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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 58933007: Revert "switch GatherPixelRefs to use SkBaseDevice instead of SkBitmapDevice" (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrTextureDomainEffect.h" 10 #include "effects/GrTextureDomainEffect.h"
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506 copy.setColor(SkColorSetA(color, newA)); 506 copy.setColor(SkColorSetA(color, newA));
507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa int); 507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa int);
508 } else { 508 } else {
509 return false; 509 return false;
510 } 510 }
511 } 511 }
512 } 512 }
513 } 513 }
514 514
515 /////////////////////////////////////////////////////////////////////////////// 515 ///////////////////////////////////////////////////////////////////////////////
516 void SkGpuDevice::getGlobalBounds(SkIRect* bounds) const {
517 if (NULL != bounds) {
518 const SkIPoint& origin = this->getOrigin();
519 bounds->setXYWH(origin.x(), origin.y(),
520 this->width(), this->height());
521 }
522 }
516 523
517 SkBitmap::Config SkGpuDevice::config() const { 524 SkBitmap::Config SkGpuDevice::config() const {
518 if (NULL == fRenderTarget) { 525 if (NULL == fRenderTarget) {
519 return SkBitmap::kNo_Config; 526 return SkBitmap::kNo_Config;
520 } 527 }
521 528
522 bool isOpaque; 529 bool isOpaque;
523 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); 530 return grConfig2skConfig(fRenderTarget->config(), &isOpaque);
524 } 531 }
525 532
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1843 GrTexture* texture, 1850 GrTexture* texture,
1844 bool needClear) 1851 bool needClear)
1845 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1846 1853
1847 SkASSERT(texture && texture->asRenderTarget()); 1854 SkASSERT(texture && texture->asRenderTarget());
1848 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1855 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1849 // cache. We pass true for the third argument so that it will get unlocked. 1856 // cache. We pass true for the third argument so that it will get unlocked.
1850 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1851 fNeedClear = needClear; 1858 fNeedClear = needClear;
1852 } 1859 }
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