveBufferSize(uint32 size) => (NetworkError result);
44
45 // Notifies that the client is ready to accept |number| of packets.
46 // Correspondingly, OnReceived() of the UDPSocketClient interface will be
47 // called |number| times (errors also count), unless the connection is closed
48 // before that. The socket must be bound.
49 //
50 // It is allowed to call this method again before the previous request is
51 // completely satisfied. For example:
52 // service->ReceiveMorePackets(3);
53 // ...
54 // // OnReceived() is called.
55 // // OnReceived() is called.
56 // ...
57 // service->ReceiveMorePackets(3);
58 // // The client expects 4 more calls to OnReceived().
59 ReceiveMorePackets(uint32 number);
60
61 // Sends data to the specified destination. The socket must be bound.
62 // The method doesn't report the result of the operation.
63 SendToAndForget(NetAddress addr, uint8[] data);
64
65 // Sends data to the specified destination. The socket must be bound.
66 SendTo(NetAddress addr, uint8[] data) => (NetworkError result);
67 };
68
69 interface UDPSocketClient {
70 // |addr| and |data| are non-NULL on success.
71 OnReceived(NetworkError result, NetAddress? addr, uint8[]? data);
72 };
73
74 }
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