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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapDevice.h" | 8 #include "SkBitmapDevice.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkData.h" | 10 #include "SkData.h" |
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38 | 38 |
39 static void not_supported() { | 39 static void not_supported() { |
40 SkDEBUGFAIL("this method should never be called"); | 40 SkDEBUGFAIL("this method should never be called"); |
41 } | 41 } |
42 | 42 |
43 static void nothing_to_do() {} | 43 static void nothing_to_do() {} |
44 | 44 |
45 /** | 45 /** |
46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. | 46 * This device will route all bitmaps (primitives and in shaders) to its PRSet. |
47 * It should never actually draw anything, so there need not be any pixels | 47 * It should never actually draw anything, so there need not be any pixels |
48 * behind its device. | 48 * behind its device-bitmap. |
| 49 * FIXME: Derive from SkBaseDevice. |
49 */ | 50 */ |
50 class GatherPixelRefDevice : public SkBaseDevice { | 51 class GatherPixelRefDevice : public SkBitmapDevice { |
| 52 private: |
| 53 PixelRefSet* fPRSet; |
| 54 |
| 55 void addBitmap(const SkBitmap& bm) { |
| 56 fPRSet->add(bm.pixelRef()); |
| 57 } |
| 58 |
| 59 void addBitmapFromPaint(const SkPaint& paint) { |
| 60 SkShader* shader = paint.getShader(); |
| 61 if (shader) { |
| 62 SkBitmap bm; |
| 63 // Check whether the shader is a gradient in order to short-circuit |
| 64 // call to asABitmap to prevent generation of bitmaps from |
| 65 // gradient shaders, which implement asABitmap. |
| 66 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && |
| 67 shader->asABitmap(&bm, NULL, NULL)) { |
| 68 fPRSet->add(bm.pixelRef()); |
| 69 } |
| 70 } |
| 71 } |
| 72 |
51 public: | 73 public: |
52 GatherPixelRefDevice(int width, int height, PixelRefSet* prset) { | 74 GatherPixelRefDevice(const SkBitmap& bm, PixelRefSet* prset) : SkBitmapDevic
e(bm) { |
53 fSize.set(width, height); | |
54 fEmptyBitmap.setConfig(SkBitmap::kNo_Config, width, height); | |
55 fPRSet = prset; | 75 fPRSet = prset; |
56 } | 76 } |
57 | 77 |
58 virtual uint32_t getDeviceCapabilities() SK_OVERRIDE { return 0; } | |
59 virtual int width() const SK_OVERRIDE { return fSize.width(); } | |
60 virtual int height() const SK_OVERRIDE { return fSize.height(); } | |
61 virtual bool isOpaque() const SK_OVERRIDE { return false; } | |
62 virtual SkBitmap::Config config() const SK_OVERRIDE { | |
63 return SkBitmap::kNo_Config; | |
64 } | |
65 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; } | |
66 virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE { | |
67 return true; | |
68 } | |
69 // TODO: allow this call to return failure, or move to SkBitmapDevice only. | |
70 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE { | |
71 return fEmptyBitmap; | |
72 } | |
73 virtual void lockPixels() SK_OVERRIDE { nothing_to_do(); } | |
74 virtual void unlockPixels() SK_OVERRIDE { nothing_to_do(); } | |
75 virtual bool allowImageFilter(SkImageFilter*) SK_OVERRIDE { return false; } | |
76 virtual bool canHandleImageFilter(SkImageFilter*) SK_OVERRIDE { return false
; } | |
77 virtual bool filterImage(SkImageFilter*, const SkBitmap&, const SkMatrix&, | |
78 SkBitmap* result, SkIPoint* offset) SK_OVERRIDE { | |
79 return false; | |
80 } | |
81 | |
82 virtual void clear(SkColor color) SK_OVERRIDE { | 78 virtual void clear(SkColor color) SK_OVERRIDE { |
83 nothing_to_do(); | 79 nothing_to_do(); |
84 } | 80 } |
85 virtual void writePixels(const SkBitmap& bitmap, int x, int y, | 81 virtual void writePixels(const SkBitmap& bitmap, int x, int y, |
86 SkCanvas::Config8888 config8888) SK_OVERRIDE { | 82 SkCanvas::Config8888 config8888) SK_OVERRIDE { |
87 not_supported(); | 83 not_supported(); |
88 } | 84 } |
89 | 85 |
90 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE { | 86 virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE { |
91 this->addBitmapFromPaint(paint); | 87 this->addBitmapFromPaint(paint); |
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153 } | 149 } |
154 | 150 |
155 protected: | 151 protected: |
