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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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35 #include "core/dom/Range.h" | 35 #include "core/dom/Range.h" |
36 #include "core/frame/Frame.h" | 36 #include "core/frame/Frame.h" |
37 #include "core/rendering/RenderBlock.h" | 37 #include "core/rendering/RenderBlock.h" |
38 #include "core/rendering/RenderBox.h" | 38 #include "core/rendering/RenderBox.h" |
39 #include "core/rendering/RenderObject.h" | 39 #include "core/rendering/RenderObject.h" |
40 #include "core/rendering/RenderPart.h" | 40 #include "core/rendering/RenderPart.h" |
41 #include "core/rendering/RenderView.h" | 41 #include "core/rendering/RenderView.h" |
42 #include "core/rendering/style/RenderStyle.h" | 42 #include "core/rendering/style/RenderStyle.h" |
43 #include "platform/geometry/FloatPoint.h" | 43 #include "platform/geometry/FloatPoint.h" |
44 #include "platform/geometry/FloatQuad.h" | 44 #include "platform/geometry/FloatQuad.h" |
45 #include "platform/geometry/FloatRect.h" | |
46 #include "platform/geometry/IntPoint.h" | 45 #include "platform/geometry/IntPoint.h" |
47 | 46 |
48 using namespace WebCore; | 47 using namespace WebCore; |
49 | 48 |
50 namespace blink { | 49 namespace blink { |
51 | 50 |
52 static const RenderBlock* enclosingScrollableAncestor(const RenderObject* render
er) | 51 static const RenderBlock* enclosingScrollableAncestor(const RenderObject* render
er) |
53 { | 52 { |
54 ASSERT(!renderer->isRenderView()); | 53 ASSERT(!renderer->isRenderView()); |
55 | 54 |
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131 | 130 |
132 FloatRect findInPageRectFromRange(Range* range) | 131 FloatRect findInPageRectFromRange(Range* range) |
133 { | 132 { |
134 if (!range || !range->firstNode()) | 133 if (!range || !range->firstNode()) |
135 return FloatRect(); | 134 return FloatRect(); |
136 | 135 |
137 return findInPageRectFromAbsoluteRect(RenderObject::absoluteBoundingBoxRectF
orRange(range), range->firstNode()->renderer()); | 136 return findInPageRectFromAbsoluteRect(RenderObject::absoluteBoundingBoxRectF
orRange(range), range->firstNode()->renderer()); |
138 } | 137 } |
139 | 138 |
140 } // namespace blink | 139 } // namespace blink |
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