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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef BlockPainter_h | 5 #ifndef BlockPainter_h |
6 #define BlockPainter_h | 6 #define BlockPainter_h |
7 | 7 |
8 #include "core/rendering/RenderBlock.h" | |
9 | |
10 namespace blink { | 8 namespace blink { |
11 | 9 |
12 struct PaintInfo; | 10 struct PaintInfo; |
| 11 class InlineBox; |
13 class LayoutPoint; | 12 class LayoutPoint; |
| 13 class LayoutRect; |
| 14 class RenderBlock; |
| 15 class RenderBox; |
| 16 class RenderObject; |
14 | 17 |
15 class BlockPainter { | 18 class BlockPainter { |
16 public: | 19 public: |
17 BlockPainter(RenderBlock& block) : m_renderBlock(block) { } | 20 BlockPainter(RenderBlock& block) : m_renderBlock(block) { } |
18 | 21 |
19 void paint(PaintInfo&, const LayoutPoint& paintOffset); | 22 void paint(PaintInfo&, const LayoutPoint& paintOffset); |
20 void paintObject(PaintInfo&, const LayoutPoint&); | 23 void paintObject(PaintInfo&, const LayoutPoint&); |
21 void paintChildren(PaintInfo&, const LayoutPoint&); | 24 void paintChildren(PaintInfo&, const LayoutPoint&); |
22 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); | 25 void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); |
23 | 26 |
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37 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); | 40 void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); |
38 void paintSelection(PaintInfo&, const LayoutPoint&); | 41 void paintSelection(PaintInfo&, const LayoutPoint&); |
39 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); | 42 void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); |
40 | 43 |
41 RenderBlock& m_renderBlock; | 44 RenderBlock& m_renderBlock; |
42 }; | 45 }; |
43 | 46 |
44 } // namespace blink | 47 } // namespace blink |
45 | 48 |
46 #endif // BlockPainter_h | 49 #endif // BlockPainter_h |
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