156 virtual bool onReadPixels(const SkBitmap& bitmap, | 152 virtual bool onReadPixels(const SkBitmap& bitmap, |
157 int x, int y, | 153 int x, int y, |
158 SkCanvas::Config8888 config8888) SK_OVERRIDE { | 154 SkCanvas::Config8888 config8888) SK_OVERRIDE { |
159 not_supported(); | 155 not_supported(); |
160 return false; | 156 return false; |
161 } | 157 } |
162 | 158 |
163 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRI
DE { | |
164 not_supported(); | |
165 } | |
166 virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config config, | |
167 int width, int height, | |
168 bool isOpaque, | |
169 Usage usage) SK_OVERRIDE { | |
170 // we expect to only get called via savelayer, in which case it is fine. | |
171 SkASSERT(kSaveLayer_Usage == usage); | |
172 return SkNEW_ARGS(GatherPixelRefDevice, (width, height, fPRSet)); | |
173 } | |
174 virtual void flush() SK_OVERRIDE {} | |
175 | |
176 private: | 159 private: |
177 PixelRefSet* fPRSet; | 160 typedef SkBitmapDevice INHERITED; |
178 SkBitmap fEmptyBitmap; // legacy -- need to remove the need for this guy | |
179 SkISize fSize; | |
180 | |
181 void addBitmap(const SkBitmap& bm) { | |
182 fPRSet->add(bm.pixelRef()); | |
183 } | |
184 | |
185 void addBitmapFromPaint(const SkPaint& paint) { | |
186 SkShader* shader = paint.getShader(); | |
187 if (shader) { | |
188 SkBitmap bm; | |
189 // Check whether the shader is a gradient in order to short-circuit | |
190 // call to asABitmap to prevent generation of bitmaps from | |
191 // gradient shaders, which implement asABitmap. | |
192 if (SkShader::kNone_GradientType == shader->asAGradient(NULL) && | |
193 shader->asABitmap(&bm, NULL, NULL)) { | |
194 fPRSet->add(bm.pixelRef()); | |
195 } | |
196 } | |
197 } | |
198 | |
199 typedef SkBaseDevice INHERITED; | |
200 }; | 161 }; |
201 | 162 |
202 class NoSaveLayerCanvas : public SkCanvas { | 163 class NoSaveLayerCanvas : public SkCanvas { |
203 public: | 164 public: |
204 NoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {} | 165 NoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {} |
205 | 166 |
206 // turn saveLayer() into save() for speed, should not affect correctness. | 167 // turn saveLayer() into save() for speed, should not affect correctness. |
207 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, | 168 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint, |
208 SaveFlags flags) SK_OVERRIDE { | 169 SaveFlags flags) SK_OVERRIDE { |
209 | 170 |
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246 // this test also handles if either area or pict's width/height are empty | 207 // this test also handles if either area or pict's width/height are empty |
247 if (!SkRect::Intersects(area, | 208 if (!SkRect::Intersects(area, |
248 SkRect::MakeWH(SkIntToScalar(pict->width()), | 209 SkRect::MakeWH(SkIntToScalar(pict->width()), |
249 SkIntToScalar(pict->height())))) { | 210 SkIntToScalar(pict->height())))) { |
250 return NULL; | 211 return NULL; |
251 } | 212 } |
252 | 213 |
253 SkTDArray<SkPixelRef*> array; | 214 SkTDArray<SkPixelRef*> array; |
254 PixelRefSet prset(&array); | 215 PixelRefSet prset(&array); |
255 | 216 |
256 GatherPixelRefDevice device(pict->width(), pict->height(), &prset); | 217 SkBitmap emptyBitmap; |
| 218 emptyBitmap.setConfig(SkBitmap::kARGB_8888_Config, pict->width(), pict->heig
ht()); |
| 219 // note: we do not set any pixels (shouldn't need to) |
| 220 |
| 221 GatherPixelRefDevice device(emptyBitmap, &prset); |
257 NoSaveLayerCanvas canvas(&device); | 222 NoSaveLayerCanvas canvas(&device); |
258 | 223 |
259 canvas.clipRect(area, SkRegion::kIntersect_Op, false); | 224 canvas.clipRect(area, SkRegion::kIntersect_Op, false); |
260 canvas.drawPicture(*pict); | 225 canvas.drawPicture(*pict); |
261 | 226 |
262 SkData* data = NULL; | 227 SkData* data = NULL; |
263 int count = array.count(); | 228 int count = array.count(); |
264 if (count > 0) { | 229 if (count > 0) { |
265 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*)
); | 230 data = SkData::NewFromMalloc(array.detach(), count * sizeof(SkPixelRef*)
); |
266 } | 231 } |
267 return data; | 232 return data; |
268 } | 233 } |
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